scummvm/engines/ags/engine/ac/move_list.cpp
2021-12-26 18:48:43 +01:00

91 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/engine/ac/move_list.h"
#include "ags/shared/ac/common.h"
#include "ags/shared/util/stream.h"
namespace AGS3 {
using namespace AGS::Shared;
using namespace AGS::Engine;
void MoveList::ReadFromFile_Legacy(Stream *in) {
in->ReadArrayOfInt32(pos, MAXNEEDSTAGES_LEGACY);
numstage = in->ReadInt32();
in->ReadArrayOfInt32(xpermove, MAXNEEDSTAGES_LEGACY);
in->ReadArrayOfInt32(ypermove, MAXNEEDSTAGES_LEGACY);
fromx = in->ReadInt32();
fromy = in->ReadInt32();
onstage = in->ReadInt32();
onpart = in->ReadInt32();
lastx = in->ReadInt32();
lasty = in->ReadInt32();
doneflag = in->ReadInt8();
direct = in->ReadInt8();
}
HSaveError MoveList::ReadFromFile(Stream *in, int32_t cmp_ver) {
if (cmp_ver < 1) {
ReadFromFile_Legacy(in);
return HSaveError::None();
}
numstage = in->ReadInt32();
// TODO: reimplement MoveList stages as vector to avoid these limits
if (numstage > MAXNEEDSTAGES) {
return new SavegameError(kSvgErr_IncompatibleEngine,
String::FromFormat("Incompatible number of movelist steps (count: %d, max : %d).", numstage, MAXNEEDSTAGES));
}
fromx = in->ReadInt32();
fromy = in->ReadInt32();
onstage = in->ReadInt32();
onpart = in->ReadInt32();
lastx = in->ReadInt32();
lasty = in->ReadInt32();
doneflag = in->ReadInt8();
direct = in->ReadInt8();
in->ReadArrayOfInt32(pos, numstage);
in->ReadArrayOfInt32(xpermove, numstage);
in->ReadArrayOfInt32(ypermove, numstage);
return HSaveError::None();
}
void MoveList::WriteToFile(Stream *out) {
out->WriteInt32(numstage);
out->WriteInt32(fromx);
out->WriteInt32(fromy);
out->WriteInt32(onstage);
out->WriteInt32(onpart);
out->WriteInt32(lastx);
out->WriteInt32(lasty);
out->WriteInt8(doneflag);
out->WriteInt8(direct);
out->WriteArrayOfInt32(pos, numstage);
out->WriteArrayOfInt32(xpermove, numstage);
out->WriteArrayOfInt32(ypermove, numstage);
}
} // namespace AGS3