scummvm/common/stdafx.h

177 lines
3.9 KiB
C

/*
* $Id$
*
* $Log$
* Revision 1.3 2002/11/19 08:05:46 arisme
* Small Windows CE changes : detect old WinCE as NONSTANDARD_PORT, change __cdecl for these systems, add 2 sampling rates for WinCE due to problems with Smush mixer in 11 kHz
*
* Revision 1.2 2002/09/22 11:37:53 kirben
*
* Remove mention of Windows GDI build
*
* Revision 1.1.1.1 2002/08/21 16:07:23 fingolfin
* new ScummVM CVS module
*
* Revision 1.18 2002/07/08 13:33:10 fingolfin
* two more small QNX fixes
*
* Revision 1.17 2002/06/02 20:28:09 bbrox
* Small warning fix + double inclusion protection (can always be useful
* :) ).
*
* Revision 1.16 2002/05/05 20:04:25 fingolfin
* cleaning up the mess drigo left... <sigh>
*
* Revision 1.15 2002/05/05 19:06:51 drigo
* Fixed some things for Macintosh ports
*
* Revision 1.14 2002/04/18 21:40:23 tomjoad
* Reenable MorphOS Midi driver, small updates to CD open code (only when CD audio is requested) and start options
*
* Revision 1.13 2002/04/12 21:26:34 strigeus
* new video engine (expect broken non-sdl builds),
* simon the sorcerer 1 & 2 support (non SCUMM games)
*
* Revision 1.12 2002/03/14 22:45:22 arisme
* Minor changes to compile WinCE port
*
* Revision 1.11 2002/03/09 13:48:53 drigo
* Support for MacOS classic port
*
* Revision 1.10 2002/03/08 17:05:09 mutle
* Some changes, need to be done to get the Mac Port running. For example Point is now called ScummPoint, as the name Point is already in use by Apple.
*
* Revision 1.9 2002/03/06 12:24:56 ender
* Applied cleanup and scaling patch by Rob.
*
* Revision 1.8 2001/11/20 07:13:01 vasyl
* Added ability for ports to override all includes in stdafx.h. To use this feature
* port must define symbol NONSTANDARD_PORT. Port must also provide
* port-specific portdefs.h with all includes, symbol defines and everything else
* port needs.
*
* Revision 1.7 2001/11/11 16:54:45 strigeus
* implemented some sam&max specific features,
* fixed some bugs
*
* Revision 1.6 2001/11/06 22:59:59 cmatsuoka
* Re-added changes to allow cygwin and beos cross-compilation.
*
*/
#ifndef _STDAFX_H
#define _STDAFX_H
#if defined(_WIN32_WCE) && _WIN32_WCE < 300
#define NONSTANDARD_PORT
#endif
#if defined(NONSTANDARD_PORT)
#include <portdefs.h>
#elif defined(WIN32)
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#if !defined(_WIN32_WCE)
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOGDICAPMASKS
#define OEMRESOURCE
#define NONLS
#define NOICONS
#define NOMCX
#define NOPROFILER
#define NOKANJI
#define NOSERVICE
#define NOMETAFILE
#define NOCOMM
#define NOCRYPT
#define NOIME
#define NOATOM
#define NOCTLMGR
#define NOCLIPBOARD
#define NOMEMMGR
#define NOSYSMETRICS
#define NOMENUS
#define NOOPENFILE
#define NOWH
#define NOSOUND
#define NODRAWTEXT
#endif
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <io.h>
#include <stdarg.h>
#include <fcntl.h>
#include <conio.h>
#include <malloc.h>
#include <assert.h>
#include <mmsystem.h>
#include <ctype.h>
#include <Winuser.h>
#include <direct.h>
#else
#if defined(__MORPHOS__)
#include <devices/timer.h>
#undef CMD_INVALID
#endif
#if !defined(macintosh)
#include <sys/types.h>
#include <sys/uio.h>
#endif
#if !defined (__BEOS__)
#include <unistd.h>
#endif
#if defined(__QNXNTO__)
#include <strings.h> /* For strcasecmp */
#endif
#include <stdio.h>
#include <fcntl.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <assert.h>
#include <ctype.h>
#endif
/* Semi-Platform-specific version info */
#ifdef ALLOW_X11
/* Assume pure X11 is used, then... */
#define SCUMMVM_PLATFORM_VERSION "X11 version"
#else
#ifdef MACOS_CARBON
#define SCUMMVM_PLATFORM_VERSION "Macintosh version"
#else
#ifdef SDL_COMPILEDVERSION
#define SCUMMVM_PLATFORM_VERSION "SDL version"
//SDL_COMPILEDVERSION is a number... :(
//SDL_Linked_Version returns an SDL_Version structure...
#endif
#endif
#endif
#endif