scummvm/ports.mk
D G Turner 469eecb9ee BUILD: Add port specific makefile for AmigaOS4.
This moves the AmigaOS4 specific packaging rules from the global
ports.mk to a port specific makefile in the AmigaOS subdirectory of
the SDL backend (used for AmigaOS).

Previously, port specific makefiles were only used for cross compiling
builds and thus had a single entry in the cross compiling section of
the configure. Since AmigaOS4 is a desktop system supporting native
build, this required a second entry for when the host system is detected
as ppc-amigaos to support native builds.

However, currently this does break packaging of cross compiled builds
for Win32, OSX and Unix when done on AmigaOS4... but this is not likely
and has limited impact. To fix this, default _port_mk lines would need
to be added to the sections of the cross compiling switch for mingw32
etc. to override the AmigaOS4 OS setting of _port_mk.
2014-07-20 04:18:46 +01:00

329 lines
13 KiB
Makefile

# This file contains port specific Makefile rules. It is automatically
# included by the default (main) Makefile.
#
#
# POSIX specific
#
install:
$(INSTALL) -d "$(DESTDIR)$(bindir)"
$(INSTALL) -c -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
$(INSTALL) -d "$(DESTDIR)$(mandir)/man6/"
$(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(mandir)/man6/scummvm.6"
$(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/"
$(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
$(INSTALL) -d "$(DESTDIR)$(docdir)"
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)"
$(INSTALL) -d "$(DESTDIR)$(datadir)"
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) "$(DESTDIR)$(datadir)/"
ifdef DYNAMIC_MODULES
$(INSTALL) -d "$(DESTDIR)$(libdir)/scummvm/"
$(INSTALL) -c -m 644 $(PLUGINS) "$(DESTDIR)$(libdir)/scummvm/"
endif
install-strip:
$(INSTALL) -d "$(DESTDIR)$(bindir)"
$(INSTALL) -c -s -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
$(INSTALL) -d "$(DESTDIR)$(mandir)/man6/"
$(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(mandir)/man6/scummvm.6"
$(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/"
$(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
$(INSTALL) -d "$(DESTDIR)$(docdir)"
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)"
$(INSTALL) -d "$(DESTDIR)$(datadir)"
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) "$(DESTDIR)$(datadir)/"
ifdef DYNAMIC_MODULES
$(INSTALL) -d "$(DESTDIR)$(libdir)/scummvm/"
$(INSTALL) -c -s -m 644 $(PLUGINS) "$(DESTDIR)$(libdir)/scummvm/"
endif
uninstall:
rm -f "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
rm -f "$(DESTDIR)$(mandir)/man6/scummvm.6"
rm -f "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
rm -rf "$(DESTDIR)$(docdir)"
rm -rf "$(DESTDIR)$(datadir)"
ifdef DYNAMIC_MODULES
rm -rf "$(DESTDIR)$(libdir)/scummvm/"
endif
# Special target to create a application wrapper for Mac OS X
bundle_name = ScummVM.app
bundle: scummvm-static
mkdir -p $(bundle_name)/Contents/MacOS
mkdir -p $(bundle_name)/Contents/Resources
echo "APPL????" > $(bundle_name)/Contents/PkgInfo
cp $(srcdir)/dists/macosx/Info.plist $(bundle_name)/Contents/
ifdef USE_SPARKLE
mkdir -p $(bundle_name)/Contents/Frameworks
cp $(srcdir)/dists/macosx/dsa_pub.pem $(bundle_name)/Contents/Resources/
cp -R $(STATICLIBPATH)/Sparkle.framework $(bundle_name)/Contents/Frameworks/
endif
cp $(srcdir)/icons/scummvm.icns $(bundle_name)/Contents/Resources/
cp $(DIST_FILES_DOCS) $(bundle_name)/
cp $(DIST_FILES_THEMES) $(bundle_name)/Contents/Resources/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(bundle_name)/Contents/Resources/
endif
$(srcdir)/devtools/credits.pl --rtf > $(bundle_name)/Contents/Resources/Credits.rtf
chmod 644 $(bundle_name)/Contents/Resources/*
cp scummvm-static $(bundle_name)/Contents/MacOS/scummvm
chmod 755 $(bundle_name)/Contents/MacOS/scummvm
$(STRIP) $(bundle_name)/Contents/MacOS/scummvm
iphonebundle: iphone
mkdir -p $(bundle_name)
cp $(srcdir)/dists/iphone/Info.plist $(bundle_name)/
cp $(DIST_FILES_DOCS) $(bundle_name)/
cp $(DIST_FILES_THEMES) $(bundle_name)/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(bundle_name)/
endif
$(STRIP) scummvm
ldid -S scummvm
chmod 755 scummvm
cp scummvm $(bundle_name)/ScummVM
cp $(srcdir)/dists/iphone/icon.png $(bundle_name)/
cp $(srcdir)/dists/iphone/icon-72.png $(bundle_name)/
cp $(srcdir)/dists/iphone/Default.png $(bundle_name)/
# Binary patch workaround for Iphone 5/IPad 4 "Illegal instruction: 4" toolchain issue (http://code.google.com/p/iphone-gcc-full/issues/detail?id=6)
cp scummvm scummvm-iph5
sed -i'' 's/\x00\x30\x93\xe4/\x00\x30\x93\xe5/g;s/\x00\x30\xd3\xe4/\x00\x30\xd3\xe5/g;' scummvm-iph5
ldid -S scummvm-iph5
chmod 755 scummvm-iph5
cp scummvm-iph5 $(bundle_name)/ScummVM-iph5
# Location of static libs for the iPhone
ifneq ($(BACKEND), iphone)
# Static libaries, used for the scummvm-static and iphone targets
OSX_STATIC_LIBS := `$(STATICLIBPATH)/bin/sdl-config --static-libs`
endif
ifdef USE_FREETYPE2
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libfreetype.a $(STATICLIBPATH)/lib/libbz2.a
endif
ifdef USE_VORBIS
OSX_STATIC_LIBS += \
$(STATICLIBPATH)/lib/libvorbisfile.a \
$(STATICLIBPATH)/lib/libvorbis.a \
$(STATICLIBPATH)/lib/libogg.a
endif
ifdef USE_TREMOR
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libvorbisidec.a
endif
ifdef USE_FLAC
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libFLAC.a
endif
ifdef USE_FLUIDSYNTH
OSX_STATIC_LIBS += \
-framework CoreAudio \
$(STATICLIBPATH)/lib/libfluidsynth.a
endif
ifdef USE_MAD
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libmad.a
endif
ifdef USE_PNG
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libpng.a
endif
ifdef USE_THEORADEC
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libtheoradec.a
endif
ifdef USE_FAAD
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libfaad.a
endif
ifdef USE_MPEG2
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libmpeg2.a
endif
ifdef USE_JPEG
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libjpeg.a
endif
ifdef USE_ZLIB
OSX_ZLIB ?= $(STATICLIBPATH)/lib/libz.a
endif
ifdef USE_SPARKLE
OSX_STATIC_LIBS += -framework Sparkle -F$(STATICLIBPATH)
endif
# Special target to create a static linked binary for Mac OS X.
# We use -force_cpusubtype_ALL to ensure the binary runs on every
# PowerPC machine.
scummvm-static: $(OBJS)
$(CXX) $(LDFLAGS) -force_cpusubtype_ALL -o scummvm-static $(OBJS) \
-framework CoreMIDI \
$(OSX_STATIC_LIBS) \
$(OSX_ZLIB)
# Special target to create a static linked binary for the iPhone
iphone: $(OBJS)
$(CXX) $(LDFLAGS) -o scummvm $(OBJS) \
$(OSX_STATIC_LIBS) \
-framework UIKit -framework CoreGraphics -framework OpenGLES \
-framework CoreFoundation -framework QuartzCore -framework Foundation \
-framework AudioToolbox -framework CoreAudio -lobjc -lz
# Special target to create a snapshot disk image for Mac OS X
# TODO: Replace AUTHORS by Credits.rtf
osxsnap: bundle
mkdir ScummVM-snapshot
$(srcdir)/devtools/credits.pl --text > $(srcdir)/AUTHORS
cp $(srcdir)/AUTHORS ./ScummVM-snapshot/Authors
cp $(srcdir)/COPYING ./ScummVM-snapshot/License\ \(GPL\)
cp $(srcdir)/COPYING.BSD ./ScummVM-snapshot/License\ \(BSD\)
cp $(srcdir)/COPYING.LGPL ./ScummVM-snapshot/License\ \(LGPL\)
cp $(srcdir)/COPYING.FREEFONT ./ScummVM-snapshot/License\ \(FREEFONT\)
cp $(srcdir)/COPYRIGHT ./ScummVM-snapshot/Copyright\ Holders
cp $(srcdir)/NEWS ./ScummVM-snapshot/News
cp $(srcdir)/README ./ScummVM-snapshot/ScummVM\ ReadMe
mkdir ScummVM-snapshot/doc
cp $(srcdir)/doc/QuickStart ./ScummVM-snapshot/doc/QuickStart
mkdir ScummVM-snapshot/doc/cz
cp $(srcdir)/doc/cz/PrectiMe ./ScummVM-snapshot/doc/cz/PrectiMe
mkdir ScummVM-snapshot/doc/da
cp $(srcdir)/doc/da/HurtigStart ./ScummVM-snapshot/doc/da/HurtigStart
mkdir ScummVM-snapshot/doc/de
cp $(srcdir)/doc/de/Liesmich ./ScummVM-snapshot/doc/de/Liesmich
cp $(srcdir)/doc/de/Schnellstart ./ScummVM-snapshot/doc/de/Schnellstart
mkdir ScummVM-snapshot/doc/es
cp $(srcdir)/doc/es/InicioRapido ./ScummVM-snapshot/doc/es
mkdir ScummVM-snapshot/doc/fr
cp $(srcdir)/doc/fr/DemarrageRapide ./ScummVM-snapshot/doc/fr/DemarrageRapide
mkdir ScummVM-snapshot/doc/it
cp $(srcdir)/doc/it/GuidaRapida ./ScummVM-snapshot/doc/it/GuidaRapida
mkdir ScummVM-snapshot/doc/no-nb
cp $(srcdir)/doc/no-nb/HurtigStart ./ScummVM-snapshot/doc/no-nb/HurtigStart
mkdir ScummVM-snapshot/doc/se
cp $(srcdir)/doc/se/LasMig ./ScummVM-snapshot/doc/se/LasMig
cp $(srcdir)/doc/se/Snabbstart ./ScummVM-snapshot/doc/se/Snabbstart
/Developer/Tools/SetFile -t ttro -c ttxt ./ScummVM-snapshot/*
xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/cz/*
xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/da/*
xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/de/*
xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/es/*
xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/fr/*
xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/it/*
xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/no-nb/*
xattr -w "com.apple.TextEncoding" "utf-8;134217984" ./ScummVM-snapshot/doc/se/*
/Developer/Tools/CpMac -r $(bundle_name) ./ScummVM-snapshot/
cp $(srcdir)/dists/macosx/DS_Store ./ScummVM-snapshot/.DS_Store
cp $(srcdir)/dists/macosx/background.jpg ./ScummVM-snapshot/background.jpg
/Developer/Tools/SetFile -a V ./ScummVM-snapshot/.DS_Store
/Developer/Tools/SetFile -a V ./ScummVM-snapshot/background.jpg
hdiutil create -ov -format UDZO -imagekey zlib-level=9 -fs HFS+ \
-srcfolder ScummVM-snapshot \
-volname "ScummVM" \
ScummVM-snapshot.dmg
rm -rf ScummVM-snapshot
#
# Windows specific
#
scummvmwinres.o: $(srcdir)/icons/scummvm.ico $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(srcdir)/dists/scummvm.rc
$(QUIET_WINDRES)$(WINDRES) -DHAVE_CONFIG_H $(WINDRESFLAGS) $(DEFINES) -I. -I$(srcdir) $(srcdir)/dists/scummvm.rc scummvmwinres.o
# Special target to create a win32 snapshot binary (for Inno Setup)
win32dist: $(EXECUTABLE)
mkdir -p $(WIN32PATH)
mkdir -p $(WIN32PATH)/graphics
mkdir -p $(WIN32PATH)/doc
mkdir -p $(WIN32PATH)/doc/cz
mkdir -p $(WIN32PATH)/doc/da
mkdir -p $(WIN32PATH)/doc/de
mkdir -p $(WIN32PATH)/doc/es
mkdir -p $(WIN32PATH)/doc/fr
mkdir -p $(WIN32PATH)/doc/it
mkdir -p $(WIN32PATH)/doc/no-nb
mkdir -p $(WIN32PATH)/doc/se
$(STRIP) $(EXECUTABLE) -o $(WIN32PATH)/$(EXECUTABLE)
cp $(srcdir)/AUTHORS $(WIN32PATH)/AUTHORS.txt
cp $(srcdir)/COPYING $(WIN32PATH)/COPYING.txt
cp $(srcdir)/COPYING.BSD $(WIN32PATH)/COPYING.BSD.txt
cp $(srcdir)/COPYING.LGPL $(WIN32PATH)/COPYING.LGPL.txt
cp $(srcdir)/COPYING.FREEFONT $(WIN32PATH)/COPYING.FREEFONT.txt
cp $(srcdir)/COPYRIGHT $(WIN32PATH)/COPYRIGHT.txt
cp $(srcdir)/NEWS $(WIN32PATH)/NEWS.txt
cp $(srcdir)/doc/cz/PrectiMe $(WIN32PATH)/doc/cz/PrectiMe.txt
cp $(srcdir)/doc/de/Neues $(WIN32PATH)/doc/de/Neues.txt
cp $(srcdir)/doc/QuickStart $(WIN32PATH)/doc/QuickStart.txt
cp $(srcdir)/doc/es/InicioRapido $(WIN32PATH)/doc/es/InicioRapido.txt
cp $(srcdir)/doc/fr/DemarrageRapide $(WIN32PATH)/doc/fr/DemarrageRapide.txt
cp $(srcdir)/doc/it/GuidaRapida $(WIN32PATH)/doc/it/GuidaRapida.txt
cp $(srcdir)/doc/no-nb/HurtigStart $(WIN32PATH)/doc/no-nb/HurtigStart.txt
cp $(srcdir)/doc/da/HurtigStart $(WIN32PATH)/doc/da/HurtigStart.txt
cp $(srcdir)/doc/de/Schnellstart $(WIN32PATH)/doc/de/Schnellstart.txt
cp $(srcdir)/doc/se/Snabbstart $(WIN32PATH)/doc/se/Snabbstart.txt
cp $(srcdir)/README $(WIN32PATH)/README.txt
cp $(srcdir)/doc/de/Liesmich $(WIN32PATH)/doc/de/Liesmich.txt
cp $(srcdir)/doc/se/LasMig $(WIN32PATH)/doc/se/LasMig.txt
cp /usr/local/README-SDL.txt $(WIN32PATH)
cp /usr/local/bin/SDL.dll $(WIN32PATH)
cp $(srcdir)/dists/win32/graphics/left.bmp $(WIN32PATH)/graphics
cp $(srcdir)/dists/win32/graphics/scummvm-install.ico $(WIN32PATH)/graphics
cp $(srcdir)/dists/win32/migration.bat $(WIN32PATH)
cp $(srcdir)/dists/win32/migration.txt $(WIN32PATH)
cp $(srcdir)/dists/win32/ScummVM.iss $(WIN32PATH)
unix2dos $(WIN32PATH)/*.txt
unix2dos $(WIN32PATH)/doc/*.txt
unix2dos $(WIN32PATH)/doc/cz/*.txt
unix2dos $(WIN32PATH)/doc/da/*.txt
unix2dos $(WIN32PATH)/doc/de/*.txt
unix2dos $(WIN32PATH)/doc/es/*.txt
unix2dos $(WIN32PATH)/doc/fr/*.txt
unix2dos $(WIN32PATH)/doc/it/*.txt
unix2dos $(WIN32PATH)/doc/no-nb/*.txt
unix2dos $(WIN32PATH)/doc/se/*.txt
# Special target to create a win32 NSIS installer
win32setup: $(EXECUTABLE)
mkdir -p $(srcdir)/$(STAGINGPATH)
$(STRIP) $(EXECUTABLE) -o $(srcdir)/$(STAGINGPATH)/$(EXECUTABLE)
cp /usr/local/bin/SDL.dll $(srcdir)/$(STAGINGPATH)
makensis -V2 -Dtop_srcdir="../.." -Dstaging_dir="../../$(STAGINGPATH)" -Darch=$(ARCH) $(srcdir)/dists/win32/scummvm.nsi
#
# Special target to generate project files for various IDEs
# Mainly Win32-specific
#
# The release branch is in form 'heads/branch-1-4-1', for this case
# $CUR_BRANCH will be equal to '1', for the rest cases it will be empty
CUR_BRANCH := $(shell cd $(srcdir); git describe --all |cut -d '-' -f 4-)
ideprojects: devtools/create_project
ifeq ($(VER_DIRTY), -dirty)
$(error You have uncommitted changes)
endif
ifeq "$(CUR_BRANCH)" "heads/master"
$(error You cannot do it on master)
else ifeq "$(CUR_BRANCH)" ""
$(error You must be on a release branch)
endif
@echo Creating Code::Blocks project files...
@cd $(srcdir)/dists/codeblocks && ../../devtools/create_project/create_project ../.. --codeblocks >/dev/null && git add -f engines/plugins_table.h *.workspace *.cbp
@echo Creating MSVC9 project files...
@cd $(srcdir)/dists/msvc9 && ../../devtools/create_project/create_project ../.. --msvc --msvc-version 9 >/dev/null && git add -f engines/plugins_table.h *.sln *.vcproj *.vsprops
@echo Creating MSVC10 project files...
@cd $(srcdir)/dists/msvc10 && ../../devtools/create_project/create_project ../.. --msvc --msvc-version 10 >/dev/null && git add -f engines/plugins_table.h *.sln *.vcxproj *.vcxproj.filters *.props
@echo Creating MSVC11 project files...
@cd $(srcdir)/dists/msvc11 && ../../devtools/create_project/create_project ../.. --msvc --msvc-version 11 >/dev/null && git add -f engines/plugins_table.h *.sln *.vcxproj *.vcxproj.filters *.props
@echo
@echo All is done.
@echo Now run
@echo "\tgit commit 'DISTS: Generated Code::Blocks and MSVC project files'"
# Mark special targets as phony
.PHONY: deb bundle osxsnap win32dist install uninstall