scummvm/engines
Matthew Hoops aa6ff44440 BACKENDS: Only expose one set of functions for AudioCDManager
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API.
2016-03-13 13:57:19 +01:00
..
access ACCESS: Revert AGOE Spanish detection entry back to unstable 2016-03-10 18:51:39 -05:00
agi ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
agos BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
avalanche ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
bbvs ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
cge ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
cge2 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
cine BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
composer ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
cruise ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
draci ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
drascula BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
dreamweb ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
fullpipe ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
gob BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
groovie BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
hopkins CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
hugo ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
kyra BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
lab LAB: Remove gap handling from removeSaveState. 2016-03-08 19:07:48 +01:00
lastexpress ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
lure ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
made BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
mads MADS: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
mohawk ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
mortevielle ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
neverhood ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
parallaction ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
pegasus ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
prince ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
queen ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
saga ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
sci BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
scumm BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
sherlock SHERLOCK: Add format to fix compile error 2016-03-09 22:24:55 +01:00
sky ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
sword1 ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
sword2 CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
sword25 Merge pull request #699 from criezy/sword25-en-speech 2016-03-09 10:16:54 +01:00
teenagent BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
testbed ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
tinsel BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
toltecs ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
tony CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
toon ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
touche ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
tsage ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
tucker TUCKER: Don't try parsing missing debug values in demo 2016-03-12 21:29:10 +02:00
voyeur VOYEUR: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
wage WAGE: Added Pavilion and T-Rex detection 2016-03-11 11:42:39 +01:00
wintermute ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
zvision ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
advancedDetector.cpp ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
advancedDetector.h ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
dialogs.cpp
dialogs.h
engine.cpp METAENGINE: Hint the compiler that we intentionally ignore pollEvents() return value 2016-02-18 10:30:35 +01:00
engine.h
game.cpp ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
game.h ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
logo_data.h
metaengine.h ENGINES: Fix Typos. 2016-02-28 07:44:26 +01:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h ENGINES: Add comparator to sort SaveStateDescriptors based on slot. 2016-02-25 21:39:45 +01:00
util.h