scummvm/engines/made/pmvplayer.h
Benjamin Haisch 5b8105afb3 - Added support for The Manhole EGA version
- Support for 'chunked' picture resources and EGA pictures
- Improved the mouth sync in RtZ (still not perfect, though)
- Removed obsolete TODOs
- Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie

svn-id: r35997
2009-01-22 13:04:29 +00:00

67 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef MADE_PMVPLAYER_H
#define MADE_PMVPLAYER_H
#include "common/system.h"
#include "common/events.h"
#include "common/file.h"
#include "common/endian.h"
#include "graphics/surface.h"
#include "sound/mixer.h"
#include "sound/audiostream.h"
#include "made/graphics.h"
#include "made/sound.h"
#include "made/made.h"
namespace Made {
class PmvPlayer {
public:
PmvPlayer(MadeEngine *vm, Audio::Mixer *mixer);
~PmvPlayer();
// Returns true if the movie was played till the end
bool play(const char *filename);
protected:
MadeEngine *_vm;
Audio::Mixer *_mixer;
Common::File *_fd;
Audio::AppendableAudioStream *_audioStream;
Audio::SoundHandle _audioStreamHandle;
byte _paletteRGB[768];
Graphics::Surface *_surface;
bool _aborted;
void readChunk(uint32 &chunkType, uint32 &chunkSize);
void handleEvents();
void updateScreen();
void decompressPalette(byte *palData, byte *outPal, uint32 palDataSize);
};
}
#endif