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https://github.com/libretro/scummvm.git
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68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PRINCE_ANIMATION_H
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#define PRINCE_ANIMATION_H
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#include "common/array.h"
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#include "common/stream.h"
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#include "graphics/surface.h"
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namespace Prince {
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class Animation {
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public:
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bool loadFromStream(Common::SeekableReadStream &stream);
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Animation();
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Animation(byte *data, uint32 dataSize);
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~Animation();
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bool testId() const;
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int8 getIdXDiff() const;
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int8 getIdYDiff() const;
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int16 getLoopCount() const;
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int16 getBaseX() const;
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int16 getBaseY() const;
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int32 getPhaseCount() const;
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int32 getFrameCount() const;
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int16 getPhaseOffsetX(uint phaseIndex) const;
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int16 getPhaseOffsetY(uint phaseIndex) const;
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int16 getPhaseFrameIndex(uint phaseIndex) const;
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Graphics::Surface *getFrame(uint frameIndex);
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int16 getFrameWidth(uint frameIndex) const;
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int16 getFrameHeight(uint frameIndex) const;
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void clear();
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private:
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Common::Array<Graphics::Surface *> _frameList;
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byte *_data;
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uint32 _dataSize;
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byte *getPhaseEntry(uint phaseIndex) const;
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};
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}
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#endif
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/* vim: set tabstop=4 noexpandtab: */
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