mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
90b336ec34
svn-id: r54626
1073 lines
32 KiB
C++
1073 lines
32 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "mohawk/cursors.h"
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#include "mohawk/myst.h"
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#include "mohawk/graphics.h"
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#include "mohawk/myst_areas.h"
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#include "mohawk/myst_saveload.h"
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#include "mohawk/myst_scripts.h"
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#include "mohawk/sound.h"
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#include "mohawk/video.h"
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#include "gui/message.h"
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namespace Mohawk {
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MystScriptEntry::MystScriptEntry() {
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type = kMystScriptNone;
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var = 0;
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argc = 0;
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argv = 0;
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u0 = 0;
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u1 = 0;
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}
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MystScriptEntry::~MystScriptEntry() {
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delete[] argv;
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}
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const uint8 MystScriptParser::stack_map[8] = {
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kSeleniticStack,
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kStoneshipStack,
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kMystStack,
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kMechanicalStack,
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kChannelwoodStack,
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0x0f,
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kDniStack,
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kMystStack
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};
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const uint16 MystScriptParser::start_card[8] = {
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1282,
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2029,
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4396,
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6122,
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3137,
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0,
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5038,
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4134
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};
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// NOTE: Credits Start Card is 10000
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#define OPCODE(op, x) { op, &MystScriptParser::x, #x }
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MystScriptParser::MystScriptParser(MohawkEngine_Myst *vm) : _vm(vm) {
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setupOpcodes();
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_invokingResource = NULL;
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_savedCardId = 0;
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_savedCursorId = 0;
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}
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MystScriptParser::~MystScriptParser() {
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}
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void MystScriptParser::setupOpcodes() {
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// "invalid" opcodes do not exist or have not been observed
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// "unknown" opcodes exist, but their meaning is unknown
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static const MystOpcode myst_opcodes[] = {
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// "Standard" Opcodes
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OPCODE(0, o_0_toggleVar),
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OPCODE(1, o_1_setVar),
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OPCODE(2, o_2_changeCardSwitch),
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OPCODE(3, o_3_takePage),
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OPCODE(4, o_4_redrawCard),
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// Opcode 5 Not Present
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OPCODE(6, o_6_goToDest),
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OPCODE(7, o_6_goToDest),
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OPCODE(8, o_6_goToDest),
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OPCODE(9, o_9_triggerMovie),
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OPCODE(10, o_10_toggleVarNoRedraw),
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// Opcode 11 Not Present
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OPCODE(12, o_2_changeCardSwitch),
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OPCODE(13, o_2_changeCardSwitch),
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OPCODE(14, o_14_drawAreaState),
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OPCODE(15, o_15_redrawAreaForVar),
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OPCODE(16, o_16_changeCardDirectional),
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OPCODE(17, o_17_changeCardPush),
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OPCODE(18, o_18_changeCardPop),
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OPCODE(19, o_19_enableAreas),
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OPCODE(20, o_20_disableAreas),
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OPCODE(21, o_21_directionalUpdate),
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OPCODE(22, o_6_goToDest),
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OPCODE(23, o_23_toggleAreasActivation),
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OPCODE(24, o_24_playSound),
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// Opcode 25 Not Present, original calls replaceSound
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OPCODE(26, o_26_stopSoundBackground),
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OPCODE(27, o_27_playSoundBlocking),
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OPCODE(28, o_28_restoreDefaultRect),
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OPCODE(29, o_29_33_blitRect),
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OPCODE(30, opcode_30),
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OPCODE(31, o_31_soundPlaySwitch),
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OPCODE(32, o_32_soundResumeBackground),
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OPCODE(33, o_29_33_blitRect),
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OPCODE(34, opcode_34),
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OPCODE(35, opcode_35),
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OPCODE(36, o_36_changeMainCursor),
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OPCODE(37, o_37_hideCursor),
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OPCODE(38, o_38_showCursor),
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OPCODE(39, o_39_delay),
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OPCODE(40, o_40_changeStack),
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OPCODE(41, opcode_41),
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OPCODE(42, opcode_42),
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OPCODE(43, o_43_saveMainCursor),
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OPCODE(44, o_44_restoreMainCursor),
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// Opcode 45 Not Present
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OPCODE(46, o_46_soundWaitStop),
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// Opcodes 47 to 99 Not Present
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OPCODE(0xFFFF, NOP)
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};
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_opcodes = myst_opcodes;
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_opcodeCount = ARRAYSIZE(myst_opcodes);
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}
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void MystScriptParser::runScript(MystScript script, MystResource *invokingResource) {
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_invokingResource = invokingResource;
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debugC(kDebugScript, "Script Size: %d", script->size());
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for (uint16 i = 0; i < script->size(); i++) {
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MystScriptEntry &entry = script->operator[](i);
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debugC(kDebugScript, "\tOpcode %d: %d", i, entry.opcode);
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runOpcode(entry.opcode, entry.var, entry.argc, entry.argv);
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}
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}
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void MystScriptParser::runOpcode(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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bool ranOpcode = false;
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for (uint16 i = 0; i < _opcodeCount; i++)
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if (_opcodes[i].op == op) {
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(this->*(_opcodes[i].proc)) (op, var, argc, argv);
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ranOpcode = true;
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break;
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}
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if (!ranOpcode)
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error ("Trying to run invalid opcode %d", op);
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}
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const char *MystScriptParser::getOpcodeDesc(uint16 op) {
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for (uint16 i = 0; i < _opcodeCount; i++)
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if (_opcodes[i].op == op)
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return _opcodes[i].desc;
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error("Unknown opcode %d", op);
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return "";
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}
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MystScript MystScriptParser::readScript(Common::SeekableReadStream *stream, MystScriptType type) {
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assert(stream);
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assert(type != kMystScriptNone);
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MystScript script = MystScript(new Common::Array<MystScriptEntry>());
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uint16 opcodeCount = stream->readUint16LE();
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script->resize(opcodeCount);
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for (uint16 i = 0; i < opcodeCount; i++) {
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MystScriptEntry &entry = script->operator[](i);
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entry.type = type;
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// u0 only exists in INIT and EXIT scripts
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if (type != kMystScriptNormal)
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entry.u0 = stream->readUint16LE();
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entry.opcode = stream->readUint16LE();
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entry.var = stream->readUint16LE();
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entry.argc = stream->readUint16LE();
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if (entry.argc > 0) {
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entry.argv = new uint16[entry.argc];
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for (uint16 j = 0; j < entry.argc; j++)
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entry.argv[j] = stream->readUint16LE();
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}
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// u1 exists only in EXIT scripts
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if (type == kMystScriptExit)
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entry.u1 = stream->readUint16LE();
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}
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return script;
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}
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uint16 MystScriptParser::getVar(uint16 var) {
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warning("Unimplemented var getter 0x%02x (%d)", var, var);
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return _vm->_varStore->getVar(var);
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}
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void MystScriptParser::toggleVar(uint16 var) {
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warning("Unimplemented var toggle 0x%02x (%d)", var, var);
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_vm->_varStore->setVar(var, (_vm->_varStore->getVar(var) + 1) % 2);
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}
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bool MystScriptParser::setVarValue(uint16 var, uint16 value) {
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warning("Unimplemented var setter 0x%02x (%d)", var, var);
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_vm->_varStore->setVar(var, value);
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return false;
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}
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// NOTE: Check to be used on Opcodes where var is thought
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// not to be used. This emits a warning if var is nonzero.
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// It is possible that the opcode does use var 0 in this case,
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// but this will catch the majority of missed cases.
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void MystScriptParser::varUnusedCheck(uint16 op, uint16 var) {
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if (var != 0)
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warning("Opcode %d: Unused Var %d", op, var);
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}
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void MystScriptParser::unknown(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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warning("Unimplemented opcode 0x%02x (%d)", op, op);
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warning("\tUses var %d", var);
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warning("\tArg count = %d", argc);
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if (argc) {
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Common::String str;
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str += Common::String::format("%d", argv[0]);
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for (uint16 i = 1; i < argc; i++) {
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str += Common::String::format(", %d", argv[i]);
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}
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warning("\tArgs: %s\n", str.c_str());
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}
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}
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void MystScriptParser::NOP(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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// NOTE: Don't check argc/argv here as they vary depending on NOP erased opcode
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debugC(kDebugScript, "NOP");
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}
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void MystScriptParser::o_0_toggleVar(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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toggleVar(var);
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_vm->redrawArea(var);
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}
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void MystScriptParser::o_1_setVar(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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if (setVarValue(var, argv[0])) {
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_vm->redrawArea(var);
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}
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}
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void MystScriptParser::o_2_changeCardSwitch(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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// Opcodes 2, 12, and 13 are the same
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uint16 value = getVar(var);
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debugC(kDebugScript, "Opcode %d: changeCardSwitch var %d: %d", op, var, value);
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if (value)
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_vm->changeToCard(argv[value -1 ]);
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else if (_invokingResource != NULL)
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_vm->changeToCard(_invokingResource->getDest());
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else
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warning("Missing invokingResource in altDest call");
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}
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void MystScriptParser::o_3_takePage(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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uint16 *game_globals = _vm->_saveLoad->_v->game_globals;
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uint16 cursorId = argv[0];
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uint16 oldPage = game_globals[2];
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debugC(kDebugScript, "Opcode %d: takePage Var %d CursorId %d", op, var, cursorId);
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// Take / drop page
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toggleVar(var);
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if (oldPage != game_globals[2]) {
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_vm->_gfx->hideCursor();
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_vm->redrawArea(var);
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// Set new cursor
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if (game_globals[2])
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_vm->setMainCursor(cursorId);
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else
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_vm->setMainCursor(kDefaultMystCursor);
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_vm->_gfx->showCursor();
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}
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}
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void MystScriptParser::o_4_redrawCard(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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debugC(kDebugScript, "Opcode %d: Redraw card", op);
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// TODO: Is redrawing the background correct ?
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_vm->drawCardBackground();
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_vm->drawResourceImages();
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}
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void MystScriptParser::o_6_goToDest(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op);
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if (_invokingResource != NULL)
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_vm->changeToCard(_invokingResource->getDest());
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else
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warning("Opcode %d: Missing invokingResource", op);
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}
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void MystScriptParser::o_9_triggerMovie(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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debugC(kDebugScript, "Opcode %d: Trigger Type 6 Resource Movie..", op);
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// If movie has sound, pause background music
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int16 direction = 1;
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if (argc == 1) {
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direction = argv[0];
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}
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debugC(kDebugScript, "\tDirection: %d", direction);
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// Trigger resource 6 movie overriding play direction
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// If movie has sound, resume background music
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}
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void MystScriptParser::o_10_toggleVarNoRedraw(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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debugC(kDebugScript, "Opcode %d: toggleVarNoRedraw", op);
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toggleVar(var);
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}
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void MystScriptParser::o_14_drawAreaState(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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debugC(kDebugScript, "Opcode %d: drawAreaState, state: %d", op, argv[0]);
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debugC(kDebugScript, "\tVar: %d", var);
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MystResourceType8 *parent = static_cast<MystResourceType8 *>(_invokingResource->_parent);
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parent->drawConditionalDataToScreen(argv[0]);
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}
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void MystScriptParser::o_15_redrawAreaForVar(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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debugC(kDebugScript, "Opcode %d: dropPage", op);
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debugC(kDebugScript, "\tvar: %d", var);
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_vm->redrawArea(var);
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}
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void MystScriptParser::o_16_changeCardDirectional(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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// Used by Channelwood Card 3262 (In Elevator)
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debugC(kDebugScript, "Opcode %d: Change Card with optional directional update", op);
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uint16 cardId = argv[0];
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uint16 directionalUpdateDataSize = argv[1];
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debugC(kDebugScript, "\tcardId: %d", cardId);
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debugC(kDebugScript, "\tdirectonal update data size: %d", directionalUpdateDataSize);
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// TODO: Finish Implementation...
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// Can use opcode 21 to do the directional update
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_vm->changeToCard(cardId);
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}
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// NOTE: Opcode 17 and 18 form a pair, where Opcode 17 jumps to a card,
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// but with the current cardId stored.
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// Opcode 18 then "pops" this stored CardId and returns to that card.
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// TODO: The purpose of the optional argv[1] on Opcode 17 and argv[0]
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// on Opcode 18 which are always 4, 5 or 6 is unknown.
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void MystScriptParser::o_17_changeCardPush(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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varUnusedCheck(op, var);
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if (argc == 2) {
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debugC(kDebugScript, "Opcode %d: Jump to Card Id, Storing Current Card Id", op);
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uint16 cardId = argv[0];
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debugC(kDebugScript, "\tJump to CardId: %d", cardId);
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uint16 u0 = argv[1]; // TODO
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debugC(kDebugScript, "\tu0: %d", u0);
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_savedCardId = _vm->getCurCard();
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debugC(kDebugScript, "\tCurrent CardId: %d", _savedCardId);
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_vm->changeToCard(cardId);
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} else
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unknown(op, var, argc, argv);
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}
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void MystScriptParser::o_18_changeCardPop(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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varUnusedCheck(op, var);
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if (argc == 1) {
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debugC(kDebugScript, "Opcode %d: Return To Stored Card Id", op);
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debugC(kDebugScript, "\tCardId: %d", _savedCardId);
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uint16 u0 = argv[0];
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debugC(kDebugScript, "\tu0: %d", u0);
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_vm->changeToCard(_savedCardId);
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} else
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unknown(op, var, argc, argv);
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}
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void MystScriptParser::o_19_enableAreas(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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varUnusedCheck(op, var);
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if (argc > 0) {
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debugC(kDebugScript, "Opcode %d: Enable Hotspots", op);
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uint16 count = argv[0];
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if (argc != count + 1)
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unknown(op, var, argc, argv);
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else {
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for (uint16 i = 0; i < count; i++) {
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debugC(kDebugScript, "Enable hotspot index %d", argv[i + 1]);
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_vm->setResourceEnabled(argv[i + 1], true);
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}
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}
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} else
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unknown(op, var, argc, argv);
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}
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void MystScriptParser::o_20_disableAreas(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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varUnusedCheck(op, var);
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if (argc > 0) {
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debugC(kDebugScript, "Opcode %d: Disable Hotspots", op);
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uint16 count = argv[0];
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if (argc != count + 1)
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unknown(op, var, argc, argv);
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else {
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for (uint16 i = 0; i < count; i++) {
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debugC(kDebugScript, "Disable hotspot index %d", argv[i + 1]);
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if (argv[i + 1] == 0xFFFF) {
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if (_invokingResource != NULL)
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_invokingResource->setEnabled(false);
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else
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warning("Unknown Resource in disableHotspots script Opcode");
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} else
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_vm->setResourceEnabled(argv[i + 1], false);
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}
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}
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} else
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unknown(op, var, argc, argv);
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}
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void MystScriptParser::o_21_directionalUpdate(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
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varUnusedCheck(op, var);
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if (argc == 6) {
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// Used in Channelwood Card 3318 (Sirrus' Room Drawer)
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debugC(kDebugScript, "Opcode %d: Transition / Directional update", op);
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Common::Rect rect1 = Common::Rect(argv[0], argv[1], argv[2], argv[3]);
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uint16 kind = argv[4];
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uint16 steps = argv[5];
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debugC(kDebugScript, "\trect1.left: %d", rect1.left);
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debugC(kDebugScript, "\trect1.top: %d", rect1.top);
|
|
debugC(kDebugScript, "\trect1.right: %d", rect1.right);
|
|
debugC(kDebugScript, "\trect1.bottom: %d", rect1.bottom);
|
|
|
|
debugC(kDebugScript, "\tkind / direction: %d", kind);
|
|
debugC(kDebugScript, "\tsteps: %d", steps);
|
|
|
|
// TODO: Complete Implementation...
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
void MystScriptParser::o_23_toggleAreasActivation(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
if (argc > 0) {
|
|
debugC(kDebugScript, "Opcode %d: Toggle areas activation", op);
|
|
|
|
uint16 count = argv[0];
|
|
|
|
if (argc != count + 1)
|
|
unknown(op, var, argc, argv);
|
|
else {
|
|
for (uint16 i = 0; i < count; i++) {
|
|
debugC(kDebugScript, "Enable/Disable hotspot index %d", argv[i + 1]);
|
|
|
|
MystResource *resource = 0;
|
|
if (argv[i + 1] == 0xFFFF)
|
|
resource = _invokingResource;
|
|
else
|
|
resource = _vm->_resources[argv[i + 1]];
|
|
|
|
if (resource)
|
|
resource->setEnabled(!resource->isEnabled());
|
|
}
|
|
}
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
void MystScriptParser::o_24_playSound(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
varUnusedCheck(op, var);
|
|
|
|
if (argc == 1) {
|
|
uint16 soundId = argv[0];
|
|
|
|
debugC(kDebugScript, "Opcode %d: playSound", op);
|
|
debugC(kDebugScript, "\tsoundId: %d", soundId);
|
|
|
|
_vm->_sound->playSound(soundId);
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
void MystScriptParser::o_26_stopSoundBackground(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
debugC(kDebugScript, "Opcode %d: stopSoundBackground", op);
|
|
//_vm->_sound->stopBackground();
|
|
}
|
|
|
|
void MystScriptParser::o_27_playSoundBlocking(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
uint16 soundId = argv[0];
|
|
|
|
debugC(kDebugScript, "Opcode %d: playSoundBlocking", op);
|
|
debugC(kDebugScript, "\tsoundId: %d", soundId);
|
|
|
|
_vm->_sound->playSoundBlocking(soundId);
|
|
}
|
|
|
|
void MystScriptParser::o_28_restoreDefaultRect(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
varUnusedCheck(op, var);
|
|
|
|
Common::Rect rect;
|
|
|
|
if (argc == 1 || argc == 4) {
|
|
debugC(kDebugScript, "Opcode %d: Restore VIEW Default Image in Region", op);
|
|
|
|
if (argc == 1) {
|
|
// Used in Stoneship Card 2111 (Compass Rose)
|
|
// Used in Mechanical Card 6267 (Code Lock)
|
|
if (argv[0] == 0xFFFF) {
|
|
rect = _invokingResource->getRect();
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
} else if (argc == 4) {
|
|
// Used in ... TODO: Fill in.
|
|
rect = Common::Rect(argv[0], argv[1], argv[2], argv[3]);
|
|
} else
|
|
warning("Opcode %d: argc Error", op);
|
|
|
|
debugC(kDebugScript, "\trect.left: %d", rect.left);
|
|
debugC(kDebugScript, "\trect.top: %d", rect.top);
|
|
debugC(kDebugScript, "\trect.right: %d", rect.right);
|
|
debugC(kDebugScript, "\trect.bottom: %d", rect.bottom);
|
|
|
|
_vm->_gfx->copyImageSectionToScreen(_vm->getCardBackgroundId(), rect, rect);
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
void MystScriptParser::o_29_33_blitRect(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
varUnusedCheck(op, var);
|
|
|
|
// TODO: Opcode 29 called on Mechanical Card 6178 causes a engine
|
|
// abort this is because imageId is 7158 (not valid), but the
|
|
// script resource gives this as 7178 (valid)...
|
|
// FIXME: opcode 33 also hides the cursor when drawing if it is in the way
|
|
|
|
if (argc == 7) {
|
|
uint16 imageId = argv[0];
|
|
|
|
Common::Rect srcRect = Common::Rect(argv[1], argv[2], argv[3], argv[4]);
|
|
|
|
Common::Rect dstRect = Common::Rect(argv[5], argv[6], 544, 333);
|
|
|
|
if (dstRect.left == -1 || dstRect.top == -1) {
|
|
// Interpreted as full screen
|
|
dstRect.left = 0;
|
|
dstRect.top = 0;
|
|
}
|
|
|
|
dstRect.right = dstRect.left + srcRect.width();
|
|
dstRect.bottom = dstRect.top + srcRect.height();
|
|
|
|
debugC(kDebugScript, "Opcode %d: Blit Image", op);
|
|
debugC(kDebugScript, "\timageId: %d", imageId);
|
|
debugC(kDebugScript, "\tsrcRect.left: %d", srcRect.left);
|
|
debugC(kDebugScript, "\tsrcRect.top: %d", srcRect.top);
|
|
debugC(kDebugScript, "\tsrcRect.right: %d", srcRect.right);
|
|
debugC(kDebugScript, "\tsrcRect.bottom: %d", srcRect.bottom);
|
|
debugC(kDebugScript, "\tdstRect.left: %d", dstRect.left);
|
|
debugC(kDebugScript, "\tdstRect.top: %d", dstRect.top);
|
|
debugC(kDebugScript, "\tdstRect.right: %d", dstRect.right);
|
|
debugC(kDebugScript, "\tdstRect.bottom: %d", dstRect.bottom);
|
|
|
|
_vm->_gfx->copyImageSectionToScreen(imageId, srcRect, dstRect);
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
// TODO: Implement common engine function for read and processing of sound blocks
|
|
// for use by this opcode and VIEW sound block.
|
|
// TODO: Though the playSound and PlaySoundBlocking opcodes play sounds immediately,
|
|
// this opcode changes the main background sound playing..
|
|
// Current behaviour here and with VIEW sound block is not right as demonstrated
|
|
// by Channelwood Card 3280 (Tank Valve) and water flow sound behaviour in pipe
|
|
// on cards leading from shed...
|
|
void MystScriptParser::opcode_30(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
varUnusedCheck(op, var);
|
|
|
|
int16 *soundList = NULL;
|
|
uint16 *soundListVolume = NULL;
|
|
|
|
// Used on Stoneship Card 2080
|
|
// Used on Channelwood Card 3225 with argc = 8 i.e. Conditional Sound List
|
|
if (argc == 1 || argc == 2 || argc == 8) {
|
|
debugC(kDebugScript, "Opcode %d: Process Sound Block", op);
|
|
uint16 decodeIdx = 0;
|
|
|
|
int16 soundAction = argv[decodeIdx++];
|
|
uint16 soundVolume = 65535;
|
|
if (soundAction == kMystSoundActionChangeVolume || soundAction > 0) {
|
|
soundVolume = argv[decodeIdx++];
|
|
} else if (soundAction == kMystSoundActionConditional) {
|
|
debugC(kDebugScript, "Conditional sound list");
|
|
uint16 condVar = argv[decodeIdx++];
|
|
uint16 condVarValue = getVar(condVar);
|
|
uint16 condCount = argv[decodeIdx++];
|
|
|
|
debugC(kDebugScript, "\tcondVar: %d = %d", condVar, condVarValue);
|
|
debugC(kDebugScript, "\tcondCount: %d", condCount);
|
|
|
|
soundList = new int16[condCount];
|
|
soundListVolume = new uint16[condCount];
|
|
|
|
if (condVarValue >= condCount)
|
|
warning("Opcode %d: Conditional sound variable outside range", op);
|
|
else {
|
|
for (uint16 i = 0; i < condCount; i++) {
|
|
soundList[i] = argv[decodeIdx++];
|
|
debugC(kDebugScript, "\t\tCondition %d: Action %d", i, soundList[i]);
|
|
if (soundAction == kMystSoundActionChangeVolume || soundAction > 0) {
|
|
soundListVolume[i] = argv[decodeIdx++];
|
|
} else
|
|
soundListVolume[i] = 65535;
|
|
debugC(kDebugScript, "\t\tCondition %d: Volume %d", i, soundListVolume[i]);
|
|
}
|
|
|
|
soundAction = soundList[condVarValue];
|
|
soundVolume = soundListVolume[condVarValue];
|
|
}
|
|
}
|
|
|
|
// NOTE: Mixer only has 8-bit channel volume granularity,
|
|
// Myst uses 16-bit? Or is part of this balance?
|
|
soundVolume = (byte)(soundVolume / 255);
|
|
|
|
if (soundAction == kMystSoundActionContinue)
|
|
debugC(kDebugScript, "Continue current sound");
|
|
else if (soundAction == kMystSoundActionChangeVolume) {
|
|
debugC(kDebugScript, "Continue current sound, change volume");
|
|
debugC(kDebugScript, "\tVolume: %d", soundVolume);
|
|
// TODO: Implement Volume Control..
|
|
} else if (soundAction == kMystSoundActionStop) {
|
|
debugC(kDebugScript, "Stop sound");
|
|
_vm->_sound->stopSound();
|
|
} else if (soundAction > 0) {
|
|
debugC(kDebugScript, "Play new Sound, change volume");
|
|
debugC(kDebugScript, "\tSound: %d", soundAction);
|
|
debugC(kDebugScript, "\tVolume: %d", soundVolume);
|
|
_vm->_sound->stopSound();
|
|
// TODO: Need to keep sound handle and add function to change volume of
|
|
// looped running sound for kMystSoundActionChangeVolume type
|
|
_vm->_sound->playSound(soundAction, soundVolume);
|
|
} else {
|
|
debugC(kDebugScript, "Unknown");
|
|
warning("Unknown sound control value in opcode %d", op);
|
|
}
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
|
|
delete[] soundList;
|
|
soundList = NULL;
|
|
delete[] soundListVolume;
|
|
soundListVolume = NULL;
|
|
}
|
|
|
|
void MystScriptParser::o_31_soundPlaySwitch(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
debugC(kDebugScript, "Opcode %d: Switch Choice of Play Sound", op);
|
|
|
|
uint16 value = getVar(var);
|
|
if (value < argc) {
|
|
uint16 soundId = argv[value];
|
|
debugC(kDebugScript, "\tvar: %d", var);
|
|
debugC(kDebugScript, "\tsoundId: %d", soundId);
|
|
|
|
if (soundId)
|
|
_vm->_sound->playSound(soundId);
|
|
}
|
|
}
|
|
|
|
void MystScriptParser::o_32_soundResumeBackground(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
debugC(kDebugScript, "Opcode %d: soundResumeBackground", op);
|
|
//_vm->_sound->resumeBackground();
|
|
}
|
|
|
|
void MystScriptParser::opcode_34(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
varUnusedCheck(op, var);
|
|
|
|
if (argc == 2) {
|
|
debugC(kDebugScript, "Opcode %d: Change Card (with Delay?)", op);
|
|
|
|
uint16 cardId = argv[0];
|
|
uint16 u0 = argv[1];
|
|
|
|
debugC(kDebugScript, "\tTarget Card: %d", cardId);
|
|
debugC(kDebugScript, "\tu0: %d", u0); // TODO: Delay?
|
|
|
|
_vm->changeToCard(cardId);
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
void MystScriptParser::opcode_35(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
varUnusedCheck(op, var);
|
|
|
|
if (argc == 3) {
|
|
debugC(kDebugScript, "Opcode %d: Draw Full Screen Image, Delay then Change Card", op);
|
|
|
|
uint16 imageId = argv[0];
|
|
uint16 cardId = argv[1];
|
|
uint16 delay = argv[2]; // TODO: Not sure about argv[2] being delay..
|
|
|
|
debugC(kDebugScript, "\timageId: %d", imageId);
|
|
debugC(kDebugScript, "\tcardId: %d", cardId);
|
|
debugC(kDebugScript, "\tdelay: %d", delay);
|
|
|
|
_vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333));
|
|
_vm->_gfx->updateScreen();
|
|
_vm->_system->delayMillis(delay * 100);
|
|
_vm->changeToCard(cardId);
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
void MystScriptParser::o_36_changeMainCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
debugC(kDebugScript, "Opcode %d: Change main cursor", op);
|
|
|
|
uint16 cursorId = argv[0];
|
|
|
|
debugC(kDebugScript, "Cursor: %d", cursorId);
|
|
|
|
_vm->setMainCursor(cursorId);
|
|
_vm->_cursor->setCursor(cursorId);
|
|
}
|
|
|
|
void MystScriptParser::o_37_hideCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
debugC(kDebugScript, "Opcode %d: Hide Cursor", op);
|
|
_vm->_cursor->hideCursor();
|
|
}
|
|
|
|
void MystScriptParser::o_38_showCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
debugC(kDebugScript, "Opcode %d: Show Cursor", op);
|
|
_vm->_cursor->showCursor();
|
|
}
|
|
|
|
void MystScriptParser::o_39_delay(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
// Used on Mechanical Card 6327 (Elevator)
|
|
debugC(kDebugScript, "Opcode %d: Delay", op);
|
|
|
|
uint16 time = argv[0];
|
|
|
|
debugC(kDebugScript, "\tTime: %d", time);
|
|
|
|
_vm->_system->delayMillis(time);
|
|
}
|
|
|
|
void MystScriptParser::o_40_changeStack(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
Audio::SoundHandle *handle;
|
|
varUnusedCheck(op, var);
|
|
|
|
if (argc == 3) {
|
|
debugC(kDebugScript, "Opcode %d: changeStack", op);
|
|
|
|
uint16 targetStack = argv[0];
|
|
uint16 soundIdLinkSrc = argv[1];
|
|
uint16 soundIdLinkDst = argv[2];
|
|
|
|
debugC(kDebugScript, "\tTarget Stack: %d", targetStack);
|
|
debugC(kDebugScript, "\tSource Stack Link Sound: %d", soundIdLinkSrc);
|
|
debugC(kDebugScript, "\tDestination Stack Link Sound: %d", soundIdLinkDst);
|
|
|
|
_vm->_sound->stopSound();
|
|
|
|
if (_vm->getFeatures() & GF_DEMO) {
|
|
|
|
// The demo has linking sounds too for this, but it just sounds completely
|
|
// wrong as you're not actually linking when using this opcode. The sounds are only
|
|
// played for the full game linking.
|
|
if (!_vm->_tweaksEnabled) {
|
|
handle= _vm->_sound->playSound(soundIdLinkSrc);
|
|
while (_vm->_mixer->isSoundHandleActive(*handle))
|
|
_vm->_system->delayMillis(10);
|
|
}
|
|
|
|
// No need to have a table for just this data...
|
|
if (targetStack == 1) {
|
|
_vm->changeToStack(kDemoSlidesStack);
|
|
_vm->changeToCard(1000);
|
|
} else if (targetStack == 2) {
|
|
_vm->changeToStack(kDemoPreviewStack);
|
|
_vm->changeToCard(3000);
|
|
}
|
|
|
|
if (!_vm->_tweaksEnabled) {
|
|
handle = _vm->_sound->playSound(soundIdLinkDst);
|
|
while (_vm->_mixer->isSoundHandleActive(*handle))
|
|
_vm->_system->delayMillis(10);
|
|
}
|
|
} else {
|
|
handle = _vm->_sound->playSound(soundIdLinkSrc);
|
|
while (_vm->_mixer->isSoundHandleActive(*handle))
|
|
_vm->_system->delayMillis(10);
|
|
|
|
// TODO: Play Flyby Entry Movie on Masterpiece Edition..? Only on Myst to Age Link?
|
|
_vm->changeToStack(stack_map[targetStack]);
|
|
_vm->changeToCard(start_card[targetStack]);
|
|
|
|
handle = _vm->_sound->playSound(soundIdLinkDst);
|
|
while (_vm->_mixer->isSoundHandleActive(*handle))
|
|
_vm->_system->delayMillis(10);
|
|
}
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
void MystScriptParser::opcode_41(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
varUnusedCheck(op, var);
|
|
|
|
// TODO: Will need to stop immediate screen update on
|
|
// Opcode 29 etc. for this to work correctly..
|
|
// Also, script processing will have to block U/I
|
|
// events etc. for correct sequencing.
|
|
|
|
if (argc == 10 || argc == 16) {
|
|
uint16 cardId = argv[0];
|
|
uint16 soundId = argv[1];
|
|
uint16 u0 = argv[2];
|
|
uint16 u1 = argv[3];
|
|
Common::Rect region = Common::Rect(argv[4], argv[5], argv[6], argv[7]);
|
|
uint16 updateDirection = argv[8];
|
|
uint16 u2 = argv[9];
|
|
|
|
Common::Rect region2;
|
|
uint16 updateDirection2 = 0;
|
|
uint16 u3 = 0;
|
|
if (argc == 16) {
|
|
region2 = Common::Rect(argv[10], argv[11], argv[12], argv[13]);
|
|
updateDirection2 = argv[14];
|
|
u3 = argv[15];
|
|
}
|
|
|
|
debugC(kDebugScript, "Opcode %d: Change Card, Play Sound and Directional Update Screen Region", op);
|
|
debugC(kDebugScript, "\tCard Id: %d", cardId);
|
|
debugC(kDebugScript, "\tSound Id: %d", soundId);
|
|
debugC(kDebugScript, "\tu0: %d", u0);
|
|
debugC(kDebugScript, "\tu1: %d", u1);
|
|
debugC(kDebugScript, "\tregion.left: %d", region.left);
|
|
debugC(kDebugScript, "\tregion.top: %d", region.top);
|
|
debugC(kDebugScript, "\tregion.right: %d", region.right);
|
|
debugC(kDebugScript, "\tregion.bottom: %d", region.bottom);
|
|
debugCN(kDebugScript, "\tupdateDirection: %d = ", updateDirection);
|
|
|
|
switch (updateDirection) {
|
|
case 0:
|
|
debugC(kDebugScript, "Left to Right");
|
|
break;
|
|
case 1:
|
|
debugC(kDebugScript, "Right to Left");
|
|
break;
|
|
case 5:
|
|
debugC(kDebugScript, "Top to Bottom");
|
|
break;
|
|
case 6:
|
|
debugC(kDebugScript, "Bottom to Top");
|
|
break;
|
|
default:
|
|
warning("Unknown Update Direction");
|
|
break;
|
|
}
|
|
|
|
debugC(kDebugScript, "\tu2: %d", u2); // TODO: Speed / Delay of Update?
|
|
|
|
// 10 Argument version Used in:
|
|
// Selenitic Card 1243 (Sound Receiver Door)
|
|
// Myst Card 4317 (Generator Room Door)
|
|
|
|
if (argc == 16) {
|
|
// 16 Argument version Used in:
|
|
// Selenitic Card 1008 and 1010 (Mazerunner Door)
|
|
|
|
debugC(kDebugScript, "\tregion2.left: %d", region2.left);
|
|
debugC(kDebugScript, "\tregion2.top: %d", region2.top);
|
|
debugC(kDebugScript, "\tregion2.right: %d", region2.right);
|
|
debugC(kDebugScript, "\tregion2.bottom: %d", region2.bottom);
|
|
debugCN(kDebugScript, "\tupdateDirection2: %d = ", updateDirection2);
|
|
|
|
switch (updateDirection2) {
|
|
case 0:
|
|
debugC(kDebugScript, "Left to Right");
|
|
break;
|
|
case 1:
|
|
debugC(kDebugScript, "Right to Left");
|
|
break;
|
|
case 5:
|
|
debugC(kDebugScript, "Top to Bottom");
|
|
break;
|
|
case 6:
|
|
debugC(kDebugScript, "Bottom to Top");
|
|
break;
|
|
default:
|
|
warning("Unknown Update Direction");
|
|
break;
|
|
}
|
|
|
|
debugC(kDebugScript, "\tu3: %d", u3); // TODO: Speed / Delay of Update?
|
|
}
|
|
|
|
_vm->changeToCard(cardId);
|
|
_vm->_sound->playSound(soundId);
|
|
// TODO: Complete Implementation
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
void MystScriptParser::opcode_42(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
varUnusedCheck(op, var);
|
|
|
|
// TODO: Will need to stop immediate screen update on
|
|
// Opcode 29 etc. for this to work correctly..
|
|
// Also, script processing will have to block U/I
|
|
// events etc. for correct sequencing.
|
|
|
|
if (argc == 9 || argc == 15) {
|
|
uint16 soundId = argv[0];
|
|
uint16 u0 = argv[1];
|
|
uint16 u1 = argv[2];
|
|
Common::Rect region = Common::Rect(argv[3], argv[4], argv[5], argv[6]);
|
|
uint16 updateDirection = argv[7];
|
|
uint16 u2 = argv[8];
|
|
|
|
Common::Rect region2;
|
|
uint16 updateDirection2 = 0;
|
|
uint16 u3 = 0;
|
|
if (argc == 15) {
|
|
region2 = Common::Rect(argv[9], argv[10], argv[11], argv[12]);
|
|
updateDirection2 = argv[13];
|
|
u3 = argv[14];
|
|
}
|
|
|
|
debugC(kDebugScript, "Opcode %d: Play Sound and Directional Update Screen Region", op);
|
|
debugC(kDebugScript, "\tsound: %d", soundId);
|
|
debugC(kDebugScript, "\tu0: %d", u0);
|
|
debugC(kDebugScript, "\tu1: %d", u1);
|
|
debugC(kDebugScript, "\tregion.left: %d", region.left);
|
|
debugC(kDebugScript, "\tregion.top: %d", region.top);
|
|
debugC(kDebugScript, "\tregion.right: %d", region.right);
|
|
debugC(kDebugScript, "\tregion.bottom: %d", region.bottom);
|
|
debugCN(kDebugScript, "\tupdateDirection: %d = ", updateDirection);
|
|
|
|
switch (updateDirection) {
|
|
case 0:
|
|
debugC(kDebugScript, "Left to Right");
|
|
break;
|
|
case 1:
|
|
debugC(kDebugScript, "Right to Left");
|
|
break;
|
|
case 5:
|
|
debugC(kDebugScript, "Top to Bottom");
|
|
break;
|
|
case 6:
|
|
debugC(kDebugScript, "Bottom to Top");
|
|
break;
|
|
default:
|
|
warning("Unknown Update Direction");
|
|
break;
|
|
}
|
|
|
|
debugC(kDebugScript, "\tu2: %d", u2); // TODO: Speed / Delay of Update?
|
|
|
|
// 9 Argument version Used in:
|
|
// Myst Card 4730 (Stellar Observatory Door)
|
|
// Myst Card 4184 (Cabin Door)
|
|
|
|
if (argc == 15) {
|
|
// 15 Argument version Used in:
|
|
// Channelwood Card 3492 (Achenar's Room Door)
|
|
|
|
debugC(kDebugScript, "\tregion2.left: %d", region2.left);
|
|
debugC(kDebugScript, "\tregion2.top: %d", region2.top);
|
|
debugC(kDebugScript, "\tregion2.right: %d", region2.right);
|
|
debugC(kDebugScript, "\tregion2.bottom: %d", region2.bottom);
|
|
debugCN(kDebugScript, "\tupdateDirection2: %d = ", updateDirection2);
|
|
|
|
switch (updateDirection2) {
|
|
case 0:
|
|
debugC(kDebugScript, "Left to Right");
|
|
break;
|
|
case 1:
|
|
debugC(kDebugScript, "Right to Left");
|
|
break;
|
|
case 5:
|
|
debugC(kDebugScript, "Top to Bottom");
|
|
break;
|
|
case 6:
|
|
debugC(kDebugScript, "Bottom to Top");
|
|
break;
|
|
default:
|
|
warning("Unknown Update Direction");
|
|
break;
|
|
}
|
|
|
|
debugC(kDebugScript, "\tu3: %d", u3); // TODO: Speed / Delay of Update?
|
|
}
|
|
|
|
_vm->_sound->playSound(soundId);
|
|
// TODO: Complete Implementation
|
|
} else
|
|
unknown(op, var, argc, argv);
|
|
}
|
|
|
|
void MystScriptParser::o_43_saveMainCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
debugC(kDebugScript, "Opcode %d: Save main cursor", op);
|
|
|
|
_savedCursorId = _vm->getMainCursor();
|
|
}
|
|
|
|
void MystScriptParser::o_44_restoreMainCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
debugC(kDebugScript, "Opcode %d: Restore main cursor", op);
|
|
|
|
_vm->setMainCursor(_savedCursorId);
|
|
}
|
|
|
|
void MystScriptParser::o_46_soundWaitStop(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
|
|
// Used on Selenitic Card 1191 (Maze Runner)
|
|
// Used on Mechanical Card 6267 (Code Lock)
|
|
// Used when Button is pushed...
|
|
debugC(kDebugScript, "Opcode %d: Wait for foreground sound to finish", op);
|
|
|
|
//TODO: Implement
|
|
}
|
|
|
|
} // End of namespace Mohawk
|