scummvm/engines/prince
2014-07-30 19:54:39 +02:00
..
animation.cpp PRINCE: showHero(), heroMoveGotIt() - frames counting fix 2014-07-25 02:03:02 +02:00
animation.h PRINCE: Hero animations fix - frame height calculation 2014-06-22 20:09:22 +02:00
archive.cpp PRINCE: Cleaning up warnings 2014-06-22 20:08:12 +02:00
archive.h
common.h PRINCE: Pathfinding progress 2014-07-10 16:41:13 +02:00
configure.engine
cursor.cpp
cursor.h
debugger.cpp PRINCE: Map location update 2014-07-23 01:24:57 +02:00
debugger.h PRINCE: O_COMPAREHI, O_COMPARELO fix, debugger update 2014-07-07 03:12:35 +02:00
decompress.cpp PRINCE: Fix endlines 2014-06-22 19:56:56 +02:00
decompress.h PRINCE: Fix endlines 2014-06-22 19:56:56 +02:00
detection.cpp PRINCE: Game saving - basic implementation 2014-07-29 02:25:42 +02:00
detection.h PRINCE: Game saving - basic implementation 2014-07-29 02:25:42 +02:00
flags.cpp PRINCE: Change init() to Graphics::drawLine(), code clean up 2014-06-22 20:07:58 +02:00
flags.h PRINCE: Game saving - basic implementation 2014-07-29 02:25:42 +02:00
font.cpp
font.h
graphics.cpp PRINCE: Skull mini-game fix 2014-07-30 19:54:39 +02:00
graphics.h PRINCE: Skull mini-game fix 2014-07-30 19:54:39 +02:00
hero_set.cpp PRINCE: Change init() to Graphics::drawLine(), code clean up 2014-06-22 20:07:58 +02:00
hero_set.h PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow() 2014-06-22 20:07:55 +02:00
hero.cpp PRINCE: Game saving - basic implementation 2014-07-29 02:25:42 +02:00
hero.h PRINCE: Game saving - basic implementation 2014-07-29 02:25:42 +02:00
mhwanh.cpp
mhwanh.h PRINCE: Inventory update - first suitcase drawing 2014-06-22 20:08:42 +02:00
mob.cpp PRINCE: increaseString(), loading mob exam text update 2014-06-28 17:10:12 +02:00
mob.h PRINCE: Inventory - left mouse button handling 2014-06-22 20:08:50 +02:00
module.mk PRINCE: Game saving - basic implementation 2014-07-29 02:25:42 +02:00
musNum.h
object.cpp PRINCE: Skull mini-game fix 2014-07-30 19:54:39 +02:00
object.h PRINCE: Skull mini-game fix 2014-07-30 19:54:39 +02:00
option_text.h PRINCE: Options menu outside of inventory 2014-06-22 20:09:07 +02:00
prince.cpp PRINCE: Skull mini-game fix 2014-07-30 19:54:39 +02:00
prince.h PRINCE: enableOptions() - update for inventory items 2014-07-29 04:10:54 +02:00
pscr.cpp PRINCE: PScr class - clean up 2014-06-22 20:08:53 +02:00
pscr.h PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes() 2014-06-22 20:08:37 +02:00
resource.h PRINCE: installBackAnims implementation, first frames drawing 2014-06-22 20:08:10 +02:00
saveload.cpp PRINCE: syncGame() fix 2014-07-29 04:10:19 +02:00
script.cpp PRINCE: Skull mini-game fix 2014-07-30 19:54:39 +02:00
script.h PRINCE: Skull mini-game fix 2014-07-30 19:54:39 +02:00
sound.cpp PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC 2014-07-26 20:58:35 +02:00
sound.h
variatxt.cpp PRINCE: setVoice() fix 2014-07-07 00:19:15 +02:00
variatxt.h PRINCE: setVoice() fix 2014-07-07 00:19:15 +02:00