scummvm/engines/agi/console.cpp
Max Horn 919092e5fc Overhaul of the debugger code
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker
  restrictions)
* Change the base Debugger class to *not* be a template class anymore;
  instead, a thin (template based) wrapper class is used to hook up
  debugger commands
* Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single
  version of each in GUI::Debugger
* New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries
  the console to determine when to wrap
* Debugger::preEnter and postEnter aren't pure virtual anymore

svn-id: r23890
2006-09-16 16:58:27 +00:00

254 lines
6.0 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* Copyright (C) 1999-2002 Sarien Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "agi/agi.h"
#include "agi/graphics.h"
#include "agi/sprite.h"
#include "agi/text.h"
#include "agi/keyboard.h"
#include "agi/opcodes.h"
#include "agi/console.h"
namespace Agi {
struct agi_debug debug_;
Console::Console(AgiEngine *vm) : GUI::Debugger() {
_vm = vm;
DCmd_Register("debug", WRAP_METHOD(Console, Cmd_Debug));
DCmd_Register("cont", WRAP_METHOD(Console, Cmd_Cont));
DCmd_Register("agiver", WRAP_METHOD(Console, Cmd_Agiver));
DCmd_Register("crc", WRAP_METHOD(Console, Cmd_Crc));
DCmd_Register("flags", WRAP_METHOD(Console, Cmd_Flags));
DCmd_Register("logic0", WRAP_METHOD(Console, Cmd_Logic0));
DCmd_Register("objs", WRAP_METHOD(Console, Cmd_Objs));
DCmd_Register("runopcode", WRAP_METHOD(Console, Cmd_RunOpcode));
DCmd_Register("opcode", WRAP_METHOD(Console, Cmd_Opcode));
DCmd_Register("step", WRAP_METHOD(Console, Cmd_Step));
DCmd_Register("trigger", WRAP_METHOD(Console, Cmd_Trigger));
DCmd_Register("vars", WRAP_METHOD(Console, Cmd_Vars));
DCmd_Register("setvar", WRAP_METHOD(Console, Cmd_SetVar));
DCmd_Register("setflag", WRAP_METHOD(Console, Cmd_SetFlag));
DCmd_Register("setobj", WRAP_METHOD(Console, Cmd_SetObj));
}
Console::~Console() {
}
void Console::preEnter() {
}
void Console::postEnter() {
}
bool Console::Cmd_SetVar(int argc, const char **argv) {
if (argc != 3) {
DebugPrintf("Usage: setvar <varnum> <value>");
return false;
}
int p1 = (int)atoi(argv[1]);
int p2 = (int)atoi(argv[2]);
setvar(p1, p2);
return true;
}
bool Console::Cmd_SetFlag(int argc, const char **argv) {
if (argc != 3) {
DebugPrintf("Usage: setvar <varnum> <value>");
return false;
}
int p1 = (int)atoi(argv[1]);
int p2 = (int)atoi(argv[2]);
setflag(p1, !!p2);
return true;
}
bool Console::Cmd_SetObj(int argc, const char **argv) {
if (argc != 3) {
DebugPrintf("Usage: setvar <varnum> <value>");
return false;
}
int p1 = (int)atoi(argv[1]);
int p2 = (int)atoi(argv[2]);
object_set_location(p1, p2);
return true;
}
bool Console::Cmd_RunOpcode(int argc, const char **argv) {
for (int i = 0; logic_names_cmd[i].name; i++) {
if (!strcmp(argv[1], logic_names_cmd[i].name)) {
uint8 p[16];
if ((argc - 2)!= logic_names_cmd[i].num_args) {
DebugPrintf("AGI command wants %d arguments\n", logic_names_cmd[i].num_args);
return 0;
}
p[0] = argv[2] ? (char)strtoul(argv[2], NULL, 0) : 0;
p[1] = argv[3] ? (char)strtoul(argv[3], NULL, 0) : 0;
p[2] = argv[4] ? (char)strtoul(argv[4], NULL, 0) : 0;
p[3] = argv[5] ? (char)strtoul(argv[5], NULL, 0) : 0;
p[4] = argv[6] ? (char)strtoul(argv[6], NULL, 0) : 0;
debugC(5, kDebugLevelMain, "Opcode: %s %s %s %s", logic_names_cmd[i].name, argv[1], argv[2], argv[3]);
execute_agi_command(i, p);
return true;
}
}
return false;
}
bool Console::Cmd_Crc(int argc, const char **argv) {
char name[80];
DebugPrintf("0x%05x\n", game.crc);
if (match_crc(game.crc, name, 80))
DebugPrintf("%s\n", name);
else
DebugPrintf("Unknown game\n");
return true;
}
bool Console::Cmd_Agiver(int argc, const char **argv) {
int ver, maj, min;
ver = agi_get_release();
maj = (ver >> 12) & 0xf;
min = ver & 0xfff;
DebugPrintf(maj <= 2 ? "%x.%03x\n" : "%x.002.%03x\n", maj, min);
return true;
}
bool Console::Cmd_Flags(int argc, const char **argv) {
int i, j;
DebugPrintf(" ");
for (j = 0; j < 10; j++)
DebugPrintf("%d ", j);
DebugPrintf("\n");
for (i = 0; i < 255;) {
DebugPrintf("%3d ", i);
for (j = 0; j < 10; j++, i++) {
DebugPrintf("%c ", getflag(i) ? 'T' : 'F');
}
report("\n");
}
return true;
}
bool Console::Cmd_Vars(int argc, const char **argv) {
int i, j;
for (i = 0; i < 255;) {
for (j = 0; j < 5; j++, i++) {
DebugPrintf("%03d:%3d ", i, getvar(i));
}
DebugPrintf("\n");
}
return true;
}
bool Console::Cmd_Objs(int argc, const char **argv) {
unsigned int i;
for (i = 0; i < game.num_objects; i++) {
DebugPrintf("%3d]%-24s(%3d)\n", i, object_name(i), object_get_location(i));
}
return true;
}
bool Console::Cmd_Opcode(int argc, const char **argv) {
if (argc != 1 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) {
DebugPrintf("Usage: opcode on|off\n");
return false;
}
debug_.opcodes = !strcmp(argv[1], "on");
return true;
}
bool Console::Cmd_Logic0(int argc, const char **argv) {
if (argc != 1 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) {
DebugPrintf("Usage: logic0 on|off\n");
return false;
}
debug_.logic0 = !strcmp(argv[1], "on");
return true;
}
bool Console::Cmd_Trigger(int argc, const char **argv) {
if (argc != 1 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) {
DebugPrintf("Usage: trigger on|off\n");
return false;
}
debug_.ignoretriggers = strcmp (argv[1], "on");
return true;
}
bool Console::Cmd_Step(int argc, const char **argv) {
debug_.enabled = 1;
if (argc == 0) {
debug_.steps = 1;
return true;
}
debug_.steps = strtoul(argv[1], NULL, 0);
return true;
}
bool Console::Cmd_Debug(int argc, const char **argv) {
debug_.enabled = 1;
debug_.steps = 0;
return true;
}
bool Console::Cmd_Cont(int argc, const char **argv) {
debug_.enabled = 0;
debug_.steps = 0;
return true;
}
} // End of namespace Agi