scummvm/engines/tsage
2011-04-17 00:37:35 +02:00
..
converse.cpp ALL: centre -> center 2011-04-14 14:34:28 +02:00
converse.h ALL: colour -> color 2011-04-14 14:12:35 +02:00
core.cpp TSAGE: Changed palette code back to using a byte array 2011-04-15 21:28:53 +10:00
core.h TSAGE: Changed palette code back to using a byte array 2011-04-15 21:28:53 +10:00
debugger.cpp ALL: colour -> color 2011-04-14 14:12:35 +02:00
debugger.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
detection_tables.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
detection.cpp TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
dialogs.cpp ALL: centre -> center 2011-04-14 14:34:28 +02:00
dialogs.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
events.cpp ALL: colour -> color 2011-04-14 14:12:35 +02:00
events.h ALL: colour -> color 2011-04-14 14:12:35 +02:00
globals.cpp ALL: centre -> center 2011-04-14 14:34:28 +02:00
globals.h ALL: centre -> center 2011-04-14 14:34:28 +02:00
graphics.cpp TSAGE: Changed palette code back to using a byte array 2011-04-15 21:28:53 +10:00
graphics.h ALL: centre -> center 2011-04-14 14:34:28 +02:00
module.mk TSAGE: Fix build as dynamic plugin. 2011-04-13 19:18:12 +02:00
resources.cpp TSAGE: Changed palette code back to using a byte array 2011-04-15 21:28:53 +10:00
resources.h TSAGE: Changed palette code back to using a byte array 2011-04-15 21:28:53 +10:00
ringworld_logic.cpp ALL: centre -> center 2011-04-14 14:34:28 +02:00
ringworld_logic.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes1.cpp TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling) 2011-04-17 00:37:35 +02:00
ringworld_scenes1.h TSAGE: Rename some objects in scene 60 and fix the master button behavior. 2011-04-16 10:57:46 +02:00
ringworld_scenes2.cpp ALL: centre -> center 2011-04-14 14:34:28 +02:00
ringworld_scenes2.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes3.cpp ALL: centre -> center 2011-04-14 14:34:28 +02:00
ringworld_scenes3.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes4.cpp TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes4.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes5.cpp ALL: centre -> center 2011-04-14 14:34:28 +02:00
ringworld_scenes5.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes6.cpp ALL: centre -> center 2011-04-14 14:34:28 +02:00
ringworld_scenes6.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes8.cpp TSAGE: Cleanup. For coding consistency, remove default parameters when calling startSound() in scene groups 8 and 10 2011-04-15 20:36:54 +02:00
ringworld_scenes8.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes10.cpp TSAGE: Cleanup. For coding consistency, remove default parameters when calling startSound() in scene groups 8 and 10 2011-04-15 20:36:54 +02:00
ringworld_scenes10.h TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for pointing that) 2011-04-13 22:40:58 +02:00
saveload.cpp TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
saveload.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
scenes.cpp TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene still broken. 2011-04-15 11:01:24 +02:00
scenes.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
sound.cpp TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
sound.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
staticres.cpp TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
staticres.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
tsage.cpp TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
tsage.h ALL: centre -> center 2011-04-14 14:34:28 +02:00