mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 22:28:10 +00:00
36ed0b1d3c
svn-id: r10618
102 lines
2.4 KiB
C++
102 lines
2.4 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2003 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#ifndef QUEENLOGIC_H
|
|
#define QUEENLOGIC_H
|
|
|
|
#include "queen/queen.h"
|
|
#include "queen/structs.h"
|
|
|
|
namespace Queen {
|
|
|
|
|
|
enum {
|
|
FRAME_XTRA = 2
|
|
};
|
|
|
|
class Logic {
|
|
|
|
public:
|
|
Logic(Resource *resource);
|
|
~Logic();
|
|
|
|
uint16 currentRoom();
|
|
void currentRoom(uint16 room);
|
|
void oldRoom(uint16 room);
|
|
ObjectData* objectData(int index);
|
|
uint16 roomData(int room);
|
|
uint16 objMax(int room);
|
|
GraphicData* findGraphic(int index);
|
|
|
|
uint16 findBob(uint16 obj); // FIXME: move that to QueenDisplay ?
|
|
uint16 findFrame(uint16 obj); // FIXME: move that to QueenDisplay ?
|
|
|
|
int16 *area(int index, int subIndex);
|
|
uint16 walkOffCount();
|
|
uint16 *walkOffData(int index);
|
|
|
|
int16 gameState(int index);
|
|
void gameState(int index, int16 newValue);
|
|
|
|
protected:
|
|
uint8 *_jas;
|
|
uint16 _numRooms;
|
|
uint16 _currentRoom;
|
|
uint16 _oldRoom;
|
|
uint16 _newRoom;
|
|
uint16 _numNames;
|
|
uint16 _numObjects;
|
|
uint16 _numDescriptions;
|
|
uint16 _numItems;
|
|
uint16 _numGraphics;
|
|
|
|
uint16 _numObjectBoxes;
|
|
uint16 _numWalkOffs;
|
|
|
|
uint16 *_roomData;
|
|
uint16 *_sfxName;
|
|
int16 *_objMax;
|
|
int16 *_areaMax;
|
|
uint16 (*_objectBox)[4]; // FIXME: Box *_objectBox;
|
|
uint16 (*_itemData)[5]; // FIXME: ItemData *_itemData;
|
|
GraphicData *_graphicData;
|
|
ObjectData *_objectData;
|
|
uint16 (*_actorData)[12]; // FIXME: ActorData *_actorData;
|
|
int16 (*_area)[11][8]; // FIXME: Area *_area[11];
|
|
uint16 (*_walkOffData)[3]; // FIXME: WalkOffData *_walkOffData;
|
|
|
|
enum {
|
|
GAME_STATE_COUNT = 211
|
|
};
|
|
|
|
int16 _gameState[GAME_STATE_COUNT];
|
|
|
|
uint16 _maxAnimatedFrame, _maxStaticFrame, _maxAnimatedFrameLen; // FMAXA, FMAX, FMAXALEN
|
|
|
|
Resource *_resource;
|
|
|
|
void initialise();
|
|
};
|
|
|
|
} // End of namespace Queen
|
|
|
|
#endif
|