scummvm/common/stuffit.h

60 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/**
* @file
* StuffIt decompressor used in engines:
* - grim
* - groovie
*/
#ifndef COMMON_STUFFIT_H
#define COMMON_STUFFIT_H
namespace Common {
/**
* @defgroup common_stuffit StuffIt decompressor
* @ingroup common
*
* @brief API related to StuffIt archive files.
*
* @{
*/
class Archive;
class String;
/**
* This factory method creates an Archive instance corresponding to the content
* of the StuffIt compressed file with the given name.
*
* May return 0 in case of a failure.
*/
Archive *createStuffItArchive(const String &fileName);
/** @} */
} // End of namespace Common
#endif