.. |
smush
|
swapped talkPosX and talkPosY (they were misnamed); factored out some duplicate code in string.cpp; VC warning fix in smush_player.cpp
|
2003-05-12 22:08:39 +00:00 |
.cvsignore
|
fixed the 'intelligent' GCC build rules; added .cvsignore files
|
2002-08-21 16:28:19 +00:00 |
actor.cpp
|
ScummPoint -> ScummVM::Point
|
2003-05-15 21:57:38 +00:00 |
actor.h
|
renamed XYFactor/YXFactor to XYFactor, YXFactor/deltaYFactor (they denote how much to move each step in the x/y direction); added several FIXME comments (after 0.4.0 we really shold revise this code)
|
2003-05-05 12:09:22 +00:00 |
akos.cpp
|
modified akos / 'old' costume (charset) masking code to a) match each other; also, the costume.cpp code looks again checks _zbuf != 0 even for non-SMALL_HEADER games, as it used to 1 year ago ;-) (note: this change is kinda experimental; might fix some bugs, might introduce some regressions)
|
2003-05-12 17:50:09 +00:00 |
akos.h
|
modified akos / 'old' costume (charset) masking code to a) match each other; also, the costume.cpp code looks again checks _zbuf != 0 even for non-SMALL_HEADER games, as it used to 1 year ago ;-) (note: this change is kinda experimental; might fix some bugs, might introduce some regressions)
|
2003-05-12 17:50:09 +00:00 |
base-costume.h
|
fixed actor positions in Indy3EGA
|
2003-04-23 08:26:54 +00:00 |
boxes.cpp
|
ScummPoint -> ScummVM::Point
|
2003-05-15 21:57:38 +00:00 |
boxes.h
|
ScummPoint -> ScummVM::Point
|
2003-05-15 21:57:38 +00:00 |
bundle.cpp
|
Patch #712493: CMI: Object line
|
2003-04-07 16:04:30 +00:00 |
bundle.h
|
changed voice buffer allocation to needed size
|
2003-03-07 07:49:10 +00:00 |
charset.cpp
|
Make use of ScummVM::Rect
|
2003-05-15 22:30:32 +00:00 |
charset.h
|
Make use of ScummVM::Rect
|
2003-05-15 22:30:32 +00:00 |
costume.cpp
|
NUM_ACTORS -> _numActors (for consistency)
|
2003-05-13 23:42:41 +00:00 |
costume.h
|
some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't display right, but base offsets are correct now: costume data is valid and identical in indy3ega and indy3 (256); and you actually see Indy running over the train in the intro (but, uhm... buggy :-)
|
2003-04-22 20:48:53 +00:00 |
debug.cpp
|
added box drawing code from the old debugger to the new debugger (and cleaned it up + fixed it for rooms wider than one screen)
|
2003-05-14 00:35:08 +00:00 |
debug.h
|
debugger can now use the console (experimental, and thus disabled by default)
|
2002-12-15 00:39:33 +00:00 |
debugger.cpp
|
always draw walkboxes into virtScreen 0
|
2003-05-14 13:38:58 +00:00 |
debugger.h
|
added box drawing code from the old debugger to the new debugger (and cleaned it up + fixed it for rooms wider than one screen)
|
2003-05-14 00:35:08 +00:00 |
debugrl.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
debugrl.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
dialogs.cpp
|
various V8 tweaks
|
2003-05-14 09:47:53 +00:00 |
dialogs.h
|
added some meat to the global options dialog (no prefs are stored yet, though)
|
2003-03-25 15:32:36 +00:00 |
gfx.cpp
|
moved drawBox to gfx.cpp (seems to be the more logical location)
|
2003-05-15 23:50:16 +00:00 |
gfx.h
|
Make use of ScummVM::Rect
|
2003-05-15 22:30:32 +00:00 |
imuse_digi.cpp
|
PalmOS changes
|
2003-04-30 13:23:31 +00:00 |
imuse_digi.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
imuse.cpp
|
Removed deprecated _program.
|
2003-05-15 23:08:03 +00:00 |
imuse.h
|
cleanup
|
2003-03-23 13:14:54 +00:00 |
instrument.cpp
|
Removed deprecated _program.
|
2003-05-15 23:08:03 +00:00 |
instrument.h
|
Removed deprecated _program.
|
2003-05-15 23:08:03 +00:00 |
intern.h
|
opcodes are just one byte
|
2003-05-14 20:37:53 +00:00 |
module.mk
|
added initial v2 opcode table
|
2003-04-20 16:04:50 +00:00 |
nut_renderer.cpp
|
renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive)
|
2003-05-10 21:49:59 +00:00 |
nut_renderer.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
object.cpp
|
fixed the evil, evil COMI crash on Mac OS X (and memory corrupter elsewhere, maybe?). The last part of this change is the crucial one, computing the correct value for right_strip
|
2003-05-15 17:57:52 +00:00 |
object.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
resource_v2.cpp
|
typo; added comment
|
2003-05-04 00:24:34 +00:00 |
resource_v3.cpp
|
unified Zak256 charset code with the rest; this *might* cause a regression should anywhere in Zak256 a charset > 1 be set; if so, tell me where exactly, and I can try to figure out a proper fix
|
2003-04-29 10:26:35 +00:00 |
resource_v4.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
resource.cpp
|
NUM_ACTORS -> _numActors (for consistency)
|
2003-05-13 23:42:41 +00:00 |
resource.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
saveload.cpp
|
some more ScummVM::Rect
|
2003-05-15 22:36:43 +00:00 |
saveload.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
script_v2.cpp
|
opcodes are just one byte
|
2003-05-14 20:37:53 +00:00 |
script_v5.cpp
|
cleanup
|
2003-05-15 22:48:06 +00:00 |
script_v6.cpp
|
output a warning if ignoreTurns is set (so that we can find out where it is used)
|
2003-05-15 22:57:53 +00:00 |
script_v8.cpp
|
output a warning if ignoreTurns is set (so that we can find out where it is used)
|
2003-05-15 22:57:53 +00:00 |
script.cpp
|
moved drawBox to gfx.cpp (seems to be the more logical location)
|
2003-05-15 23:50:16 +00:00 |
scumm.h
|
cleanup
|
2003-05-15 22:48:06 +00:00 |
scummvm.cpp
|
cleanup
|
2003-05-15 22:48:06 +00:00 |
sound.cpp
|
fixed illegal var access in V7/V8 games
|
2003-05-12 19:53:18 +00:00 |
sound.h
|
various music related changes and cleanup; also modified MonkeyVGA music sync, at least the intro is much better synced now; not sure about other parts of it / other games
|
2003-05-01 00:04:05 +00:00 |
string.cpp
|
Make use of ScummVM::Rect
|
2003-05-15 22:30:32 +00:00 |
usage_bits.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
usage_bits.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
vars.cpp
|
V2 text drawing
|
2003-05-14 13:30:52 +00:00 |
verbs.cpp
|
make some more use of ScummVM::Point; cleanup
|
2003-05-15 22:41:35 +00:00 |
verbs.h
|
some more ScummVM::Rect
|
2003-05-15 22:36:43 +00:00 |