mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 19:55:44 +00:00
91ee8e1c10
Obviously this should be fixed in the decoder itself, but for some reason I couldn't get it to work in a short period of time. (before every offending READ_UINT16(), I had a call to function that was like this: "if ((_srcPtr - _startPtr) >= _packLen) { _srcPtr -= 2; }", note that _srcPtr is the current position in the buffer, _startPos is the starting position of the buffer and _packLen is the (supposed?) size. but I would still get "Invalid Read of 2" with this in Valgrind ..maybe someone knows what I did wrong?) svn-id: r9050
462 lines
12 KiB
C++
462 lines
12 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "common/scummsys.h"
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#include "common/engine.h"
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#include "sky/disk.h"
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#include "sky/skydefs.h"
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#include "sky/sky.h"
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#include "sky/rnc_deco.h"
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static const char *dataFilename = "sky.dsk";
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static const char *dinnerFilename = "sky.dnr";
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SkyDisk::SkyDisk(char *gameDataPath) {
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_prefRoot = NULL;
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_gameDataPath = gameDataPath;
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_dataDiskHandle = new File();
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_dnrHandle = new File();
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uint32 entriesRead;
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_dnrHandle->open(dinnerFilename, _gameDataPath);
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if (_dnrHandle->isOpen() == false)
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error("Could not open %s%s", _gameDataPath, dinnerFilename);
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if (!(_dinnerTableEntries = _dnrHandle->readUint32LE()))
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error("Error reading from sky.dnr"); //even though it was opened correctly?!
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_dinnerTableArea = (uint8 *)malloc(_dinnerTableEntries * 8);
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entriesRead = _dnrHandle->read(_dinnerTableArea, 8 * _dinnerTableEntries) / 8;
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if (entriesRead != _dinnerTableEntries)
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warning("entriesRead != dinnerTableEntries. [%d/%d]", entriesRead, _dinnerTableEntries);
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_dataDiskHandle->open(dataFilename, _gameDataPath);
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if (_dataDiskHandle->isOpen() == false)
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error("Error opening %s%s", _gameDataPath, dataFilename);
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debug(1, "Found BASS version v0.0%d (%d dnr entries)", determineGameVersion(), _dinnerTableEntries);
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memset(_buildList, 0, 60 * 2);
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memset(_loadedFilesList, 0, 60 * 4);
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}
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SkyDisk::~SkyDisk(void) {
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PrefFile *fEntry = _prefRoot;
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while (fEntry) {
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free(fEntry->data);
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PrefFile *fTemp = fEntry;
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fEntry = fEntry->next;
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delete fTemp;
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}
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if (_dnrHandle->isOpen()) _dnrHandle->close();
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if (_dataDiskHandle->isOpen()) _dataDiskHandle->close();
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delete _dnrHandle;
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delete _dataDiskHandle;
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}
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void SkyDisk::flushPrefetched(void) {
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PrefFile *fEntry = _prefRoot;
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while (fEntry) {
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free(fEntry->data);
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PrefFile *fTemp = fEntry;
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fEntry = fEntry->next;
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delete fTemp;
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}
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_prefRoot = NULL;
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}
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bool SkyDisk::fileExists(uint16 fileNr) {
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return (getFileInfo(fileNr) != NULL);
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}
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//load in file file_nr to address dest
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//if dest == NULL, then allocate memory for this file
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uint8 *SkyDisk::loadFile(uint16 fileNr, uint8 *dest) {
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uint8 cflag;
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int32 bytesRead;
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uint8 *filePtr, *inputPtr, *outputPtr;
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dataFileHeader fileHeader;
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uint8 *prefData = givePrefetched(fileNr, &_lastLoadedFileSize);
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if (prefData) {
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if (dest == NULL) return prefData;
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else {
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memcpy(dest, prefData, _lastLoadedFileSize);
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free(prefData);
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return dest;
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}
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}
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#ifdef file_order_chk
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warning("File order checking not implemented yet");
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#endif
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_compFile = fileNr;
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debug(2, "load file %d,%d (%d)", (fileNr >> 11), (fileNr & 2047), fileNr);
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filePtr = getFileInfo(fileNr);
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if (filePtr == NULL) {
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printf("File %d not found", fileNr);
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return NULL;
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}
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_fileFlags = READ_LE_UINT32((filePtr + 5));
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_fileSize = _fileFlags & 0x03fffff;
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_lastLoadedFileSize = _fileSize;
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_fileOffset = READ_LE_UINT32((filePtr + 2)) & 0x0ffffff;
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cflag = (uint8)((_fileOffset >> 23) & 0x1);
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_fileOffset &= 0x7FFFFF;
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if (cflag) {
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if (SkyState::_systemVars.gameVersion == 331)
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_fileOffset <<= 3;
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else
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_fileOffset <<= 4;
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}
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_fixedDest = dest;
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_fileDest = dest;
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_compDest = dest;
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if (dest == NULL) //we need to allocate memory for this file
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_fileDest = (uint8 *)malloc(_fileSize + 4);
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_dataDiskHandle->seek(_fileOffset, SEEK_SET);
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#ifdef file_order_chk
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warning("File order checking not implemented yet");
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#endif
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//now read in the data
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bytesRead = _dataDiskHandle->read(_fileDest, 1 * _fileSize);
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if (bytesRead != (int32)_fileSize)
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printf("ERROR: Unable to read %d bytes from datadisk (%d bytes read)", _fileSize, bytesRead);
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cflag = (uint8)((_fileFlags >> (23)) & 0x1);
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//if cflag == 0 then file is compressed, 1 == uncompressed
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if ((!cflag) && ((FROM_LE_16(((dataFileHeader *)_fileDest)->flag) >> 7)&1)) {
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debug(2, "File is RNC compressed.");
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memcpy(&fileHeader, _fileDest, sizeof(struct dataFileHeader));
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_decompSize = (FROM_LE_16(fileHeader.flag) & 0xFFFFFF00) << 8;
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_decompSize |= FROM_LE_16((uint16)fileHeader.s_tot_size);
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if (_fixedDest == NULL) // is this valid?
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_compDest = (uint8 *)malloc(_decompSize);
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inputPtr = _fileDest;
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outputPtr = _compDest;
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if ( (uint8)(_fileFlags >> (22) & 0x1) ) //do we include the header?
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inputPtr += sizeof(struct dataFileHeader);
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else {
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#ifdef SCUMM_BIG_ENDIAN
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// Convert dataFileHeader to BE (it only consists of 16 bit words)
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uint16 *headPtr = (uint16 *)_fileDest;
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for (uint i = 0; i < sizeof(struct dataFileHeader) / 2; i++)
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*(headPtr + i) = READ_LE_UINT16(headPtr + i);
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#endif
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memcpy(outputPtr, inputPtr, sizeof(struct dataFileHeader));
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inputPtr += sizeof(struct dataFileHeader);
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outputPtr += sizeof(struct dataFileHeader);
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}
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RncDecoder rncDecoder;
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int32 unPackLen = rncDecoder.unpackM1(inputPtr, outputPtr, 0);
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debug(3, "UnpackM1 returned: %d", unPackLen);
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if (unPackLen == 0) { //Unpack returned 0: file was probably not packed.
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if (_fixedDest == NULL)
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free(_compDest);
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return _fileDest;
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}
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if (! (uint8)(_fileFlags >> (22) & 0x1) ) { // include header?
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unPackLen += sizeof(struct dataFileHeader);
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if (unPackLen != (int32)_decompSize) {
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debug(1, "ERROR: invalid decomp size! (was: %d, should be: %d)", unPackLen, _decompSize);
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}
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}
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_lastLoadedFileSize = _decompSize; //including header
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if (_fixedDest == NULL)
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free(_fileDest);
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} else {
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#ifdef SCUMM_BIG_ENDIAN
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if (!cflag) {
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warning("patching header for uncompressed file %d", fileNr);
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uint16 *headPtr = (uint16 *)_fileDest;
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for (uint i = 0; i < sizeof(struct dataFileHeader) / 2; i++)
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*(headPtr + i) = READ_LE_UINT16(headPtr + i);
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}
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#endif
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return _fileDest;
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}
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return _compDest;
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}
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void SkyDisk::prefetchFile(uint16 fileNr) {
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PrefFile **fEntry = &_prefRoot;
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bool found = false;
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while (*fEntry) {
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if ((*fEntry)->fileNr == fileNr) found = true;
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fEntry = &((*fEntry)->next);
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}
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if (found) {
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debug(1,"SkyDisk::prefetchFile: File %d was already prefetched",fileNr);
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return ;
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}
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uint8 *temp = loadFile(fileNr, NULL);
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*fEntry = new PrefFile;
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(*fEntry)->data = temp;
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(*fEntry)->fileSize = _lastLoadedFileSize;
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(*fEntry)->fileNr = fileNr;
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(*fEntry)->next = NULL;
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}
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uint8 *SkyDisk::givePrefetched(uint16 fileNr, uint32 *fSize) {
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PrefFile **fEntry = &_prefRoot;
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bool found = false;
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while ((*fEntry) && (!found)) {
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if ((*fEntry)->fileNr == fileNr) found = true;
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else fEntry = &((*fEntry)->next);
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}
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if (!found) {
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*fSize = 0;
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return NULL;
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}
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uint8 *retPtr = (*fEntry)->data;
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PrefFile *retStr = *fEntry;
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*fEntry = (*fEntry)->next;
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*fSize = retStr->fileSize;
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delete retStr;
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return retPtr;
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}
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uint8 *SkyDisk::getFileInfo(uint16 fileNr) {
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uint16 i;
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uint16 *dnrTbl16Ptr = (uint16 *)_dinnerTableArea;
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for (i = 0; i < _dinnerTableEntries; i++) {
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if (READ_LE_UINT16(dnrTbl16Ptr) == fileNr) {
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debug(2, "file %d found!", fileNr);
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return (uint8 *)dnrTbl16Ptr;
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}
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dnrTbl16Ptr += 4;
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}
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// if file not found return 0
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return 0;
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}
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void SkyDisk::fnCacheChip(uint32 list) {
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// fnCacheChip is called after fnCacheFast
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uint16 cnt = 0;
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while (_buildList[cnt]) cnt++;
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uint16 *fList = (uint16 *)SkyState::fetchCompact(list);
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uint16 fCnt = 0;
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do {
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_buildList[cnt + fCnt] = fList[fCnt] & 0x7FFFU;
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fCnt++;
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} while (fList[fCnt-1]);
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fnCacheFiles();
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}
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void SkyDisk::fnCacheFast(uint32 list) {
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if (list == 0) return;
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uint8 cnt = 0;
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uint16 *fList = (uint16 *)SkyState::fetchCompact(list);
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do {
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_buildList[cnt] = fList[cnt] & 0x7FFFU;
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cnt++;
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} while (fList[cnt-1]);
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}
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void SkyDisk::fnCacheFiles(void) {
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uint16 lCnt, bCnt, targCnt;
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targCnt = lCnt = 0;
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bool found;
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while (_loadedFilesList[lCnt]) {
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bCnt = 0;
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found = false;
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while (_buildList[bCnt] && (!found)) {
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if ((_buildList[bCnt] & 0x7FFFU) == _loadedFilesList[lCnt]) found = true;
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else bCnt++;
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}
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if (found) {
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_loadedFilesList[targCnt] = _loadedFilesList[lCnt];
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targCnt++;
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} else {
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free(SkyState::_itemList[_loadedFilesList[lCnt] & 2047]);
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SkyState::_itemList[_loadedFilesList[lCnt] & 2047] = NULL;
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}
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lCnt++;
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}
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_loadedFilesList[targCnt] = 0; // mark end of list
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bCnt = 0;
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while (_buildList[bCnt]) {
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if ((_buildList[bCnt] & 0x7FF) == 0x7FF) {
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// amiga dummy files
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bCnt++;
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continue;
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}
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lCnt = 0;
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found = false;
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while (_loadedFilesList[lCnt] && (!found)) {
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if (_loadedFilesList[lCnt] == (_buildList[bCnt] & 0x7FFFU)) found = true;
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lCnt++;
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}
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if (found) {
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bCnt++;
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continue;
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}
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// ok, we really have to load the file.
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_loadedFilesList[targCnt] = _buildList[bCnt] & 0x7FFFU;
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targCnt++;
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_loadedFilesList[targCnt] = 0;
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SkyState::_itemList[_buildList[bCnt] & 2047] = (void**)loadFile(_buildList[bCnt] & 0x7FFF, NULL);
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if (!SkyState::_itemList[_buildList[bCnt] & 2047])
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warning("fnCacheFiles: SkyDisk::loadFile() returned NULL for file %d",_buildList[bCnt] & 0x7FFF);
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bCnt++;
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}
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_buildList[0] = 0;
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}
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void SkyDisk::refreshFilesList(uint32 *list) {
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uint8 cnt = 0;
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while (_loadedFilesList[cnt]) {
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if (SkyState::_itemList[_loadedFilesList[cnt] & 2047])
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free(SkyState::_itemList[_loadedFilesList[cnt] & 2047]);
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SkyState::_itemList[_loadedFilesList[cnt] & 2047] = NULL;
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cnt++;
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}
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cnt = 0;
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while (list[cnt]) {
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_loadedFilesList[cnt] = list[cnt];
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SkyState::_itemList[_loadedFilesList[cnt] & 2047] = (void**)loadFile((uint16)(_loadedFilesList[cnt] & 0x7FFF), NULL);
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cnt++;
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}
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_loadedFilesList[cnt] = 0;
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}
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void SkyDisk::fnMiniLoad(uint16 fileNum) {
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uint16 cnt = 0;
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while (_loadedFilesList[cnt]) {
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if (_loadedFilesList[cnt] == fileNum) return ;
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cnt++;
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}
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_loadedFilesList[cnt] = fileNum & 0x7FFFU;
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_loadedFilesList[cnt + 1] = 0;
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SkyState::_itemList[fileNum & 2047] = (void**)loadFile(fileNum, NULL);
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}
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void SkyDisk::fnFlushBuffers(void) {
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// dump all loaded sprites
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uint8 lCnt = 0;
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while (_loadedFilesList[lCnt]) {
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free(SkyState::_itemList[_loadedFilesList[lCnt] & 2047]);
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SkyState::_itemList[_loadedFilesList[lCnt] & 2047] = 0;
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lCnt++;
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}
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_loadedFilesList[0] = 0;
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}
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void SkyDisk::dumpFile(uint16 fileNr) {
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char buf[128];
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File out;
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byte* filePtr;
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filePtr = loadFile(fileNr, NULL);
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sprintf(buf, "dumps/file-%d.dmp", fileNr);
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out.open(buf, "", 1);
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if (out.isOpen() == false) {
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out.open(buf, "", 2);
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if (out.isOpen() == false)
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return;
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out.write(filePtr, _lastLoadedFileSize);
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}
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out.close();
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free(filePtr);
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}
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uint32 SkyDisk::determineGameVersion() {
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//determine game version based on number of entries in dinner table
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switch (_dinnerTableEntries) {
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case 243:
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// pc gamer demo (v0.0109)
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return 109;
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case 247:
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//floppy demo (v0.0267)
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return 267;
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case 1404:
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//floppy (v0.0288)
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return 288;
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case 1413:
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//floppy (v0.0303)
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return 303;
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case 1445:
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//floppy (v0.0331 or v0.0348)
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if (_dataDiskHandle->size() == 8830435) return 348;
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else return 331;
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case 1711:
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//cd demo (v0.0365)
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return 365;
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case 5099:
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//cd (v0.0368)
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return 368;
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case 5097:
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//cd (v0.0372)
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return 372;
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default:
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//unknown version
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error("Unknown game version! %d dinner table entries", _dinnerTableEntries);
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break;
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}
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}
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