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52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL: https://svn.scummvm.org:4444/svn/dreamweb/detection_tables.h $
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* $Id: detection_tables.h 66 2010-11-07 08:31:21Z eriktorbjorn $
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*
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*/
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#ifndef DREAMWEB_DETECTION_TABLES_H
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#define DREAMWEB_DETECTION_TABLES_H
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namespace DreamWeb {
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using Common::GUIO_NONE;
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static const DreamWebGameDescription gameDescriptions[] = {
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{
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{
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"dreamweb",
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"",
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AD_ENTRY1s("dreamweb.r00", "3b5c87717fc40cc5a5ae19c155662ee3", 152918),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO_NONE
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},
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},
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{ AD_TABLE_END_MARKER }
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};
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} // End of namespace DreamWeb
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#endif
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