scummvm/engines/hopkins/globals.cpp

425 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "hopkins/globals.h"
#include "hopkins/files.h"
#include "hopkins/font.h"
#include "hopkins/graphics.h"
#include "hopkins/hopkins.h"
#include "common/textconsole.h"
#include "common/file.h"
namespace Hopkins {
// Global null pointer. This is needed by the engine to recognise NULL pointers, since
// there are places that differentiate between it and a 0 'error' value
byte *g_PTRNUL;
// Default data for the Hopkins array
const int HOPKINS_PERSO_0[] = {
0, -2, 0, -3, 0, -6, 0, -1, 0, -3, 0, -3, 0, -5, 0, -3, 0, -6, 0, -3, 0, -3, 0, -3,
9, -4, 8, -4, 6, -2, 9, -2, 9, -3, 9, -3, 9, -4, 9, -2, 9, -2, 8, -2, 9, -3, 9, -2,
13, 0, 13, 0, 13, 0, 13, 0, 14, 0, 13, 0, 13, 0, 12, 0, 12, 0, 14, 0, 13, 0, 14, 0,
10, 3, 9, 3, 10, 4, 8, 2, 7, 1, 10, 2, 9, 2, 7, 4, 7, 3, 8, 0, 9, 1, 9, 1, 0, 4, 0,
4, 0, 6, 0, 3, 0, 4, 0, 3, 0, 4, 0, 4, 0, 6, 0, 3, 0, 3, 0, 3
};
const int HOPKINS_PERSO_1[] = {
0, -2, 0, -2, 0, -5, 0, -1, 0, -2, 0, -2, 0, -4, 0, -2, 0, -5, 0, -2, 0, -2, 0, -2,
11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0,
11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0,
11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0,
0, 3, 0, 3, 0, 5, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 5, 0, 3, 0, 3, 0, 3
};
const int HOPKINS_PERSO_2[] = {
0, -2, 0, 0, 0, -3, 0, -2, 0, -2, 0, -1, 0, -2, 0, -1, 0, -3, 0, -2, 0, -2, 0, -2,
8, 0, 9, 0, 5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 8, 0, 9, 0,
5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 8, 0, 9, 0, 5, 0, 9, 0,
7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 0, 2, 0, 0, 0, 2, 0, 1, 0, 2, 0, 2,
0, 2, 0, 2, 0, 2, 0, 1, 0, 2, 0, 2
};
Globals::Globals(HopkinsEngine *vm) {
_vm = vm;
// Set up the special g_PTRNUL variable
g_PTRNUL = (byte *)malloc(16);
strcpy((char *)g_PTRNUL, "POINTERNULL");
// Initialize array properties
for (int i = 0; i < 35; ++i)
Common::fill((byte *)&_animBqe[i], (byte *)&_animBqe[i] + sizeof(BqeAnimItem), 0);
for (int i = 0; i < 8; ++i)
Common::fill((byte *)&Bank[i], (byte *)&Bank[i] + sizeof(BankItem), 0);
for (int i = 0; i < 6; ++i)
Common::fill((byte *)&Liste[i], (byte *)&Liste[i] + sizeof(ListeItem), 0);
for (int i = 0; i < 35; ++i)
Common::fill((byte *)&Liste2[i], (byte *)&Liste2[i] + sizeof(ListeItem), 0);
for (int i = 0; i < 30; ++i) {
Common::fill((byte *)&_lockedAnims[i], (byte *)&_lockedAnims[i] + sizeof(LockAnimItem), 0);
Common::fill((byte *)&VBob[i], (byte *)&VBob[i] + sizeof(VBobItem), 0);
}
for (int i = 0; i < 300; ++i)
Common::fill((byte *)&_objectAuthIcons[i], (byte *)&_objectAuthIcons[i] + sizeof(ObjectAuthIcon), 0);
for (int i = 0; i < 25; ++i)
Common::fill((byte *)&_hidingItem[i], (byte *)&_hidingItem[i] + sizeof(HidingItem), 0);
for (int i = 0; i < 500; ++i)
_spriteSize[i] = 0;
for (int i = 0; i < 70; ++i)
Common::fill((byte *)&_hopkinsItem[i], (byte *)&_hopkinsItem[i] + sizeof(HopkinsItem), 0);
for (int i = 0; i < 36; ++i)
_inventory[i] = 0;
for (int i = 0; i < 51; ++i)
Common::fill((byte *)&_sortedDisplay[i], (byte *)&_sortedDisplay[i] + sizeof(SortItem), 0);
// Initialize fields
_language = LANG_EN;
_linuxEndDemoFl = false;
_speed = 1;
_oldFrameIndex = 0;
_oldDirection = DIR_NONE;
_oldDirectionSpriteIdx = 59;
_lastDirection = DIR_NONE;
_curObjectFileNum = 0;
_boxWidth = 0;
_objectWidth = _objectHeight = 0;
_catalogPos = 0;
_catalogSize = 0;
iRegul = 0;
_exitId = 0;
PERSO = 0;
_screenId = 0;
_prevScreenId = 0;
_characterMaxPosY = 0;
_menuScrollSpeed = 0;
_menuSpeed = 0;
_menuSoundOff = 0;
_menuVoiceOff = 0;
_menuMusicOff = 0;
_menuTextOff = 0;
_menuDisplayType = 0;
_sortedDisplayCount = 0;
_checkDistanceFl = false;
_characterType = 0;
_actionMoveTo = false;
_actionDirection = DIR_NONE;
_creditsStartX = -1;
_creditsEndX = -1;
_creditsStartY = -1;
_creditsEndY = -1;
_creditsPosY = 0;
_creditsLineNumb = 0;
memset(_creditsItem, 0, 12000);
_creditsStep = 0;
_oceanDirection = DIR_NONE;
// Initialize pointers
for (int i = 0; i < 6; ++i)
_hidingItemData[i] = g_PTRNUL;
SPRITE_ECRAN = NULL;
_saveData = NULL;
_answerBuffer = g_PTRNUL;
_objectDataBuf = NULL;
PERSO = NULL;
_optionDialogSpr = NULL;
// Reset flags
_censorshipFl = false;
_disableInventFl = false;
_freezeCharacterFl = false;
_optionDialogFl = false;
_hidingActiveFl = false;
_introSpeechOffFl = false;
_baseMapColor = 50;
// Reset indexed variables
_hotspotTextColor = 0;
_oldRouteFromX = 0;
_oldRouteFromY = 0;
_oldRouteDestX = 0;
_oldRouteDestY = 0;
_oldMouseZoneId = 0;
_oldZoneNum = 0;
_oldMouseX = 0;
_oldMouseY = 0;
compteur_71 = 0;
_forceHideText = false;
}
Globals::~Globals() {
for (int idx = 0; idx < 6; ++idx)
_hidingItemData[idx] = freeMemory(_hidingItemData[idx]);
freeMemory(SPRITE_ECRAN);
freeMemory((byte *)_saveData);
freeMemory(_answerBuffer);
freeMemory(_objectDataBuf);
freeMemory(PERSO);
clearVBob();
free(g_PTRNUL);
}
void Globals::setConfig() {
// CHECKME: Should be in Globals() but it doesn't work
// The Polish version is a translation of the English version. The filenames are the same.
switch (_vm->getLanguage()) {
case Common::EN_ANY:
case Common::PL_POL:
_language = LANG_EN;
break;
case Common::FR_FRA:
_language = LANG_FR;
break;
case Common::ES_ESP:
_language = LANG_SP;
break;
default:
warning("Unknown language in internal language mapping");
break;
}
// End of CHECKME
switch (_language) {
case LANG_EN:
_zoneFilename = "ZONEAN.TXT";
_textFilename = "TEXTEAN.TXT";
break;
case LANG_FR:
_zoneFilename = "ZONE01.TXT";
_textFilename = "TEXTE01.TXT";
break;
case LANG_SP:
_zoneFilename = "ZONEES.TXT";
_textFilename = "TEXTEES.TXT";
break;
}
}
void Globals::clearAll() {
for (int idx = 0; idx < 6; ++idx)
_hidingItemData[idx] = g_PTRNUL;
initAnimBqe();
_boxWidth = 0;
_vm->_fontManager->clearAll();
initVBob();
_objectDataBuf = g_PTRNUL;
_curObjectFileNum = 0;
_vm->_dialogsManager->clearAll();
_answerBuffer = g_PTRNUL;
SPRITE_ECRAN = g_PTRNUL;
_saveData = (Savegame *)g_PTRNUL;
_vm->_objectsManager->_curObjectIndex = 0;
_vm->_linesManager->clearAll();
_vm->_objectsManager->clearAll();
_saveData = (Savegame *)malloc(sizeof(Savegame));
memset(_saveData, 0, sizeof(Savegame));
_boxWidth = 240;
_vm->_eventsManager->clearAll();
_objectDataBuf = g_PTRNUL;
}
void Globals::loadCharacterData() {
assert(_characterType >= 0 && _characterType <= 2);
const int *srcList[] = { HOPKINS_PERSO_0, HOPKINS_PERSO_1, HOPKINS_PERSO_2 };
const int *srcP = srcList[_characterType];
for (int idx = 0; idx < 240 / 4; ++idx) {
_hopkinsItem[idx]._speedX = *srcP++;
_hopkinsItem[idx]._speedY = *srcP++;
}
_oldFrameIndex = -1;
_oldDirection = DIR_NONE;
}
void Globals::initAnimBqe() {
for (int idx = 0; idx < 35; ++idx) {
_animBqe[idx]._data = g_PTRNUL;
_animBqe[idx]._enabledFl = false;
}
for (int idx = 0; idx < 8; ++idx) {
Bank[idx]._data = g_PTRNUL;
Bank[idx]._loadedFl = false;
Bank[idx]._filename = "";
Bank[idx]._fileHeader = 0;
}
}
void Globals::initVBob() {
for (int idx = 0; idx < 30; ++idx) {
VBob[idx]._displayMode = 0;
VBob[idx]._xp = 0;
VBob[idx]._yp = 0;
VBob[idx]._frameIndex = 0;
VBob[idx]._surface = g_PTRNUL;
VBob[idx]._spriteData = g_PTRNUL;
VBob[idx]._oldSpriteData = g_PTRNUL;
}
}
void Globals::clearVBob() {
for (int idx = 0; idx < 30; ++idx) {
VBob[idx]._displayMode = 0;
VBob[idx]._xp = 0;
VBob[idx]._yp = 0;
VBob[idx]._frameIndex = 0;
VBob[idx]._surface = freeMemory(VBob[idx]._surface);
VBob[idx]._spriteData = g_PTRNUL;
VBob[idx]._oldSpriteData = g_PTRNUL;
}
}
// Load Object
void Globals::loadObjects() {
byte *data = _vm->_fileManager->loadFile("OBJET.DAT");
byte *srcP = data;
for (int idx = 0; idx < 300; ++idx) {
ObjectAuthIcon *objectAuthIcon = &_objectAuthIcons[idx];
objectAuthIcon->_objectFileNum = *srcP++;
objectAuthIcon->_idx = *srcP++;
objectAuthIcon->_flag1 = *srcP++;
objectAuthIcon->_flag2 = *srcP++;
objectAuthIcon->_flag3 = *srcP++;
objectAuthIcon->_flag4 = *srcP++;
objectAuthIcon->_flag5 = *srcP++;
objectAuthIcon->_flag6 = *srcP++;
}
freeMemory(data);
}
byte *Globals::allocMemory(int count) {
byte *result = (byte *)malloc(count);
if (!result)
result = g_PTRNUL;
return result;
}
byte *Globals::freeMemory(byte *p) {
if (p != g_PTRNUL)
free(p);
return g_PTRNUL;
}
// Reset Hiding Items
void Globals::resetHidingItems() {
for (int idx = 1; idx <= 5; ++idx) {
_hidingItemData[idx] = freeMemory(_hidingItemData[idx]);
}
for (int idx = 0; idx <= 20; ++idx) {
HidingItem *hid = &_hidingItem[idx];
hid->_spriteData = g_PTRNUL;
hid->_x = 0;
hid->_y = 0;
hid->_spriteIndex = 0;
hid->_useCount = 0;
hid->_width = 0;
hid->_height = 0;
hid->_resetUseCount = false;
hid->_yOffset = 0;
}
_hidingActiveFl = false;
}
void Globals::enableHiding() {
_hidingActiveFl = true;
}
void Globals::disableHiding() {
_hidingActiveFl = false;
}
void Globals::B_CACHE_OFF(int idx) {
assert(idx < 36);
_vm->_objectsManager->_bob[idx].field34 = true;
}
void Globals::resetHidingUseCount(int idx) {
_hidingItem[idx]._useCount = 0;
}
void Globals::setHidingUseCount(int idx) {
_hidingItem[idx]._useCount = 1;
}
// Load Hiding Items
void Globals::loadHidingItems(const Common::String &file) {
resetHidingItems();
byte *ptr = _vm->_fileManager->loadFile(file);
Common::String filename = Common::String((const char *)ptr);
Common::File f;
if (!f.exists(filename))
return;
byte *spriteData = _vm->_fileManager->loadFile(filename);
_hidingItemData[1] = spriteData;
int curBufIdx = 60;
for (int i = 0; i <= 21; i++) {
_hidingItem[i]._spriteIndex = READ_LE_INT16((uint16 *)ptr + curBufIdx);
_hidingItem[i]._x = READ_LE_INT16((uint16 *)ptr + curBufIdx + 1);
_hidingItem[i]._y = READ_LE_INT16((uint16 *)ptr + curBufIdx + 2);
_hidingItem[i]._yOffset = READ_LE_INT16((uint16 *)ptr + curBufIdx + 4);
if (spriteData == g_PTRNUL) {
_hidingItem[i]._useCount = 0;
} else {
_hidingItem[i]._spriteData = spriteData;
_hidingItem[i]._width = _vm->_objectsManager->getWidth(spriteData, _hidingItem[i]._spriteIndex);
_hidingItem[i]._height = _vm->_objectsManager->getHeight(spriteData, _hidingItem[i]._spriteIndex);
_hidingItem[i]._useCount = 1;
}
if ( !_hidingItem[i]._x && !_hidingItem[i]._y && !_hidingItem[i]._spriteIndex)
_hidingItem[i]._useCount = 0;
curBufIdx += 5;
}
enableHiding();
freeMemory(ptr);
}
} // End of namespace Hopkins