scummvm/graphics/module.mk
Matthew Hoops c66233f83e GRAPHICS: Split the NE cursor code from the NEResources class
Now the code lies in Graphics and all cursors are not cached upon opening an exe. The engine is now in charge of caching which cursors it wants.
2011-03-04 23:17:57 -05:00

62 lines
904 B
Makefile

MODULE := graphics
MODULE_OBJS := \
conversion.o \
cursorman.o \
dither.o \
font.o \
fontman.o \
fonts/consolefont.o \
fonts/newfont_big.o \
fonts/newfont.o \
fonts/scummfont.o \
fonts/winfont.o \
iff.o \
imagedec.o \
jpeg.o \
pict.o \
png.o \
primitives.o \
scaler.o \
scaler/thumbnail_intern.o \
sjis.o \
surface.o \
thumbnail.o \
VectorRenderer.o \
VectorRendererSpec.o \
wincursor.o
ifdef USE_SCALERS
MODULE_OBJS += \
scaler/2xsai.o \
scaler/aspect.o \
scaler/downscaler.o \
scaler/scale2x.o \
scaler/scale3x.o \
scaler/scalebit.o
ifdef USE_ARM_SCALER_ASM
MODULE_OBJS += \
scaler/downscalerARM.o \
scaler/scale2xARM.o \
scaler/Normal2xARM.o
endif
ifdef USE_HQ_SCALERS
MODULE_OBJS += \
scaler/hq2x.o \
scaler/hq3x.o
ifdef USE_NASM
MODULE_OBJS += \
scaler/hq2x_i386.o \
scaler/hq3x_i386.o
endif
endif
endif
# Include common rules
include $(srcdir)/rules.mk