scummvm/engines/ags/engine/ac/math.h
2021-12-26 18:48:43 +01:00

64 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_ENGINE_AC_MATH_H
#define AGS_ENGINE_AC_MATH_H
#include "ags/shared/core/types.h"
namespace AGS3 {
enum RoundDirections {
eRoundDown = 0,
eRoundNearest = 1,
eRoundUp = 2
};
int FloatToInt(float value, int roundDirection);
float IntToFloat(int value);
float StringToFloat(const char *theString);
float Math_Cos(float value);
float Math_Sin(float value);
float Math_Tan(float value);
float Math_ArcCos(float value);
float Math_ArcSin(float value);
float Math_ArcTan(float value);
float Math_ArcTan2(float yval, float xval);
float Math_Log(float value);
float Math_Log10(float value);
float Math_Exp(float value);
float Math_Cosh(float value);
float Math_Sinh(float value);
float Math_Tanh(float value);
float Math_RaiseToPower(float base, float exp);
float Math_DegreesToRadians(float value);
float Math_RadiansToDegrees(float value);
float Math_GetPi();
float Math_Sqrt(float value);
int __Rand(int upto);
#define Random __Rand
} // namespace AGS3
#endif