scummvm/engines
2020-03-21 14:47:03 -07:00
..
access ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
adl ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
agi AGI: Remove autosave code 2020-02-16 15:44:28 -08:00
agos AGOS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
avalanche ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
bbvs ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
bladerunner BLADERUNNER: Fix McCoy reporting twice Lucy's VK result 2020-03-18 22:13:31 +02:00
cge BACKENDS: Remove LinuxMoto port. 2020-03-09 14:31:14 +01:00
cge2 ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
chewy CHEWEY: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
cine ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
composer ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
cruise ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
cryo CRYO: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
cryomni3d CRYOMNI3D: Abort even in yes/no message box and file picker 2020-03-14 12:20:41 +01:00
director DIRECTOR: When loading cast strings, only skip first byte for name 2020-03-22 00:09:07 +08:00
dm DM: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
draci ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
dragons DRAGONS: Added power meters to thumb wrestling mini game 2020-03-20 23:16:57 +11:00
drascula ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
dreamweb ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
fullpipe ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
glk ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
gnap ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
gob GOB: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
griffon ENGINES: Mark autosave slots as write protected 2020-02-16 15:44:28 -08:00
groovie GROOVIE: Fix 7th Guest GM initialization 2020-03-16 01:40:10 +02:00
hdb ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
hopkins ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
hugo ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
illusions ILLUSIONS: Fix some memory leaks (#2106) 2020-03-01 10:45:32 +11:00
kyra ENGINES: fix typos in keymap mouse button event descriptions 2020-03-09 21:41:11 -05:00
lab ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
lastexpress LASTEXPRESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
lilliput LILLIPUT: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
lure LURE: Fix GCC Compiler Warning of Unused Variable 2020-03-15 10:01:47 +00:00
macventure MACVENTURE: Fix compiler warnings 2020-02-28 08:23:21 +02:00
made MADE: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
mads MADS: Slight fixes for the new TTS narrator feature 2020-02-22 21:15:49 +02:00
mohawk MOHAWK: RIVEN: Refresh cursor on mouse-down 2020-03-18 20:40:32 +01:00
mortevielle ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
mutationofjb ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
neverhood ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
parallaction PARALLACTION: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
pegasus ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
pink PINK: fix crash when there isn't html files 2020-03-15 14:01:55 +02:00
plumbers PLUMBERS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
prince PRINCE: Added sanity check to image decompressor 2020-03-14 01:22:54 +01:00
queen ENGINES: Mark autosave slots as write protected 2020-02-16 15:44:28 -08:00
saga ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
sci SCI: Stop any currently playing audio when loading. Fixes bug #9953. 2020-03-21 18:35:27 +02:00
scumm SCUMM: Disable base engine autosave code in favour of engine's existing 2020-02-16 15:44:28 -08:00
sherlock ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
sky SKY: Implement keymapper integration 2020-02-20 20:06:37 +01:00
sludge SLUDGE: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
startrek STARTREK: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
supernova ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
sword1 SWORD1: Fix blank in-game control panel menu 2020-02-20 03:58:30 +02:00
sword2 ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
sword25 ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
teenagent ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
testbed BACKENDS: Add events for additional mouse buttons 2020-02-26 21:34:24 +01:00
tinsel TINSEL: Remove dead code 2020-02-29 02:21:41 +02:00
titanic ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
toltecs ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
tony ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
toon TOON: Prevent segmentation fault if PAK file is missing 2020-02-28 10:57:53 +02:00
touche ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
tsage TSAGE: Fix crash clicking on Options sound button 2020-03-10 08:00:41 +02:00
tucker ENGINES: Mark autosave slots as write protected 2020-02-16 15:44:28 -08:00
ultima ULTIMA8: Use ScummVM PixelFormat struct 2020-03-21 14:47:03 -07:00
voyeur ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
wage ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
wintermute WINTERMUTE: Add detection and keymap for "Myth: A Guff's Tale" 2020-03-16 01:25:48 +02:00
xeen XEEN: Remove autosave code 2020-02-16 15:44:28 -08:00
zvision ZVISION: Disable the keymap when InputControl is focused 2020-03-15 17:35:09 +01:00
advancedDetector.cpp ENGINES: Keep track of the unavailable files in AdvancedDetector 2020-02-27 21:33:35 +01:00
advancedDetector.h ENGINES: Add override markers where appropriate 2020-01-31 12:26:29 +01:00
dialogs.cpp ULTIMA8: Hook the menu Settings option to the ScummVM Options 2020-03-10 08:00:41 +02:00
dialogs.h ULTIMA8: Hook the menu Settings option to the ScummVM Options 2020-03-10 08:00:41 +02:00
engine.cpp GUI: Store the shader name in the config file instead of the ID 2020-03-09 18:01:14 -05:00
engine.h ENGINES: Autosave won't save over a custom save in it's slot 2020-02-16 15:44:28 -08:00
game.cpp ENGINES: Copy the data referenced by QualifiedGameDescriptor 2020-01-01 08:19:48 +01:00
game.h ENGINES: Copy the data referenced by QualifiedGameDescriptor 2020-01-01 08:19:48 +01:00
logo_data.h ENGINES: Use new logo for splash screen 2019-03-30 23:25:01 +00:00
metaengine.cpp KEYMAPPER: Map Joy_X to skip lines by default 2020-03-09 22:03:37 -05:00
metaengine.h ENGINES: Add an autosave flag to the extended savegame data 2020-02-16 15:44:28 -08:00
module.mk ENGINES: Extend MetaEngine class with ExtendedSaves support 2019-11-13 22:07:08 +01:00
obsolete.cpp ENGINES: Change targets to have an 'engine ID' 2019-11-03 11:43:00 +01:00
obsolete.h ENGINES: Change targets to have an 'engine ID' 2019-11-03 11:43:00 +01:00
savestate.cpp ENGINES: Abstract autosave check into SaveStateDescriptor 2020-02-16 15:44:28 -08:00
savestate.h ENGINES: Abstract autosave check into SaveStateDescriptor 2020-02-16 15:44:28 -08:00
util.h