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scummvm
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scummvm
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backends
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Andre Heider
ab6caf1df6
New "Input" tab for the options dialog to set pad sensitivity and acceleration.
...
svn-id: r44205
2009-09-20 12:53:32 +00:00
..
events
/default
Clarified the backspace key workaround: This is not a Mac OS X issue (as the comment used to imply) but rather an issue in some game engines.
2009-09-01 13:02:24 +00:00
fs
Mention mount errors on the status labels.
2009-09-20 11:47:11 +00:00
keymapper
Starting to simplify the Action structure, and rework it to facilitate making the automatic mapper smarter, at least when there is a keyboard present. Fixed a minor whitespace issue in a comment.
2009-08-18 08:00:24 +00:00
midi
Minor constness fixes
2009-09-06 10:51:20 +00:00
platform
New "Input" tab for the options dialog to set pad sensitivity and acceleration.
2009-09-20 12:53:32 +00:00
plugins
Fix for bug
#2548995
: AmigaOS4: Compiler error (and taking care of some potential errors in WinCE & GP2x, too)
2009-01-30 14:26:34 +00:00
saves
Recreate FSNode after calling checkPath since checkPath may
2009-07-10 22:29:25 +00:00
timer
/default
Add FIXME about DefaultTimerManager implementation.
2009-08-22 00:41:22 +00:00
vkeybd
Virtual Keyboard: Update default keyboard pack using slightly tweaked versions of the graphics very kindly provided by Carl Mitchell. Also update xml file to make best use of the keyboard graphics and add the 'delete' event in addition the passing backspace back to the calling textarea.
2009-07-26 12:58:22 +00:00
base-backend.cpp
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
base-backend.h
Replace "EventProvider" class of the DefaultEventManager implementation with "Common::EventSource".
2009-07-25 00:59:03 +00:00
module.mk
Commit (slightly) modified version of patch
#2831248
: Allow suspend/resume for PSP
2009-08-17 12:57:37 +00:00