mirror of
https://github.com/libretro/scummvm.git
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91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/engine/ac/move_list.h"
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#include "ags/shared/ac/common.h"
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#include "ags/shared/util/stream.h"
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namespace AGS3 {
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using namespace AGS::Shared;
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using namespace AGS::Engine;
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void MoveList::ReadFromFile_Legacy(Stream *in) {
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in->ReadArrayOfInt32(pos, MAXNEEDSTAGES_LEGACY);
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numstage = in->ReadInt32();
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in->ReadArrayOfInt32(xpermove, MAXNEEDSTAGES_LEGACY);
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in->ReadArrayOfInt32(ypermove, MAXNEEDSTAGES_LEGACY);
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fromx = in->ReadInt32();
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fromy = in->ReadInt32();
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onstage = in->ReadInt32();
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onpart = in->ReadInt32();
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lastx = in->ReadInt32();
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lasty = in->ReadInt32();
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doneflag = in->ReadInt8();
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direct = in->ReadInt8();
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}
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HSaveError MoveList::ReadFromFile(Stream *in, int32_t cmp_ver) {
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if (cmp_ver < 1) {
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ReadFromFile_Legacy(in);
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return HSaveError::None();
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}
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numstage = in->ReadInt32();
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// TODO: reimplement MoveList stages as vector to avoid these limits
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if (numstage > MAXNEEDSTAGES) {
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return new SavegameError(kSvgErr_IncompatibleEngine,
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String::FromFormat("Incompatible number of movelist steps (count: %d, max : %d).", numstage, MAXNEEDSTAGES));
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}
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fromx = in->ReadInt32();
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fromy = in->ReadInt32();
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onstage = in->ReadInt32();
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onpart = in->ReadInt32();
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lastx = in->ReadInt32();
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lasty = in->ReadInt32();
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doneflag = in->ReadInt8();
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direct = in->ReadInt8();
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in->ReadArrayOfInt32(pos, numstage);
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in->ReadArrayOfInt32(xpermove, numstage);
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in->ReadArrayOfInt32(ypermove, numstage);
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return HSaveError::None();
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}
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void MoveList::WriteToFile(Stream *out) {
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out->WriteInt32(numstage);
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out->WriteInt32(fromx);
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out->WriteInt32(fromy);
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out->WriteInt32(onstage);
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out->WriteInt32(onpart);
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out->WriteInt32(lastx);
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out->WriteInt32(lasty);
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out->WriteInt8(doneflag);
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out->WriteInt8(direct);
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out->WriteArrayOfInt32(pos, numstage);
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out->WriteArrayOfInt32(xpermove, numstage);
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out->WriteArrayOfInt32(ypermove, numstage);
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}
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} // namespace AGS3
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