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scummvm
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engines
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lure
History
Paul Gilbert
b15f51ad7b
LURE: Fix for
#3062794
- Diermot cannot leave room 7
...
svn-id: r53039
2010-10-06 09:55:41 +00:00
..
animseq.cpp
…
animseq.h
…
debugger.cpp
…
debugger.h
…
decode.cpp
…
decode.h
…
detection.cpp
…
disk.cpp
…
disk.h
…
events.cpp
…
events.h
…
fights.cpp
…
fights.h
…
game.cpp
LURE: Make LURE respect the mute settings.
2010-07-21 20:12:35 +00:00
game.h
LURE: Make LURE respect the mute settings.
2010-07-21 20:12:35 +00:00
hotspots.cpp
LURE: Fix for
#3062794
- Diermot cannot leave room 7
2010-10-06 09:55:41 +00:00
hotspots.h
LURE: Partial fix for
#3008511
Goewin getting stuck
2010-10-02 00:08:13 +00:00
intro.cpp
…
intro.h
…
lure.cpp
…
lure.h
…
luredefs.h
…
memory.cpp
…
memory.h
…
menu.cpp
…
menu.h
…
module.mk
…
palette.cpp
…
palette.h
…
res_struct.cpp
…
res_struct.h
…
res.cpp
LURE: Bugfix for
#3008511
- Goewin stuck at counter
2010-10-05 10:50:22 +00:00
res.h
…
room.cpp
…
room.h
…
screen.cpp
…
screen.h
…
scripts.cpp
LURE: Partial fix for
#3008511
Goewin getting stuck
2010-10-02 00:08:13 +00:00
scripts.h
…
sound.cpp
MIDI: Send a reset MIDI device signal on startup.
2010-09-15 22:00:20 +00:00
sound.h
LURE: Make LURE respect the mute settings.
2010-07-21 20:12:35 +00:00
strings.cpp
…
strings.h
…
surface.cpp
…
surface.h
…