mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
d18274d0ee
svn-id: r39631
590 lines
12 KiB
C++
590 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef PARALLACTION_ZONE_H
|
|
#define PARALLACTION_ZONE_H
|
|
|
|
#include "common/list.h"
|
|
#include "common/ptr.h"
|
|
|
|
#include "parallaction/graphics.h"
|
|
|
|
|
|
namespace Parallaction {
|
|
|
|
struct Zone;
|
|
struct Animation;
|
|
struct Command;
|
|
struct Question;
|
|
struct Answer;
|
|
struct Instruction;
|
|
struct Program;
|
|
|
|
typedef Common::SharedPtr<Zone> ZonePtr;
|
|
typedef Common::List<ZonePtr> ZoneList;
|
|
|
|
typedef Common::SharedPtr<Animation> AnimationPtr;
|
|
typedef Common::List<AnimationPtr> AnimationList;
|
|
|
|
typedef Common::SharedPtr<Instruction> InstructionPtr;
|
|
typedef Common::Array<InstructionPtr> InstructionList;
|
|
|
|
typedef Common::List<Common::Point> PointList;
|
|
|
|
enum ZoneTypes {
|
|
kZoneExamine = 1, // zone displays comment if activated
|
|
kZoneDoor = 2, // zone activated on click (after some walk if needed)
|
|
kZoneGet = 4, // for pickable items
|
|
kZoneMerge = 8, // tags items which can be merged in inventory
|
|
kZoneTaste = 0x10, // NEVER USED
|
|
kZoneHear = 0x20, // NEVER USED: they ran out of time before integrating sfx
|
|
kZoneFeel = 0x40, // NEVER USED
|
|
kZoneSpeak = 0x80, // tags NPCs the character can talk with
|
|
kZoneNone = 0x100, // used to prevent parsing on peculiar Animations
|
|
kZoneTrap = 0x200, // zone activated when character enters
|
|
kZoneYou = 0x400, // marks the character
|
|
kZoneCommand = 0x800,
|
|
|
|
// BRA specific
|
|
kZonePath = 0x1000, // defines nodes for assisting walk calculation routines
|
|
kZoneBox = 0x2000
|
|
};
|
|
|
|
|
|
enum ZoneFlags {
|
|
kFlagsClosed = 1, // Zone: door is closed / switch is off
|
|
kFlagsActive = 2, // Zone/Animation: object is visible
|
|
kFlagsRemove = 4, // Zone/Animation: object is soon to be removed
|
|
kFlagsActing = 8, // Animation: script execution is active
|
|
kFlagsLocked = 0x10, // Zone: door or switch cannot be toggled
|
|
kFlagsFixed = 0x20, // Zone: Zone item cannot be picked up
|
|
kFlagsNoName = 0x40, // Zone with no name (used to prevent some kEvEnterZone events)
|
|
kFlagsNoMasked = 0x80, // Animation is to be drawn ignoring z buffer
|
|
kFlagsLooping = 0x100, // Animation: script is to be executed repeatedly
|
|
kFlagsAdded = 0x200, // NEVER USED in Nippon Safes
|
|
kFlagsCharacter = 0x400, //
|
|
kFlagsNoWalk = 0x800, // Zone: character doesn't need to walk towards object to interact
|
|
|
|
// BRA specific
|
|
kFlagsYourself = 0x1000,
|
|
kFlagsScaled = 0x2000,
|
|
kFlagsSelfuse = 0x4000,
|
|
kFlagsIsAnimation = 0x1000000, // BRA: used in walk code (trap check), to tell is a Zone is an Animation
|
|
kFlagsAnimLinked = 0x2000000
|
|
};
|
|
|
|
|
|
enum CommandFlags {
|
|
kFlagsAll = 0xFFFFFFFFU,
|
|
|
|
kFlagsVisited = 1,
|
|
kFlagsExit = 0x10000000,
|
|
kFlagsEnter = 0x20000000,
|
|
kFlagsGlobal = 0x40000000,
|
|
|
|
// BRA specific
|
|
kFlagsTestTrue = 2
|
|
};
|
|
|
|
|
|
struct CommandData {
|
|
uint32 _flags;
|
|
ZonePtr _zone;
|
|
char* _string;
|
|
uint16 _callable;
|
|
uint16 _object;
|
|
Common::Point _move;
|
|
|
|
// BRA specific
|
|
Common::Point _startPos;
|
|
Common::Point _startPos2;
|
|
Common::String _counterName;
|
|
int _counterValue;
|
|
int _zeta0;
|
|
int _zeta1;
|
|
int _zeta2;
|
|
int _characterId;
|
|
char* _string2;
|
|
int _musicCommand;
|
|
int _musicParm;
|
|
|
|
|
|
CommandData() {
|
|
memset(this, 0, sizeof(CommandData));
|
|
}
|
|
|
|
~CommandData() {
|
|
free(_string);
|
|
free(_string2);
|
|
}
|
|
};
|
|
|
|
struct Command {
|
|
uint16 _id;
|
|
CommandData u;
|
|
uint32 _flagsOn;
|
|
uint32 _flagsOff;
|
|
|
|
Command();
|
|
~Command();
|
|
};
|
|
|
|
typedef Common::SharedPtr<Command> CommandPtr;
|
|
typedef Common::List<CommandPtr> CommandList;
|
|
|
|
|
|
#define NUM_QUESTIONS 40
|
|
#define NUM_ANSWERS 20
|
|
|
|
struct Answer {
|
|
Common::String _text;
|
|
uint16 _mood;
|
|
Question* _followingQuestion;
|
|
Common::String _followingName;
|
|
|
|
CommandList _commands;
|
|
uint32 _noFlags;
|
|
uint32 _yesFlags;
|
|
|
|
// BRA specific
|
|
bool _hasCounterCondition;
|
|
Common::String _counterName;
|
|
int _counterValue;
|
|
int _counterOp;
|
|
|
|
Answer();
|
|
};
|
|
|
|
struct Question {
|
|
Common::String _text;
|
|
uint16 _mood;
|
|
Answer* _answers[NUM_ANSWERS];
|
|
|
|
Question();
|
|
~Question();
|
|
};
|
|
|
|
struct Dialogue {
|
|
Question *_questions[NUM_QUESTIONS];
|
|
|
|
Dialogue();
|
|
~Dialogue();
|
|
};
|
|
|
|
struct GetData {
|
|
uint32 _icon;
|
|
GfxObj *gfxobj;
|
|
|
|
GetData() {
|
|
_icon = 0;
|
|
gfxobj = NULL;
|
|
}
|
|
};
|
|
struct SpeakData {
|
|
char _name[32];
|
|
Dialogue *_dialogue;
|
|
|
|
SpeakData() {
|
|
_name[0] = '\0';
|
|
_dialogue = NULL;
|
|
}
|
|
};
|
|
struct ExamineData {
|
|
GfxObj *_cnv;
|
|
Common::String _description;
|
|
char* _filename;
|
|
|
|
ExamineData() {
|
|
_filename = NULL;
|
|
_cnv = NULL;
|
|
}
|
|
};
|
|
struct DoorData {
|
|
char* _location;
|
|
GfxObj *gfxobj;
|
|
Common::Point _startPos;
|
|
uint16 _startFrame;
|
|
// BRA specific
|
|
Common::Point _startPos2;
|
|
uint16 _startFrame2;
|
|
|
|
DoorData() {
|
|
_location = NULL;
|
|
_startFrame = 0;
|
|
_startPos.x = -1000;
|
|
_startPos.y = -1000;
|
|
_startFrame2 = 0;
|
|
_startPos2.x = -1000;
|
|
_startPos2.y = -1000;
|
|
gfxobj = NULL;
|
|
}
|
|
};
|
|
struct HearData { // size = 20
|
|
char _name[20];
|
|
int _channel;
|
|
int _freq;
|
|
|
|
HearData() {
|
|
_channel = -1;
|
|
_freq = -1;
|
|
_name[0] = '\0';
|
|
}
|
|
};
|
|
struct MergeData { // size = 12
|
|
uint32 _obj1;
|
|
uint32 _obj2;
|
|
uint32 _obj3;
|
|
|
|
MergeData() {
|
|
_obj1 = _obj2 = _obj3 = 0;
|
|
}
|
|
};
|
|
#define MAX_WALKPOINT_LISTS 20
|
|
struct PathData {
|
|
int _numLists;
|
|
PointList _lists[MAX_WALKPOINT_LISTS];
|
|
|
|
PathData() {
|
|
_numLists = 0;
|
|
}
|
|
};
|
|
|
|
struct TypeData {
|
|
GetData *get;
|
|
SpeakData *speak;
|
|
ExamineData *examine;
|
|
DoorData *door;
|
|
HearData *hear;
|
|
MergeData *merge;
|
|
// BRA specific field
|
|
PathData *path;
|
|
|
|
TypeData() {
|
|
get = NULL;
|
|
speak = NULL;
|
|
examine = NULL;
|
|
door = NULL;
|
|
hear = NULL;
|
|
merge = NULL;
|
|
path = NULL;
|
|
}
|
|
};
|
|
|
|
#define ACTIONTYPE(z) ((z)->_type & 0xFFFF)
|
|
#define ITEMTYPE(z) ((z)->_type & 0xFFFF0000)
|
|
|
|
#define PACK_ZONETYPE(zt,it) ((zt) & 0xFFFF | (((it) & 0xFFFF) << 16))
|
|
|
|
#define ZONENAME_LENGTH 32
|
|
|
|
struct Zone {
|
|
private:
|
|
int16 _right;
|
|
int16 _bottom;
|
|
|
|
protected:
|
|
int16 _left;
|
|
int16 _top;
|
|
|
|
public:
|
|
char _name[ZONENAME_LENGTH];
|
|
|
|
uint32 _type;
|
|
uint32 _flags;
|
|
uint _label;
|
|
|
|
TypeData u;
|
|
CommandList _commands;
|
|
Common::Point _moveTo;
|
|
|
|
// BRA specific
|
|
uint _index;
|
|
uint _locationIndex;
|
|
char *_linkedName;
|
|
AnimationPtr _linkedAnim;
|
|
|
|
Zone();
|
|
virtual ~Zone();
|
|
|
|
void translate(int16 x, int16 y);
|
|
|
|
bool hitRect(int x, int y) const;
|
|
|
|
void setRect(int16 left, int16 top, int16 right, int16 bottom) {
|
|
setX(left);
|
|
setY(top);
|
|
_right = right;
|
|
_bottom = bottom;
|
|
}
|
|
|
|
void getRect(Common::Rect& r) {
|
|
r.left = _left; r.right = _right;
|
|
r.top = _top; r.bottom = _bottom;
|
|
}
|
|
|
|
|
|
// getters/setters
|
|
virtual int16 getX() { return _left; }
|
|
virtual void setX(int16 value) { _left = value; }
|
|
|
|
virtual int16 getY() { return _top; }
|
|
virtual void setY(int16 value) { _top = value; }
|
|
};
|
|
|
|
|
|
struct LocalVariable {
|
|
protected:
|
|
int16 _value;
|
|
int16 _min;
|
|
int16 _max;
|
|
|
|
public:
|
|
|
|
LocalVariable() {
|
|
_value = 0;
|
|
_min = -10000;
|
|
_max = 10000;
|
|
}
|
|
|
|
void setRange(int16 min, int16 max);
|
|
|
|
int16 getValue() const;
|
|
void setValue(int16 value);
|
|
};
|
|
|
|
|
|
enum ParaFlags {
|
|
kParaImmediate = 1, // instruction is using an immediate parameter
|
|
kParaLocal = 2, // instruction is using a local variable
|
|
kParaField = 0x10, // instruction is using an animation's field
|
|
kParaRandom = 0x100,
|
|
|
|
kParaLValue = 0x20
|
|
};
|
|
|
|
|
|
struct AnimationField {
|
|
typedef Common::Functor0Mem<int16, Animation> Accessor;
|
|
typedef Common::Functor1Mem<int16, void, Animation> Mutator;
|
|
|
|
typedef Accessor::FuncType AccessorFunc;
|
|
typedef Mutator::FuncType MutatorFunc;
|
|
|
|
protected:
|
|
Accessor *_accessor;
|
|
Mutator *_mutator;
|
|
|
|
public:
|
|
AnimationField(Animation* instance, AccessorFunc accessor, MutatorFunc mutator) {
|
|
_accessor = new Accessor(instance, accessor);
|
|
_mutator = new Mutator(instance, mutator);
|
|
}
|
|
|
|
AnimationField(Animation* instance, AccessorFunc accessor) {
|
|
_accessor = new Accessor(instance, accessor);
|
|
_mutator = 0;
|
|
}
|
|
|
|
~AnimationField() {
|
|
delete _accessor;
|
|
delete _mutator;
|
|
}
|
|
|
|
int16 getValue() const {
|
|
assert(_accessor);
|
|
return _accessor->operator()();
|
|
}
|
|
|
|
void setValue(int16 value) {
|
|
assert(_mutator);
|
|
_mutator->operator()(value);
|
|
}
|
|
};
|
|
|
|
|
|
struct ScriptVar {
|
|
uint32 _flags;
|
|
|
|
int16 _value;
|
|
LocalVariable* _local;
|
|
AnimationField* _field;
|
|
|
|
ScriptVar();
|
|
~ScriptVar();
|
|
|
|
int16 getValue();
|
|
void setValue(int16 value);
|
|
|
|
void setLocal(LocalVariable *local);
|
|
void setField(Animation *anim, AnimationField::AccessorFunc accessor, AnimationField::MutatorFunc mutator);
|
|
void setField(Animation *anim, AnimationField::AccessorFunc accessor);
|
|
void setImmediate(int16 value);
|
|
void setRandom(int16 seed);
|
|
};
|
|
|
|
enum InstructionFlags {
|
|
kInstMod = 4,
|
|
kInstMaskedPut = 8,
|
|
kInstUnk20 = 0x20
|
|
};
|
|
|
|
|
|
struct Instruction {
|
|
uint32 _index;
|
|
uint32 _flags;
|
|
|
|
// common
|
|
AnimationPtr _a;
|
|
ZonePtr _z;
|
|
int16 _immediate;
|
|
ScriptVar _opA;
|
|
ScriptVar _opB;
|
|
|
|
// BRA specific
|
|
byte _colors[3];
|
|
ScriptVar _opC;
|
|
char *_text;
|
|
char *_text2;
|
|
int _y;
|
|
uint32 _endif;
|
|
|
|
Instruction();
|
|
~Instruction();
|
|
|
|
};
|
|
|
|
enum {
|
|
kProgramIdle, // awaiting execution
|
|
kProgramRunning, // running
|
|
kProgramDone // execution completed
|
|
};
|
|
|
|
struct Program {
|
|
AnimationPtr _anim;
|
|
LocalVariable *_locals;
|
|
|
|
uint16 _loopCounter;
|
|
uint16 _numLocals;
|
|
|
|
uint32 _ip;
|
|
uint32 _loopStart;
|
|
InstructionList _instructions;
|
|
|
|
uint32 _status;
|
|
|
|
Program();
|
|
~Program();
|
|
|
|
int16 findLocal(const char* name);
|
|
int16 addLocal(const char *name, int16 value = 0, int16 min = -10000, int16 max = 10000);
|
|
};
|
|
|
|
typedef Common::SharedPtr<Program> ProgramPtr;
|
|
typedef Common::List<ProgramPtr> ProgramList;
|
|
|
|
struct Animation : public Zone {
|
|
protected:
|
|
int16 _frame;
|
|
int16 _z;
|
|
public:
|
|
|
|
GfxObj *gfxobj;
|
|
char *_scriptName;
|
|
|
|
Animation();
|
|
virtual ~Animation();
|
|
uint16 getFrameNum() const;
|
|
byte* getFrameData() const;
|
|
|
|
void resetZ();
|
|
bool hitFrameRect(int x, int y) const;
|
|
void getFrameRect(Common::Rect &r) const;
|
|
int16 getBottom() const;
|
|
|
|
// HACK: this routine is only used to download initialisation
|
|
// parameter to a script used when moving sarcophagi around in
|
|
// the museum. It bypasses all the consistency checks that
|
|
// can be performed by the individual setters. See the comment
|
|
// in startMovingSarcophagus() in callables_ns.cpp
|
|
void forceXYZF(int16 x, int16 y, int16 z, int16 f);
|
|
|
|
// getters/setters used by scripts
|
|
int16 getX() { return _left; }
|
|
void setX(int16 value) { _left = value; }
|
|
|
|
int16 getY() { return _top; }
|
|
void setY(int16 value) { _top = value; }
|
|
|
|
int16 getZ() { return _z; }
|
|
void setZ(int16 value) { _z = value; }
|
|
|
|
int16 getF() { return _frame; }
|
|
void setF(int16 value);
|
|
|
|
void getFoot(Common::Point &foot);
|
|
void setFoot(const Common::Point &foot);
|
|
};
|
|
|
|
class Table {
|
|
|
|
protected:
|
|
char **_data;
|
|
uint16 _size;
|
|
uint16 _used;
|
|
bool _disposeMemory;
|
|
|
|
public:
|
|
Table(uint32 size);
|
|
Table(uint32 size, const char** data);
|
|
|
|
virtual ~Table();
|
|
|
|
enum {
|
|
notFound = 0
|
|
};
|
|
|
|
uint count() const { return _used; }
|
|
const char *item(uint index) const;
|
|
|
|
virtual void addData(const char* s);
|
|
virtual void clear();
|
|
virtual uint16 lookup(const char* s);
|
|
};
|
|
|
|
class FixedTable : public Table {
|
|
|
|
uint16 _numFixed;
|
|
|
|
public:
|
|
FixedTable(uint32 size, uint32 fixed);
|
|
void clear();
|
|
};
|
|
|
|
Table* createTableFromStream(uint32 size, Common::SeekableReadStream &stream);
|
|
|
|
} // namespace Parallaction
|
|
|
|
#endif
|