.. |
engine
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Fixed regression from commit #49465 - there are in fact two restAdjust variables, the current and global one
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2010-06-07 15:14:58 +00:00 |
graphics
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SCI: Fix for Valgrind Warning in Palette.
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2010-06-04 20:06:59 +00:00 |
parser
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The parser vocabulary remains static throughout the game, thus it has been removed from the engine state
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2010-06-01 15:11:20 +00:00 |
sound
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Some more work on channel remapping: Moved the remapping code to the music loading code (still disabled)
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2010-06-04 15:01:26 +00:00 |
video
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Committing the rest of the VideoDecoder Rewrite from patch #2963496.
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2010-05-18 14:17:24 +00:00 |
console.cpp
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Fixed regression from commit #49465 - there are in fact two restAdjust variables, the current and global one
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2010-06-07 15:14:58 +00:00 |
console.h
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Added a new console command, verify_scripts, used for sanity checking of SCI1.1-SCI2.1 game scripts
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2010-05-31 22:57:05 +00:00 |
debug.h
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Moved the breakpoint information inside the DebugState struct
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2010-05-19 07:25:06 +00:00 |
decompressor.cpp
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Move DebugChannel related code to new header
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2010-05-04 11:59:22 +00:00 |
decompressor.h
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SCI: Reduce header interdependencies
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2010-02-17 23:38:43 +00:00 |
detection_tables.h
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Add support for loading SCI games from Mac resource forks. The games themselves do not work yet as some (not all) of the data is in BE order instead of LE. They currently error out because it thinks the relocation block is outside of the script.
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2010-05-10 18:29:13 +00:00 |
detection.cpp
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Replaced a leftover Common::File::exists() call in the fallback detector
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2010-06-05 19:55:03 +00:00 |
event.cpp
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Re-enabled the cursor position limiting code
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2010-06-03 21:52:21 +00:00 |
event.h
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SCI: reverting r48787 port updates were actually introduced (heard that before) in SCI1. I used the outdated wiki before and that one lists qfg2 and xmas90ega being SCI01. They are actually SCI1
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2010-04-24 21:45:17 +00:00 |
module.mk
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Split all of the audio-related functions of the resource manager in a separate file
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2010-05-27 08:09:32 +00:00 |
resource_audio.cpp
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Now opening all files via getVolumeFile()
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2010-06-06 13:04:24 +00:00 |
resource.cpp
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Fix gcc warning about an comparison which is always false due to data type range.
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2010-06-07 13:47:14 +00:00 |
resource.h
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Some initial code for audio36 and sync36 patch support
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2010-06-07 09:10:22 +00:00 |
sci.cpp
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Now that EngineState is not deleted when loading games, we can move some more state-related variables to it, and remove several FIXME's about non-const global variables. Also, the entries in the data stack are now deleted when loading (fixes a memory leak - thanks to digitall for this).
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2010-06-06 23:00:33 +00:00 |
sci.h
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SCI: renaming MacIconBar to GfxMacIconBar
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2010-05-24 21:47:06 +00:00 |
util.cpp
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |
util.h
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |