.. |
animation.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
animation.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
barchive.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
barchive.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
console.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
detection.cpp
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ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
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2016-03-08 19:01:13 +01:00 |
draci.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
draci.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
font.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
font.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
game.cpp
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DRACI: Initialize a variable, some rework on the initialization of pointers and booleans
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2014-05-25 17:18:35 +02:00 |
game.h
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DRACI: Opening inventory during movements and actions.
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2014-04-28 21:42:10 +02:00 |
module.mk
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DRACI: Janitorial - Remove trailing spaces
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2014-02-16 18:36:24 +01:00 |
mouse.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
mouse.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
music.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
music.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
saveload.cpp
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DRACI: Saving improvements (item in hand and hero position).
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2014-03-08 16:21:57 +01:00 |
saveload.h
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DRACI: Saving improvements (item in hand and hero position).
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2014-03-08 16:21:57 +01:00 |
screen.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
screen.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
script.cpp
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DRACI: Hero postion in first new room after loading.
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2014-03-11 16:42:53 +01:00 |
script.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
sound.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
sound.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
sprite.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
sprite.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
surface.cpp
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
surface.h
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DRACI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
walking.cpp
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DRACI: Silence warning
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2014-05-03 14:47:04 -04:00 |
walking.h
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DRACI: Opening inventory during movements and actions.
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2014-04-28 21:42:10 +02:00 |