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92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef HDB_INPUT_H
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#define HDB_INPUT_H
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#include "common/system.h"
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namespace HDB {
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enum Button {
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kButtonUp = 2 << 0,
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kButtonDown = 2 << 1,
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kButtonLeft = 2 << 2,
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kButtonRight = 2 << 3,
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kButtonA = 2 << 4,
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kButtonB = 2 << 5,
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kButtonC = 2 << 6,
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kButtonD = 2 << 7,
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kButtonExit = 2 << 8
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};
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class Input {
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public:
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bool init();
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void setButtons(uint16 b);
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uint16 getButtons();
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void stylusDown(int x, int y);
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void stylusUp(int x, int y);
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void stylusMove(int x, int y);
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void updateMouse(int newX, int newY);
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void updateMouseButtons(int l, int m, int r);
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void updateKeys(Common::Event event, bool keyDown);
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int getMouseX() {
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return _mouseX;
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}
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int getMouseY() {
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return _mouseY;
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}
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void assignKey(int whichKey, Common::KeyCode keyPressed) {
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switch (whichKey) {
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case 0: _keyUp = keyPressed; return;
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case 1: _keyDown = keyPressed; return;
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case 2: _keyLeft = keyPressed; return;
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case 3: _keyRight = keyPressed; return;
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case 4: _keyUse = keyPressed; return;
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}
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}
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private:
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uint16 _buttons; // Flags for buttons
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bool _stylusDown;
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int _stylusDownX, _stylusDownY;
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int _mouseX, _mouseY;
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int _mouseLButton, _mouseMButton, _mouseRButton;
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// Definable Keys
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Common::KeyCode _keyUp, _keyDown, _keyLeft, _keyRight;
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Common::KeyCode _keyInv, _keyUse, _keyMenu, _keyDebug;
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Common::KeyCode _keyQuit;
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};
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} // End of Namespace
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#endif // !HDB_INPUT_H
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