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504 lines
15 KiB
C++
504 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "graphics/decoders/png.h"
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#include "graphics/pixelformat.h"
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#include "graphics/surface.h"
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#include "common/endian.h"
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#include "common/memstream.h"
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#include "common/stream.h"
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#include "common/types.h"
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#include "common/util.h"
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#include "common/zlib.h"
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// PNG decoder, based on the W3C specs:
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// http://www.w3.org/TR/PNG/
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// Parts of the code have been adapted from LodePNG, by Lode Vandevenne:
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// http://members.gamedev.net/lode/projects/LodePNG/
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/*
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LodePNG version 20101211
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Copyright (c) 2005-2010 Lode Vandevenne
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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namespace Graphics {
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enum PNGChunks {
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// == Critical chunks =====================================================
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kChunkIHDR = MKTAG('I','H','D','R'), // Image header
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kChunkIDAT = MKTAG('I','D','A','T'), // Image data
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kChunkPLTE = MKTAG('P','L','T','E'), // Palette
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kChunkIEND = MKTAG('I','E','N','D'), // Image trailer
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// == Ancillary chunks ====================================================
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kChunktRNS = MKTAG('t','R','N','S') // Transparency
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// All of the other ancillary chunks are ignored. They're added here for
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// reference only.
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// cHRM - Primary chromacities and white point
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// gAMA - Image gamma
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// iCCP - Embedded ICC profile
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// sBIT - Significant bits
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// sRGB - Standard RGB color space
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// tEXT - Textual data
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// sTXt - Compressed textual data
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// iTXt - International textual data
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// bKGD - Background color
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// hIST - Image histogram
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// pHYs - Physical pixel dimensions
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// sPLT - Suggested palette
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// tIME - Image last-modification time
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};
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// Refer to http://www.w3.org/TR/PNG/#9Filters
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enum PNGFilters {
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kFilterNone = 0,
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kFilterSub = 1,
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kFilterUp = 2,
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kFilterAverage = 3,
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kFilterPaeth = 4
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};
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PNGDecoder::PNGDecoder() : _compressedBuffer(0), _compressedBufferSize(0),
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_transparentColorSpecified(false), _outputSurface(0) {
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}
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PNGDecoder::~PNGDecoder() {
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destroy();
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}
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void PNGDecoder::destroy() {
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if (_outputSurface) {
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_outputSurface->free();
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delete _outputSurface;
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_outputSurface = 0;
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}
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}
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bool PNGDecoder::loadStream(Common::SeekableReadStream &stream) {
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destroy();
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uint32 chunkLength = 0, chunkType = 0;
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_stream = &stream;
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// First, check the PNG signature
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if (_stream->readUint32BE() != MKTAG(0x89, 'P', 'N', 'G')) {
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delete _stream;
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return false;
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}
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if (_stream->readUint32BE() != MKTAG(0x0d, 0x0a, 0x1a, 0x0a)) {
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delete _stream;
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return false;
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}
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// Start reading chunks till we reach an IEND chunk
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while (chunkType != kChunkIEND) {
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// The chunk length does not include the type or CRC bytes
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chunkLength = _stream->readUint32BE();
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chunkType = _stream->readUint32BE();
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switch (chunkType) {
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case kChunkIHDR:
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readHeaderChunk();
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break;
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case kChunkIDAT:
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if (_compressedBufferSize == 0) {
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_compressedBufferSize += chunkLength;
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_compressedBuffer = (byte *)malloc(_compressedBufferSize);
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_stream->read(_compressedBuffer, chunkLength);
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} else {
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// Expand the buffer
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uint32 prevSize = _compressedBufferSize;
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_compressedBufferSize += chunkLength;
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byte *tmp = new byte[prevSize];
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memcpy(tmp, _compressedBuffer, prevSize);
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free(_compressedBuffer);
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_compressedBuffer = (byte *)malloc(_compressedBufferSize);
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memcpy(_compressedBuffer, tmp, prevSize);
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delete[] tmp;
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_stream->read(_compressedBuffer + prevSize, chunkLength);
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}
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break;
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case kChunkPLTE: // only available in indexed PNGs
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if (_header.colorType != kIndexed)
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error("A palette chunk has been found in a non-indexed PNG file");
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if (chunkLength % 3 != 0)
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error("Palette chunk not divisible by 3");
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_paletteEntries = chunkLength / 3;
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_stream->read(_palette, _paletteEntries * 3);
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memset(_paletteTransparency, 0xff, sizeof(_paletteTransparency));
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break;
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case kChunkIEND:
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// End of stream
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break;
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case kChunktRNS:
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readTransparencyChunk(chunkLength);
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break;
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default:
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// Skip the chunk content
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_stream->skip(chunkLength);
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break;
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}
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if (chunkType != kChunkIEND)
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_stream->skip(4); // skip the chunk CRC checksum
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}
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// We no longer need the file stream, thus close it here
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_stream = 0;
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// Unpack the compressed buffer
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Common::MemoryReadStream *compData = new Common::MemoryReadStream(_compressedBuffer, _compressedBufferSize, DisposeAfterUse::YES);
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_imageData = Common::wrapCompressedReadStream(compData);
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// Construct the final image
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constructImage();
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// Close the uncompressed stream, which will also delete the memory stream,
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// and thus the original compressed buffer
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delete _imageData;
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return true;
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}
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/**
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* Paeth predictor, used by PNG filter type 4
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* The parameters are of signed 16-bit integers, but should come
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* from unsigned chars. The integers are only needed to make
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* the paeth calculation correct.
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*
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* Taken from lodePNG, with a slight patch:
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* http://www.atalasoft.com/cs/blogs/stevehawley/archive/2010/02/23/libpng-you-re-doing-it-wrong.aspx
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*/
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byte PNGDecoder::paethPredictor(int16 a, int16 b, int16 c) {
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int16 pa = ABS<int16>(b - c);
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int16 pb = ABS<int16>(a - c);
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int16 pc = ABS<int16>(a + b - c - c);
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if (pa <= MIN<int16>(pb, pc))
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return (byte)a;
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else if (pb <= pc)
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return (byte)b;
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else
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return (byte)c;
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}
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/**
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* Unfilters a filtered PNG scan line.
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* PNG filters are defined in: http://www.w3.org/TR/PNG/#9Filters
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* Note that filters are always applied to bytes
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*
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* Taken from lodePNG
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*/
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void PNGDecoder::unfilterScanLine(byte *dest, const byte *scanLine, const byte *prevLine, uint16 byteWidth, byte filterType, uint16 length) {
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uint16 i;
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switch (filterType) {
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case kFilterNone: // no change
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for (i = 0; i < length; i++)
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dest[i] = scanLine[i];
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break;
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case kFilterSub: // add the bytes to the left
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for (i = 0; i < byteWidth; i++)
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dest[i] = scanLine[i];
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for (i = byteWidth; i < length; i++)
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dest[i] = scanLine[i] + dest[i - byteWidth];
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break;
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case kFilterUp: // add the bytes of the above scanline
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if (prevLine) {
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for (i = 0; i < length; i++)
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dest[i] = scanLine[i] + prevLine[i];
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} else {
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for (i = 0; i < length; i++)
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dest[i] = scanLine[i];
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}
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break;
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case kFilterAverage: // average value of the left and top left
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if (prevLine) {
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for (i = 0; i < byteWidth; i++)
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dest[i] = scanLine[i] + prevLine[i] / 2;
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for (i = byteWidth; i < length; i++)
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dest[i] = scanLine[i] + ((dest[i - byteWidth] + prevLine[i]) / 2);
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} else {
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for (i = 0; i < byteWidth; i++)
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dest[i] = scanLine[i];
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for (i = byteWidth; i < length; i++)
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dest[i] = scanLine[i] + dest[i - byteWidth] / 2;
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}
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break;
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case kFilterPaeth: // Paeth filter: http://www.w3.org/TR/PNG/#9Filter-type-4-Paeth
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if (prevLine) {
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for(i = 0; i < byteWidth; i++)
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dest[i] = (scanLine[i] + prevLine[i]); // paethPredictor(0, prevLine[i], 0) is always prevLine[i]
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for(i = byteWidth; i < length; i++)
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dest[i] = (scanLine[i] + paethPredictor(dest[i - byteWidth], prevLine[i], prevLine[i - byteWidth]));
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} else {
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for(i = 0; i < byteWidth; i++)
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dest[i] = scanLine[i];
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for(i = byteWidth; i < length; i++)
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dest[i] = (scanLine[i] + dest[i - byteWidth]); // paethPredictor(dest[i - byteWidth], 0, 0) is always dest[i - byteWidth]
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}
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break;
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default:
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error("Unknown line filter");
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}
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}
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int PNGDecoder::getBytesPerPixel() const {
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return (getNumColorChannels() * _header.bitDepth + 7) / 8;
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}
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void PNGDecoder::constructImage() {
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assert (_header.bitDepth != 0);
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int bytesPerPixel = getBytesPerPixel();
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int pitch = bytesPerPixel * _header.width;
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byte *unfilteredSurface = new byte[pitch * _header.height];
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byte *dest = unfilteredSurface;
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uint16 scanLineWidth = (_header.width * getNumColorChannels() * _header.bitDepth + 7) / 8;
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byte *scanLine = new byte[scanLineWidth];
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byte *prevLine = 0;
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switch(_header.interlaceType) {
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case kNonInterlaced:
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for (uint16 y = 0; y < _header.height; y++) {
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byte filterType = _imageData->readByte();
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_imageData->read(scanLine, scanLineWidth);
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unfilterScanLine(dest, scanLine, prevLine, bytesPerPixel, filterType, scanLineWidth);
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prevLine = dest;
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dest += pitch;
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}
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break;
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case kInterlaced:
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// Theoretically, this shouldn't be needed, as interlacing is only
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// useful for web images. Interlaced PNG images require more complex
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// handling, so unless having support for such images is needed, there
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// is no reason to add support for them.
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error("TODO: Support for interlaced PNG images");
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break;
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}
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delete[] scanLine;
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constructOutput(unfilteredSurface);
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delete[] unfilteredSurface;
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}
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Graphics::PixelFormat PNGDecoder::findPixelFormat() const {
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// Try to find the best pixel format based on what we have here
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// Which is basically 8bpp for paletted non-transparent
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// and 32bpp for everything else
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switch (_header.colorType) {
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case kIndexed:
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if (!_transparentColorSpecified)
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return Graphics::PixelFormat::createFormatCLUT8();
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// fall through
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case kGrayScale:
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case kTrueColor:
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case kGrayScaleWithAlpha:
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case kTrueColorWithAlpha:
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// We'll go with standard RGBA 32-bit
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return Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
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}
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error("Unknown PNG color type");
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return Graphics::PixelFormat();
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}
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void PNGDecoder::constructOutput(const byte *surface) {
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_outputSurface = new Graphics::Surface();
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_outputSurface->create(_header.width, _header.height, findPixelFormat());
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const byte *src = surface;
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byte a = 0xFF;
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int bytesPerPixel = getBytesPerPixel();
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if (_header.colorType != kIndexed) {
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if (_header.colorType == kTrueColor ||
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_header.colorType == kTrueColorWithAlpha) {
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if (bytesPerPixel != 3 && bytesPerPixel != 4)
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error("Unsupported truecolor PNG format");
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} else if (_header.colorType == kGrayScale ||
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_header.colorType == kGrayScaleWithAlpha) {
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if (bytesPerPixel != 1 && bytesPerPixel != 2)
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error("Unsupported grayscale PNG format");
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}
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for (uint16 i = 0; i < _outputSurface->h; i++) {
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for (uint16 j = 0; j < _outputSurface->w; j++) {
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uint32 result = 0;
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switch (bytesPerPixel) {
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case 1: // Grayscale
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if (_transparentColorSpecified)
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a = (src[0] == _transparentColor[0]) ? 0 : 0xFF;
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result = _outputSurface->format.ARGBToColor(a, src[0], src[0], src[0]);
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break;
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case 2: // Grayscale + alpha
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result = _outputSurface->format.ARGBToColor(src[1], src[0], src[0], src[0]);
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break;
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case 3: // RGB
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if (_transparentColorSpecified) {
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bool isTransparentColor = (src[0] == _transparentColor[0] &&
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src[1] == _transparentColor[1] &&
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src[2] == _transparentColor[2]);
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a = isTransparentColor ? 0 : 0xFF;
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}
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result = _outputSurface->format.ARGBToColor(a, src[0], src[1], src[2]);
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break;
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case 4: // RGBA
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result = _outputSurface->format.ARGBToColor(src[3], src[0], src[1], src[2]);
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break;
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}
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*((uint32 *)_outputSurface->getBasePtr(j, i)) = result;
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src += bytesPerPixel;
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}
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}
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} else {
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uint32 mask = (0xff >> (8 - _header.bitDepth)) << (8 - _header.bitDepth);
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// Convert the indexed surface to the target pixel format
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for (uint16 i = 0; i < _outputSurface->h; i++) {
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int data = 0;
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int bitCount = 8;
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const byte *src1 = src;
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for (uint16 j = 0; j < _outputSurface->w; j++) {
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if (bitCount == 8) {
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data = *src;
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src++;
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}
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byte index = (data & mask) >> (8 - _header.bitDepth);
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data = (data << _header.bitDepth) & 0xff;
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bitCount -= _header.bitDepth;
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if (bitCount == 0)
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bitCount = 8;
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if (_transparentColorSpecified) {
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byte r = _palette[index * 3 + 0];
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byte g = _palette[index * 3 + 1];
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byte b = _palette[index * 3 + 2];
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a = _paletteTransparency[index];
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*((uint32 *)_outputSurface->getBasePtr(j, i)) = _outputSurface->format.ARGBToColor(a, r, g, b);
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} else {
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*((byte *)_outputSurface->getBasePtr(j, i)) = index;
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}
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}
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src = src1 + _outputSurface->w;
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}
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}
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}
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void PNGDecoder::readHeaderChunk() {
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_header.width = _stream->readUint32BE();
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_header.height = _stream->readUint32BE();
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_header.bitDepth = _stream->readByte();
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if (_header.bitDepth > 8)
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error("Only PNGs with a bit depth of 1-8 bits are supported (i.e. PNG24)");
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_header.colorType = (PNGColorType)_stream->readByte();
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_header.compressionMethod = _stream->readByte();
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// Compression methods: http://www.w3.org/TR/PNG/#10Compression
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// Only compression method 0 (deflate) is documented and supported
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if (_header.compressionMethod != 0)
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error("Unknown PNG compression method: %d", _header.compressionMethod);
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_header.filterMethod = _stream->readByte();
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// Filter methods: http://www.w3.org/TR/PNG/#9Filters
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// Only filter method 0 is documented and supported
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if (_header.filterMethod != 0)
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error("Unknown PNG filter method: %d", _header.filterMethod);
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_header.interlaceType = (PNGInterlaceType)_stream->readByte();
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}
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byte PNGDecoder::getNumColorChannels() const {
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switch (_header.colorType) {
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case kGrayScale:
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return 1; // Gray
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case kTrueColor:
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return 3; // RGB
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case kIndexed:
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return 1; // Indexed
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case kGrayScaleWithAlpha:
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return 2; // Gray + Alpha
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case kTrueColorWithAlpha:
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return 4; // RGBA
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default:
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error("Unknown color type");
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}
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}
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void PNGDecoder::readTransparencyChunk(uint32 chunkLength) {
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_transparentColorSpecified = true;
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switch(_header.colorType) {
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case kGrayScale:
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_transparentColor[0] = _stream->readUint16BE();
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_transparentColor[1] = _transparentColor[0];
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_transparentColor[2] = _transparentColor[0];
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break;
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case kTrueColor:
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_transparentColor[0] = _stream->readUint16BE();
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_transparentColor[1] = _stream->readUint16BE();
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_transparentColor[2] = _stream->readUint16BE();
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break;
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case kIndexed:
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_stream->read(_paletteTransparency, chunkLength);
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// A transparency chunk may have less entries
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// than the palette entries. The remaining ones
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// are unmodified (set to 255). Check here:
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// http://www.w3.org/TR/PNG/#11tRNS
|
|
break;
|
|
default:
|
|
error("Transparency chunk found in a PNG that has a separate transparency channel");
|
|
}
|
|
}
|
|
|
|
} // End of Graphics namespace
|