scummvm/engines/scumm
Travis Howell 954a1d27d8 Fix talkspeed settings again.
svn-id: r35821
2009-01-11 06:51:17 +00:00
..
he setQuickStartFlag is different value in HE100 games. 2009-01-10 14:10:04 +00:00
imuse
imuse_digi fixed radio chatter sfx 2009-01-10 17:08:29 +00:00
insane
smush Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
actor.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
actor.h
akos.cpp Switch assert to an error message, stating the exact unknown code. 2009-01-09 12:08:06 +00:00
akos.h Use slow palette color match, for 16bit color HE games for now. 2009-01-04 00:58:45 +00:00
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp
boxes.h
camera.cpp
charset-fontdata.cpp Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
charset.cpp cleanup 2008-11-06 14:03:38 +00:00
charset.h Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
costume.cpp
costume.h
cursor.cpp Removed some dead code, clarified comments, cleanup 2008-12-09 19:54:01 +00:00
debugger.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
debugger.h
detection_tables.h Remove the prefix in subtitles of later Blue's Clues games. 2009-01-03 10:03:27 +00:00
detection.cpp Let compiled subengines be visible in About dialog. 2009-01-02 18:20:15 +00:00
detection.h
dialogs.cpp Fixed uninitialised variables in the SCUMM save/load dialog. The updateInfos() 2009-01-10 21:29:12 +00:00
dialogs.h GUI: Got rid of the WidgetSize stuff 2008-11-12 13:14:44 +00:00
file_nes.cpp SCUMM: Reduced code size used up by NES file decoding/loading/extraction code 2008-11-20 13:51:42 +00:00
file_nes.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
file.cpp Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
file.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
gfx.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gfx.h
gfxARM.s
help.cpp
help.h
input.cpp Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h 2009-01-02 03:21:40 +00:00
intern.h
midiparser_eup.cpp
midiparser_ro.cpp
module.mk
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp SCUMM: Turned two former warnings into errors -- I never got reports on this warnings, with some luck we'll never get reports on the errors, too. If we get them, I'll deal with them :) 2008-12-09 19:53:01 +00:00
object.h
palette.cpp Use cache when converting 16bit colors, for faster conversions. 2009-01-04 03:49:23 +00:00
player_mod.cpp
player_mod.h
player_nes.cpp
player_nes.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
player_v2a.h
player_v3a.cpp
player_v3a.h
proc3ARM.s
resource_v2.cpp Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
resource_v3.cpp
resource_v4.cpp
resource.cpp
resource.h
room.cpp
saveload.cpp Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
saveload.h - added initial radio chatter sfx, still not fully correct 2009-01-10 13:04:33 +00:00
script_v0.cpp
script_v2.cpp
script_v5.cpp Patch #2258906: SCUMM: fix builtin load game screen for v1-v5 2008-11-12 10:16:06 +00:00
script_v6.cpp - added initial radio chatter sfx, still not fully correct 2009-01-10 13:04:33 +00:00
script_v8.cpp Fix talkspeed settings again. 2009-01-11 06:51:17 +00:00
script.cpp cleanup 2008-11-20 13:50:53 +00:00
script.h
scumm-md5.h Add more versions of Blues Clues games. 2008-12-29 11:11:48 +00:00
scumm.cpp Fix talkspeed settings again. 2009-01-11 06:51:17 +00:00
scumm.h Use cache when converting 16bit colors, for faster conversions. 2009-01-04 03:49:23 +00:00
sound.cpp Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles are off. 2009-01-11 06:15:30 +00:00
sound.h
string.cpp Removed some dead code, clarified comments, cleanup 2008-12-09 19:54:01 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Disable video play back in 16bit color HE games for now. 2008-12-15 05:08:25 +00:00
verbs.cpp
verbs.h