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7d4ca02f59
Make sure TTS only plays in the exit dialog when enabled in the game options ("Enable Text to Speech for Objects and Options"). Note that the game already checks the settings and enables/disables TTS via Common::TextToSpeechManager::enable (cge2.cpp:188), but this only works on Windows (See commit eb29aea4b48781c14e6fdbe0f3415ab9de604f6d).