scummvm/engines/lab/mouse.h

84 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Labyrinth of Time code with assistance of
*
* Copyright (c) 1993 Terra Nova Development
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
*
*/
#include "common/events.h"
#ifndef LAB_MOUSE_H
#define LAB_MOUSE_H
namespace Lab {
struct Gadget;
class LabEngine;
class EventManager {
private:
LabEngine *_vm;
bool _leftClick;
bool _rightClick;
bool _mouseHidden;
int32 _numHidden;
Gadget *_lastGadgetHit;
uint16 _nextKeyIn;
uint16 _nextKeyOut;
Common::Point _mousePos;
bool _mouseAtEdge;
uint16 _keyBuf[64];
public:
EventManager (LabEngine *vm);
Gadget *_screenGadgetList;
Gadget *_hitGadget;
Gadget *checkGadgetHit(Gadget *gadgetList, Common::Point pos);
void initMouse();
void updateMouse();
void mouseShow();
void mouseHide();
Common::Point getMousePos();
void setMousePos(Common::Point pos);
bool mouseButton(uint16 *x, uint16 *y, bool leftButton);
Gadget *mouseGadget();
void attachGadgetList(Gadget *gadgetList);
void mouseHandler(int flag, Common::Point pos);
bool keyPress(uint16 *keyCode);
bool haveNextChar();
void processInput(bool can_delay = false);
uint16 getNextChar();
Common::Point updateAndGetMousePos();
};
} // End of namespace Lab
#endif /* LAB_MOUSE_H */