mirror of
https://github.com/libretro/scummvm.git
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146 lines
3.1 KiB
C++
146 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/str.h"
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#include "common/textconsole.h"
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#include "director/util.h"
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namespace Director {
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int castNumToNum(const char *str) {
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if (strlen(str) != 3)
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return -1;
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if (tolower(str[0]) >= 'a' && tolower(str[0]) <= 'h' &&
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str[1] >= '1' && str[1] <= '8' &&
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str[2] >= '1' && str[2] <= '8') {
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return (tolower(str[0]) - 'a') * 64 + (str[1] - '1') * 8 + (str[2] - '1') + 1;
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}
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return -1;
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}
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char *numToCastNum(int num) {
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static char res[4];
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res[0] = res[1] = res[2] = '?';
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res[3] = '\0';
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num--;
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if (num >= 0 && num < 512) {
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int c = num / 64;
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res[0] = 'A' + c;
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num -= 64 * c;
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c = num / 8;
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res[1] = '1' + c;
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num -= 8 * c;
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res[2] = '1' + num;
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}
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return res;
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}
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// This is table for built-in Macintosh font lowercasing.
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// '.' means that the symbol should be not changed, rest
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// of the symbols are stripping the diacritics
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// The table starts from 0x80
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//
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// TODO: Check it for correctness.
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static char lowerCaseConvert[] =
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"aacenoua" // 80
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"aaaaacee" // 88
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"eeiiiino" // 90
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"oooouuuu" // 98
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"........" // a0
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".......o" // a8
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"........" // b0
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".......o" // b8
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"........" // c0
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".. aao.." // c8
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"--.....y";// d0-d8
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Common::String *toLowercaseMac(Common::String *s) {
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Common::String *res = new Common::String;
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const unsigned char *p = (const unsigned char *)s->c_str();
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while (*p) {
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if (*p >= 0x80 && *p <= 0xd8) {
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if (lowerCaseConvert[*p - 0x80] != '.')
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*res += lowerCaseConvert[*p - 0x80];
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else
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*res += *p;
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} else if (*p < 0x80) {
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*res += tolower(*p);
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} else {
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warning("Unacceptable symbol in toLowercaseMac: %c", *p);
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*res += *p;
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}
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p++;
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}
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return res;
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}
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Common::String convertPath(Common::String &path) {
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if (path.empty())
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return path;
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if (!path.contains(':')) {
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return path;
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}
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if (path[0] != ':') {
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warning("convertPath: unsupported absolute path '%s'", path.c_str());
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return path;
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}
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Common::String res;
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uint32 idx = 0;
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if (path.hasPrefix(":::")) {
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res = "../";
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idx = 3;
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} else {
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res = "./";
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idx = 1;
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}
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while (idx != path.size()) {
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if (path[idx] == ':')
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res += '/';
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else
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res += path[idx];
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idx++;
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}
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return res;
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}
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} // End of namespace Director
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