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276b4eef7c
- fixes nasm build rule for release building too svn-id: r22990
339 lines
6.3 KiB
XML
339 lines
6.3 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Name="agi"
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ProjectGUID="{F5F57066-CDF4-4F80-B9E7-7F4D21850D6E}"
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RootNamespace="agi"
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Keyword="Win32Proj"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="agi_Debug"
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IntermediateDirectory="agi_Debug"
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ConfigurationType="4"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
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Optimization="0"
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AdditionalIncludeDirectories="../..;../../engines"
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PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
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MinimalRebuild="true"
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ExceptionHandling="1"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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BufferSecurityCheck="true"
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EnableFunctionLevelLinking="true"
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ForceConformanceInForLoopScope="true"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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WarnAsError="false"
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SuppressStartupBanner="false"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/agi.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="agi_Release"
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IntermediateDirectory="agi_Release"
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ConfigurationType="4"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
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Optimization="3"
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InlineFunctionExpansion="2"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="../../;../../engines"
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PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
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StringPooling="true"
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ExceptionHandling="1"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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EnableFunctionLevelLinking="false"
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ForceConformanceInForLoopScope="true"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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WarnAsError="true"
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DebugInformationFormat="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/agi.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<File
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RelativePath="..\..\engines\agi\agi.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\agi.h"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\agi_v2.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\agi_v3.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\checks.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\console.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\console.h"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\cycle.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\font.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\global.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\graphics.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\graphics.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\id.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\inv.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\keyboard.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\keyboard.h"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\list.h"
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>
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</File>
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<File
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RelativePath="..\..\engines\agi\logic.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\logic.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\lzw.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\lzw.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\menu.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\menu.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\motion.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\objects.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\op_cmd.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\op_dbg.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\op_test.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\opcodes.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\patches.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\picture.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\picture.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\savegame.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\savegame.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\sound.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\sound.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\sprite.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\sprite.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\text.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\text.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\view.cpp"
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</File>
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<File
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RelativePath="..\..\engines\agi\view.h"
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</File>
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<File
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RelativePath="..\..\engines\agi\words.cpp"
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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