scummvm/engines/myst3/directoryentry.cpp

71 lines
2.2 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/myst3/directoryentry.h"
#include "common/debug.h"
namespace Myst3 {
DirectoryEntry::DirectoryEntry(Archive *archive) :
_archive(archive) {
memset(_roomName, 0, sizeof(_roomName));
}
void DirectoryEntry::readFromStream(Common::SeekableReadStream &inStream, const char *room) {
if (room == 0)
inStream.read(_roomName, 4);
else
Common::strlcpy(_roomName, room, sizeof(_roomName));
// The index is stored as a 24-bits number
_index = inStream.readUint16LE();
_index |= inStream.readByte() << 16;
byte subItemCount = inStream.readByte();
_subentries.clear();
for (uint i = 0; i < subItemCount ; i++) {
DirectorySubEntry subEntry(_archive);
subEntry.readFromStream(inStream);
_subentries.push_back(subEntry);
}
}
void DirectoryEntry::dumpToFiles(Common::SeekableReadStream &inStream) {
for (uint i = 0; i < _subentries.size(); i++) {
_subentries[i].dumpToFile(inStream, _roomName, _index);
}
}
DirectorySubEntry *DirectoryEntry::getItemDescription(uint16 face, DirectorySubEntry::ResourceType type) {
for (uint i = 0; i < _subentries.size(); i++) {
if (_subentries[i].getFace() == face
&& _subentries[i].getType() == type) {
return &_subentries[i];
}
}
return 0;
}
} // end of namespace Myst3