scummvm/gui/themebrowser.h

68 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef GUI_THEMEBROWSER_H
#define GUI_THEMEBROWSER_H
#include "gui/dialog.h"
#include "common/str.h"
#include "common/fs.h"
#include "common/array.h"
namespace GUI {
class ListWidget;
class StaticTextWidget;
class ThemeBrowser : public Dialog {
public:
ThemeBrowser();
void open();
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
const Common::String &selected() const { return _select; }
private:
struct Entry {
Common::String name;
Common::String type;
Common::String file;
};
ListWidget *_fileList;
Common::String _select;
typedef Common::Array<Entry> ThList;
ThList _themes;
void updateListing();
void addDir(ThList &list, const Common::String &dir, int level = 4);
bool isTheme(const FilesystemNode &node, Entry &out);
};
} // end of namespace GUI
#endif