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96 lines
2.7 KiB
C++
96 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MTROPOLIS_DETECTION_H
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#define MTROPOLIS_DETECTION_H
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#include "engines/advancedDetector.h"
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namespace MTropolis {
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enum MTropolisGameID {
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GID_OBSIDIAN = 0,
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GID_LEARNING_MTROPOLIS = 1,
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GID_MTI = 2,
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GID_ALBERT1 = 3,
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GID_ALBERT2 = 4,
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GID_ALBERT3 = 5,
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GID_SPQR = 6,
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GID_STTGS = 7,
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};
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// Boot IDs - These can be shared across different variants if the file list and other properties are identical.
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// Cross-reference with the game table in mTropolis engine's boot.cpp
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enum MTropolisGameBootID {
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MTBOOT_INVALID = 0,
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MTBOOT_OBSIDIAN_RETAIL_MAC_EN,
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MTBOOT_OBSIDIAN_RETAIL_MAC_JP,
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MTBOOT_OBSIDIAN_RETAIL_WIN_EN,
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MTBOOT_OBSIDIAN_RETAIL_WIN_DE_INSTALLED,
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MTBOOT_OBSIDIAN_RETAIL_WIN_DE_DISC,
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MTBOOT_OBSIDIAN_RETAIL_WIN_IT,
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MTBOOT_OBSIDIAN_DEMO_MAC_EN,
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MTBOOT_OBSIDIAN_DEMO_WIN_EN_1,
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MTBOOT_OBSIDIAN_DEMO_WIN_EN_2,
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MTBOOT_OBSIDIAN_DEMO_WIN_EN_3,
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MTBOOT_OBSIDIAN_DEMO_WIN_EN_4,
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MTBOOT_OBSIDIAN_DEMO_WIN_EN_5,
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MTBOOT_OBSIDIAN_DEMO_WIN_EN_6,
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MTBOOT_OBSIDIAN_DEMO_WIN_EN_7,
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MTBOOT_MTI_RETAIL_MAC,
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MTBOOT_MTI_RETAIL_WIN,
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MTBOOT_MTI_DEMO_WIN,
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MTBOOT_ALBERT1_WIN_DE,
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MTBOOT_ALBERT2_WIN_DE,
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MTBOOT_ALBERT3_WIN_DE,
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MTBOOT_SPQR_RETAIL_WIN,
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MTBOOT_SPQR_RETAIL_MAC,
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MTBOOT_STTGS_DEMO_WIN,
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};
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enum MTGameFlag {
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MTGF_WANT_MPEG_VIDEO = (1 << 0),
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MTGF_WANT_MPEG_AUDIO = (1 << 1),
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};
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struct MTropolisGameDescription {
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ADGameDescription desc;
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int gameID;
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int gameType;
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MTropolisGameBootID bootID;
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};
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#define GAMEOPTION_WIDESCREEN_MOD GUIO_GAMEOPTIONS1
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#define GAMEOPTION_DYNAMIC_MIDI GUIO_GAMEOPTIONS2
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#define GAMEOPTION_LAUNCH_DEBUG GUIO_GAMEOPTIONS3
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#define GAMEOPTION_SOUND_EFFECT_SUBTITLES GUIO_GAMEOPTIONS4
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#define GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS GUIO_GAMEOPTIONS5
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#define GAMEOPTION_ENABLE_SHORT_TRANSITIONS GUIO_GAMEOPTIONS6
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} // End of namespace MTropolis
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#endif // MTROPOLIS_DETECTION_H
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