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https://github.com/libretro/scummvm.git
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426c81a7a7
The new bitmap decoder class is based off the Mohawk one, and now has 8bpp decoding capability.
160 lines
4.1 KiB
C++
160 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "graphics/pixelformat.h"
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#include "graphics/surface.h"
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#include "graphics/decoders/bmp.h"
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namespace Graphics {
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BitmapDecoder::BitmapDecoder() {
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_surface = 0;
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_palette = 0;
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}
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BitmapDecoder::~BitmapDecoder() {
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destroy();
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}
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void BitmapDecoder::destroy() {
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if (_surface) {
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_surface->free();
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delete _surface; _surface = 0;
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}
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delete[] _palette; _palette = 0;
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}
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bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
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destroy();
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if (stream.readByte() != 'B')
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return false;
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if (stream.readByte() != 'M')
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return false;
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/* uint32 fileSize = */ stream.readUint32LE();
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/* uint16 res1 = */ stream.readUint16LE();
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/* uint16 res2 = */ stream.readUint16LE();
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uint32 imageOffset = stream.readUint32LE();
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uint32 infoSize = stream.readUint32LE();
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if (infoSize != 40) {
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warning("Only Windows v3 bitmaps are supported");
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return false;
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}
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uint32 width = stream.readUint32LE();
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int32 height = stream.readSint32LE();
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if (width == 0 || height == 0)
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return false;
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if (height < 0) {
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warning("Right-side up bitmaps not supported");
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return false;
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}
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/* uint16 planes = */ stream.readUint16LE();
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uint16 bitsPerPixel = stream.readUint16LE();
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if (bitsPerPixel != 8 && bitsPerPixel != 24) {
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warning("%dbpp bitmaps not supported", bitsPerPixel);
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return false;
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}
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uint32 compression = stream.readUint32LE();
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if (compression != 0) {
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warning("Compressed bitmaps not supported");
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return false;
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}
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/* uint32 imageSize = */ stream.readUint32LE();
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/* uint32 pixelsPerMeterX = */ stream.readUint32LE();
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/* uint32 pixelsPerMeterY = */ stream.readUint32LE();
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uint32 colorsUsed = stream.readUint32LE();
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/* uint32 colorsImportant = */ stream.readUint32LE();
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if (colorsUsed == 0)
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colorsUsed = 256;
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if (bitsPerPixel == 8) {
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// Read the palette
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_palette = new byte[colorsUsed * 3];
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for (uint16 i = 0; i < colorsUsed; i++) {
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_palette[i * 3 + 2] = stream.readByte();
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_palette[i * 3 + 1] = stream.readByte();
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_palette[i * 3 + 0] = stream.readByte();
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stream.readByte();
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}
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}
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// Start us at the beginning of the image
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stream.seek(imageOffset);
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Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
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// BGRA for 24bpp
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if (bitsPerPixel == 24)
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format = Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0);
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_surface = new Graphics::Surface();
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_surface->create(width, height, format);
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int srcPitch = width * (bitsPerPixel >> 3);
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const int extraDataLength = (srcPitch % 4) ? 4 - (srcPitch % 4) : 0;
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if (bitsPerPixel == 8) {
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byte *dst = (byte *)_surface->pixels;
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for (int32 i = 0; i < height; i++) {
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stream.read(dst + (height - i - 1) * width, width);
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stream.skip(extraDataLength);
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}
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} else {
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byte *dst = (byte *)_surface->pixels + (height - 1) * _surface->pitch;
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for (int32 i = 0; i < height; i++) {
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for (uint32 j = 0; j < width; j++) {
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byte b = stream.readByte();
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byte g = stream.readByte();
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byte r = stream.readByte();
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uint32 color = format.RGBToColor(r, g, b);
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*((uint32 *)dst) = color;
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dst += format.bytesPerPixel;
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}
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stream.skip(extraDataLength);
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dst -= _surface->pitch * 2;
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}
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}
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return true;
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}
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} // End of namespace Graphics
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