mirror of
https://github.com/libretro/scummvm.git
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242 lines
4.9 KiB
C++
242 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/events.h"
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#include "common/system.h"
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#include "chamber/chamber.h"
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#include "chamber/common.h"
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#include "chamber/input.h"
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#include "chamber/cursor.h"
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#include "chamber/cga.h"
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namespace Chamber {
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unsigned char have_mouse;
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unsigned char key_held;
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volatile unsigned char key_direction;
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volatile unsigned char key_code;
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volatile unsigned char esc_pressed;
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unsigned char buttons_repeat = 0;
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unsigned char buttons;
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unsigned char right_button;
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unsigned char key_direction_old;
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unsigned char accell_countdown;
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unsigned int accelleration = 1;
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byte mouseButtons = 0;
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byte ChamberEngine::readKeyboardChar() {
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Common::Event event;
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while (true) {
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while (g_system->getEventManager()->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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return event.kbd.ascii;
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case Common::EVENT_RETURN_TO_LAUNCHER:
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case Common::EVENT_QUIT:
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_shouldQuit = true;
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return 0;
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default:
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break;
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}
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g_system->updateScreen();
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g_system->delayMillis(10);
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}
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}
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}
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void ClearKeyboard(void) {
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}
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void SetInputButtons(unsigned char keys) {
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if (keys && buttons_repeat) {
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/*ignore buttons repeat*/
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buttons = 0;
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return;
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}
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if (keys & 2)
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right_button = ~0;
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if (keys & 1)
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right_button = 0;
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buttons = keys;
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buttons_repeat = keys;
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}
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unsigned char PollMouse(void) {
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PollInput();
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return buttons;
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}
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unsigned char PollKeyboard(void) {
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unsigned char direction = key_direction;
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if (direction && direction == key_direction_old) {
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if (++accell_countdown == 10) {
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accelleration++;
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accell_countdown = 0;
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}
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} else {
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accelleration = 1;
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accell_countdown = 0;
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}
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key_direction_old = direction;
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if (direction & 0x0F) {
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if (direction == 1) {
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cursor_x += accelleration;
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if (cursor_x >= 304) /*TODO: >*/
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cursor_x = 304;
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} else {
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cursor_x -= accelleration;
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if ((signed int)cursor_x < 0)
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cursor_x = 0;
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}
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}
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if (direction & 0xF0) {
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if (direction == 0x10) {
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cursor_y += accelleration;
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if (cursor_y >= 184) /*TODO: >*/
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cursor_y = 184;
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} else {
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cursor_y -= accelleration;
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if ((signed char)cursor_y < 0)
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cursor_y = 0;
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}
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}
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return key_code;
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}
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void PollInput(void) {
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Common::Event event;
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while (g_system->getEventManager()->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode == Common::KEYCODE_SPACE)
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mouseButtons |= 1;
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break;
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case Common::EVENT_KEYUP:
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if (event.kbd.keycode == Common::KEYCODE_SPACE)
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mouseButtons &= ~1;
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break;
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case Common::EVENT_RETURN_TO_LAUNCHER:
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case Common::EVENT_QUIT:
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g_vm->_shouldQuit = true;
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break;
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case Common::EVENT_MOUSEMOVE:
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cursor_x = event.mouse.x;
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cursor_y = event.mouse.y;
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break;
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case Common::EVENT_LBUTTONDOWN:
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mouseButtons |= 1;
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break;
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case Common::EVENT_LBUTTONUP:
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mouseButtons &= ~1;
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break;
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case Common::EVENT_RBUTTONDOWN:
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mouseButtons |= 2;
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break;
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case Common::EVENT_RBUTTONUP:
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mouseButtons &= ~2;
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break;
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default:
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break;
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}
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}
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SetInputButtons(mouseButtons);
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}
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void ProcessInput(void) {
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PollInput();
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UpdateCursor();
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DrawCursor(frontbuffer);
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}
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void KeyboardIsr() {
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warning("STUB: KeyboardIsr()");
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#if 0
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unsigned char scan, strobe;
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scan = inportb(0x60);
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/*consume scan from kbd. controller*/
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strobe = inportb(0x61);
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outportb(0x61, strobe | 0x80);
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outportb(0x61, strobe);
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if (scan == 1) { /*esc*/
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esc_pressed = ~0;
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} else {
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if (scan & 0x80) { /*key release?*/
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key_code = 0;
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key_direction = 0;
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} else {
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switch (scan) {
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case 0x39: /*space*/
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key_code = scan;
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key_direction = 0;
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break;
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case 0x48: /*up*/
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key_code = 0;
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key_direction = 0xF0;
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break;
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case 0x50: /*down*/
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key_code = 0;
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key_direction = 0x10;
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break;
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case 0x4B: /*left*/
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key_code = 0;
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key_direction = 0x0F;
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break;
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case 0x4D: /*right*/
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key_code = 0;
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key_direction = 0x01;
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break;
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}
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}
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}
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outportb(0x20, 0x20);
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#endif
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}
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void InitInput(void) {
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have_mouse = 1;
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}
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void UninitInput(void) {
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}
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} // End of namespace Chamber
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