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access
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
adl
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
agi
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AGI: Remove autosave code
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2020-02-16 15:44:28 -08:00 |
agos
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AGOS: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
avalanche
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
bbvs
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
bladerunner
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BLADERUNNER: Fix McCoy reporting twice Lucy's VK result
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2020-03-18 22:13:31 +02:00 |
cge
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BACKENDS: Remove LinuxMoto port.
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2020-03-09 14:31:14 +01:00 |
cge2
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
chewy
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CHEWEY: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
cine
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
composer
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
cruise
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
cryo
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CRYO: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
cryomni3d
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CRYOMNI3D: Abort even in yes/no message box and file picker
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2020-03-14 12:20:41 +01:00 |
director
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DIRECTOR: When loading cast strings, only skip first byte for name
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2020-03-22 00:09:07 +08:00 |
dm
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DM: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
draci
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
dragons
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DRAGONS: Added power meters to thumb wrestling mini game
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2020-03-20 23:16:57 +11:00 |
drascula
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
dreamweb
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ENGINES: Merge saveGameState virtual methods into a single one
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2020-02-16 15:44:28 -08:00 |
fullpipe
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
glk
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ENGINES: Merge saveGameState virtual methods into a single one
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2020-02-16 15:44:28 -08:00 |
gnap
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
gob
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GOB: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
griffon
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ENGINES: Mark autosave slots as write protected
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2020-02-16 15:44:28 -08:00 |
groovie
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GROOVIE: Fix 7th Guest GM initialization
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2020-03-16 01:40:10 +02:00 |
hdb
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ENGINES: Merge saveGameState virtual methods into a single one
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2020-02-16 15:44:28 -08:00 |
hopkins
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
hugo
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
illusions
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ILLUSIONS: Fix some memory leaks (#2106)
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2020-03-01 10:45:32 +11:00 |
kyra
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ENGINES: fix typos in keymap mouse button event descriptions
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2020-03-09 21:41:11 -05:00 |
lab
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
lastexpress
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LASTEXPRESS: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
lilliput
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LILLIPUT: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
lure
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LURE: Fix GCC Compiler Warning of Unused Variable
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2020-03-15 10:01:47 +00:00 |
macventure
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MACVENTURE: Fix compiler warnings
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2020-02-28 08:23:21 +02:00 |
made
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MADE: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
mads
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MADS: Slight fixes for the new TTS narrator feature
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2020-02-22 21:15:49 +02:00 |
mohawk
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MOHAWK: RIVEN: Refresh cursor on mouse-down
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2020-03-18 20:40:32 +01:00 |
mortevielle
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
mutationofjb
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
neverhood
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
parallaction
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PARALLACTION: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
pegasus
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
pink
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PINK: fix crash when there isn't html files
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2020-03-15 14:01:55 +02:00 |
plumbers
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PLUMBERS: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
prince
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PRINCE: Added sanity check to image decompressor
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2020-03-14 01:22:54 +01:00 |
queen
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ENGINES: Mark autosave slots as write protected
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2020-02-16 15:44:28 -08:00 |
saga
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
sci
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SCI: Stop any currently playing audio when loading. Fixes bug #9953.
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2020-03-21 18:35:27 +02:00 |
scumm
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SCUMM: Disable base engine autosave code in favour of engine's existing
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2020-02-16 15:44:28 -08:00 |
sherlock
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ENGINES: Merge saveGameState virtual methods into a single one
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2020-02-16 15:44:28 -08:00 |
sky
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SKY: Implement keymapper integration
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2020-02-20 20:06:37 +01:00 |
sludge
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SLUDGE: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
startrek
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STARTREK: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
supernova
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
sword1
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SWORD1: Fix blank in-game control panel menu
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2020-02-20 03:58:30 +02:00 |
sword2
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
sword25
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ENGINES: Merge saveGameState virtual methods into a single one
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2020-02-16 15:44:28 -08:00 |
teenagent
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
testbed
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BACKENDS: Add events for additional mouse buttons
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2020-02-26 21:34:24 +01:00 |
tinsel
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TINSEL: Remove dead code
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2020-02-29 02:21:41 +02:00 |
titanic
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
toltecs
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ENGINES: Merge saveGameState virtual methods into a single one
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2020-02-16 15:44:28 -08:00 |
tony
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
toon
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TOON: Prevent segmentation fault if PAK file is missing
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2020-02-28 10:57:53 +02:00 |
touche
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
tsage
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TSAGE: Fix crash clicking on Options sound button
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2020-03-10 08:00:41 +02:00 |
tucker
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ENGINES: Mark autosave slots as write protected
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2020-02-16 15:44:28 -08:00 |
ultima
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ULTIMA8: Use ScummVM PixelFormat struct
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2020-03-21 14:47:03 -07:00 |
voyeur
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
wage
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
wintermute
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WINTERMUTE: Add detection and keymap for "Myth: A Guff's Tale"
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2020-03-16 01:25:48 +02:00 |
xeen
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XEEN: Remove autosave code
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2020-02-16 15:44:28 -08:00 |
zvision
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ZVISION: Disable the keymap when InputControl is focused
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2020-03-15 17:35:09 +01:00 |
advancedDetector.cpp
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ENGINES: Keep track of the unavailable files in AdvancedDetector
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2020-02-27 21:33:35 +01:00 |
advancedDetector.h
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ENGINES: Add override markers where appropriate
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2020-01-31 12:26:29 +01:00 |
dialogs.cpp
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ULTIMA8: Hook the menu Settings option to the ScummVM Options
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2020-03-10 08:00:41 +02:00 |
dialogs.h
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ULTIMA8: Hook the menu Settings option to the ScummVM Options
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2020-03-10 08:00:41 +02:00 |
engine.cpp
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GUI: Store the shader name in the config file instead of the ID
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2020-03-09 18:01:14 -05:00 |
engine.h
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ENGINES: Autosave won't save over a custom save in it's slot
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2020-02-16 15:44:28 -08:00 |
game.cpp
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ENGINES: Copy the data referenced by QualifiedGameDescriptor
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2020-01-01 08:19:48 +01:00 |
game.h
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ENGINES: Copy the data referenced by QualifiedGameDescriptor
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2020-01-01 08:19:48 +01:00 |
logo_data.h
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ENGINES: Use new logo for splash screen
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2019-03-30 23:25:01 +00:00 |
metaengine.cpp
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KEYMAPPER: Map Joy_X to skip lines by default
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2020-03-09 22:03:37 -05:00 |
metaengine.h
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ENGINES: Add an autosave flag to the extended savegame data
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2020-02-16 15:44:28 -08:00 |
module.mk
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ENGINES: Extend MetaEngine class with ExtendedSaves support
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2019-11-13 22:07:08 +01:00 |
obsolete.cpp
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ENGINES: Change targets to have an 'engine ID'
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2019-11-03 11:43:00 +01:00 |
obsolete.h
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ENGINES: Change targets to have an 'engine ID'
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2019-11-03 11:43:00 +01:00 |
savestate.cpp
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ENGINES: Abstract autosave check into SaveStateDescriptor
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2020-02-16 15:44:28 -08:00 |
savestate.h
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ENGINES: Abstract autosave check into SaveStateDescriptor
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2020-02-16 15:44:28 -08:00 |
util.h
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