mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 10:19:27 +00:00
f242266f6d
svn-id: r44634
128 lines
4.9 KiB
C++
128 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "kyra/kyra_v1.h"
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#include "kyra/screen.h"
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namespace Kyra {
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int KyraEngine_v1::o1_queryGameFlag(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
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return queryGameFlag(stackPos(0));
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}
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int KyraEngine_v1::o1_setGameFlag(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
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return setGameFlag(stackPos(0));
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}
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int KyraEngine_v1::o1_resetGameFlag(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0));
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return resetGameFlag(stackPos(0));
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}
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int KyraEngine_v1::o1_getRand(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_getRand(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
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int min = stackPos(0);
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int max = stackPos(1);
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if (max < min)
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SWAP(min, max);
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return _rnd.getRandomNumberRng(min, max);
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}
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int KyraEngine_v1::o1_hideMouse(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_hideMouse(%p) ()", (const void *)script);
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screen()->hideMouse();
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return 0;
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}
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int KyraEngine_v1::o1_showMouse(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_showMouse(%p) ()", (const void *)script);
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screen()->showMouse();
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return 0;
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}
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int KyraEngine_v1::o1_setMousePos(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
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_system->warpMouse(stackPos(0), stackPos(1));
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return 0;
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}
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int KyraEngine_v1::o1_setHandItem(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_setHandItem(%p) (%d)", (const void *)script, stackPos(0));
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setHandItem(stackPos(0));
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return 0;
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}
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int KyraEngine_v1::o1_removeHandItem(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_removeHandItem(%p) ()", (const void *)script);
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removeHandItem();
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return 0;
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}
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int KyraEngine_v1::o1_getMouseState(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_getMouseState(%p) ()", (const void *)script);
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return _mouseState;
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}
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int KyraEngine_v1::o1_setDeathHandler(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_setDeathHandler(%p) (%d)", (const void *)script, stackPos(0));
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_deathHandler = stackPos(0);
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return 0;
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}
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int KyraEngine_v1::o1_playWanderScoreViaMap(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_playWanderScoreViaMap(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
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snd_playWanderScoreViaMap(stackPos(0), stackPos(1));
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return 0;
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}
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int KyraEngine_v1::o1_fillRect(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_fillRect(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
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screen()->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(0));
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return 0;
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}
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int KyraEngine_v1::o1_blockInWalkableRegion(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_blockInWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
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screen()->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
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return 0;
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}
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int KyraEngine_v1::o1_blockOutWalkableRegion(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_blockOutWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
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screen()->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
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return 0;
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}
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int KyraEngine_v1::o1_playSoundEffect(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_playSoundEffect(%p) (%d)", (const void *)script, stackPos(0));
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snd_playSoundEffect(stackPos(0));
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return 0;
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}
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} // End of namespace Kyra
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