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he
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setQuickStartFlag is different value in HE100 games.
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2009-01-10 14:10:04 +00:00 |
imuse
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imuse_digi
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fixed radio chatter sfx
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2009-01-10 17:08:29 +00:00 |
insane
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smush
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
actor.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
actor.h
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akos.cpp
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Switch assert to an error message, stating the exact unknown code.
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2009-01-09 12:08:06 +00:00 |
akos.h
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Use slow palette color match, for 16bit color HE games for now.
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2009-01-04 00:58:45 +00:00 |
base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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boxes.h
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camera.cpp
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charset-fontdata.cpp
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Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
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2008-11-14 14:03:08 +00:00 |
charset.cpp
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cleanup
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2008-11-06 14:03:38 +00:00 |
charset.h
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Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
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2008-11-14 14:03:08 +00:00 |
costume.cpp
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costume.h
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cursor.cpp
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Removed some dead code, clarified comments, cleanup
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2008-12-09 19:54:01 +00:00 |
debugger.cpp
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Fixed various g++ warnings ("format not a string literal and no format arguments").
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2008-11-16 20:20:31 +00:00 |
debugger.h
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detection_tables.h
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Remove the prefix in subtitles of later Blue's Clues games.
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2009-01-03 10:03:27 +00:00 |
detection.cpp
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Let compiled subengines be visible in About dialog.
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2009-01-02 18:20:15 +00:00 |
detection.h
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dialogs.cpp
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Fixed uninitialised variables in the SCUMM save/load dialog. The updateInfos()
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2009-01-10 21:29:12 +00:00 |
dialogs.h
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GUI: Got rid of the WidgetSize stuff
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2008-11-12 13:14:44 +00:00 |
file_nes.cpp
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SCUMM: Reduced code size used up by NES file decoding/loading/extraction code
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2008-11-20 13:51:42 +00:00 |
file_nes.h
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Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again
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2008-11-23 20:54:55 +00:00 |
file.cpp
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Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again
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2008-11-23 20:54:55 +00:00 |
file.h
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Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again
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2008-11-23 20:54:55 +00:00 |
gfx.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
gfx.h
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gfxARM.s
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help.cpp
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help.h
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input.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
intern.h
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midiparser_eup.cpp
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midiparser_ro.cpp
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module.mk
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music.h
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nut_renderer.cpp
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nut_renderer.h
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object.cpp
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SCUMM: Turned two former warnings into errors -- I never got reports on this warnings, with some luck we'll never get reports on the errors, too. If we get them, I'll deal with them :)
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2008-12-09 19:53:01 +00:00 |
object.h
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palette.cpp
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Use cache when converting 16bit colors, for faster conversions.
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2009-01-04 03:49:23 +00:00 |
player_mod.cpp
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player_mod.h
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player_nes.cpp
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player_nes.h
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player_v1.cpp
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player_v1.h
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player_v2.cpp
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player_v2.h
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player_v2a.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
player_v2a.h
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player_v3a.cpp
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player_v3a.h
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proc3ARM.s
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resource_v2.cpp
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Remove warnings from NDS build.
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2008-11-29 18:01:16 +00:00 |
resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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resource.h
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room.cpp
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saveload.cpp
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Remove warnings from NDS build.
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2008-11-29 18:01:16 +00:00 |
saveload.h
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- added initial radio chatter sfx, still not fully correct
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2009-01-10 13:04:33 +00:00 |
script_v0.cpp
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script_v2.cpp
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script_v5.cpp
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Patch #2258906: SCUMM: fix builtin load game screen for v1-v5
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2008-11-12 10:16:06 +00:00 |
script_v6.cpp
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- added initial radio chatter sfx, still not fully correct
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2009-01-10 13:04:33 +00:00 |
script_v8.cpp
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Fix talkspeed settings again.
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2009-01-11 06:51:17 +00:00 |
script.cpp
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cleanup
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2008-11-20 13:50:53 +00:00 |
script.h
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scumm-md5.h
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Add more versions of Blues Clues games.
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2008-12-29 11:11:48 +00:00 |
scumm.cpp
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Fix talkspeed settings again.
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2009-01-11 06:51:17 +00:00 |
scumm.h
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Use cache when converting 16bit colors, for faster conversions.
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2009-01-04 03:49:23 +00:00 |
sound.cpp
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Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles are off.
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2009-01-11 06:15:30 +00:00 |
sound.h
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string.cpp
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Removed some dead code, clarified comments, cleanup
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2008-12-09 19:54:01 +00:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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Disable video play back in 16bit color HE games for now.
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2008-12-15 05:08:25 +00:00 |
verbs.cpp
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verbs.h
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