scummvm/common/ustr.h
aryanrawlani28 a9a816e7fe GUI: U32: Improve U32String::format
- Keep adding chars and strings to output instead of deleting and inserting at specific pos
- Use const_iterators for input
2020-08-30 14:43:41 +02:00

272 lines
7.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef COMMON_USTR_H
#define COMMON_USTR_H
#include "common/scummsys.h"
#include "common/str-enc.h"
namespace Common {
class String;
class UnicodeBiDiText;
/**
* Very simple string class for UTF-32 strings in ScummVM. The main intention
* behind this class is to feature a simple way of displaying UTF-32 strings
* through the Graphics::Font API.
*
* Please note that operations like equals, deleteCharacter, toUppercase, etc.
* are only very simplified convenience operations. They might not fully work
* as you would expect for a proper UTF-32 string class.
*
* The presence of \0 characters in the string will cause undefined
* behavior in some operations.
*/
class U32String {
public:
static const uint32 npos = 0xFFFFFFFF;
typedef uint32 value_type;
typedef uint32 unsigned_type;
private:
/**
* The size of the internal storage. Increasing this means less heap
* allocations are needed, at the cost of more stack memory usage,
* and of course lots of wasted memory.
*/
static const uint32 _builtinCapacity = 32;
/**
* Length of the string.
*/
uint32 _size;
/**
* Pointer to the actual string storage. Either points to _storage,
* or to a block allocated on the heap via malloc.
*/
value_type *_str;
union {
/**
* Internal string storage.
*/
value_type _storage[_builtinCapacity];
/**
* External string storage data -- the refcounter, and the
* capacity of the string _str points to.
*/
struct {
mutable int *_refCount;
uint32 _capacity;
} _extern;
};
inline bool isStorageIntern() const {
return _str == _storage;
}
public:
/** Construct a new empty string. */
U32String() : _size(0), _str(_storage) { _storage[0] = 0; }
/** Construct a new string from the given NULL-terminated C string. */
explicit U32String(const value_type *str);
/** Construct a new string containing exactly len characters read from address str. */
U32String(const value_type *str, uint32 len);
/** Construct a new string containing the characters between beginP (including) and endP (excluding). */
U32String(const value_type *beginP, const value_type *endP);
/** Construct a copy of the given string. */
U32String(const U32String &str);
/** Construct a copy of the given unicode BiDi converted string. */
U32String(const UnicodeBiDiText &txt);
/** Construct a new string from the given NULL-terminated C string. */
explicit U32String(const char *str);
/** Construct a new string containing exactly len characters read from address str. */
U32String(const char *str, uint32 len);
/** Construct a new string containing the characters between beginP (including) and endP (excluding). */
U32String(const char *beginP, const char *endP);
/** Construct a copy of the given string. */
U32String(const String &str);
~U32String();
U32String &operator=(const U32String &str);
U32String &operator=(const String &str);
U32String &operator=(const value_type *str);
U32String &operator=(const char *str);
U32String &operator+=(const U32String &str);
U32String &operator+=(value_type c);
bool operator==(const U32String &x) const;
bool operator==(const String &x) const;
bool operator==(const value_type *x) const;
bool operator==(const char *x) const;
bool operator!=(const U32String &x) const;
bool operator!=(const String &x) const;
bool operator!=(const value_type *x) const;
bool operator!=(const char *x) const;
/**
* Compares whether two U32String are the same based on memory comparison.
* This does *not* do comparison based on canonical equivalence.
*/
bool equals(const U32String &x) const;
/**
* Compares whether two U32String are the same based on memory comparison.
* This does *not* do comparison based on canonical equivalence.
*/
bool equals(const String &x) const;
bool contains(value_type x) const;
inline const value_type *c_str() const { return _str; }
inline uint32 size() const { return _size; }
inline bool empty() const { return (_size == 0); }
value_type operator[](int idx) const {
assert(_str && idx >= 0 && idx < (int)_size);
return _str[idx];
}
/** Set character c at position p, replacing the previous character there. */
void setChar(value_type c, uint32 p) {
_str[p] = c;
}
/** Insert character c before position p. */
void insertChar(value_type c, uint32 p);
void insertString(String s, uint32 p);
/**
* Removes the value at position p from the string.
* Using this on decomposed characters will not remove the whole
* character!
*/
void deleteChar(uint32 p);
/** Remove the last character from the string. */
void deleteLastChar();
/** Remove all characters from position p to the p + len. If len = String::npos, removes all characters to the end */
void erase(uint32 p, uint32 len = npos);
/** Clears the string, making it empty. */
void clear();
/**
* Convert all characters in the string to lowercase.
*
* Be aware that this only affects the case of ASCII characters. All
* other characters will not be touched at all.
*/
void toLowercase();
/**
* Convert all characters in the string to uppercase.
*
* Be aware that this only affects the case of ASCII characters. All
* other characters will not be touched at all.
*/
void toUppercase();
uint32 find(value_type x, uint32 pos = 0) const;
uint32 find(const U32String &str, uint32 pos = 0) const;
typedef value_type * iterator;
typedef const value_type * const_iterator;
iterator begin() {
// Since the user could potentially
// change the string via the returned
// iterator we have to assure we are
// pointing to a unique storage.
makeUnique();
return _str;
}
iterator end() {
return begin() + size();
}
const_iterator begin() const {
return _str;
}
const_iterator end() const {
return begin() + size();
}
/** Python-like method **/
String encode(CodePage page = kUtf8) const;
uint64 asUint64() const;
void trim();
/**
* Print formatted data into a U32String object.
*/
static U32String format(U32String fmt, ...);
/**
* Print formatted data into a U32String object. It takes in the
* output by reference and works with iterators.
*/
static int vformat(U32String::const_iterator fmt, const U32String::const_iterator inputItrEnd, U32String &output, va_list args);
/**
* Helper function for vformat, convert an int to string
* minimal implementation, only for base 10
*/
static char* itoa(int num, char* str, int base);
private:
void makeUnique();
void ensureCapacity(uint32 new_size, bool keep_old);
void incRefCount() const;
void decRefCount(int *oldRefCount);
void initWithCStr(const value_type *str, uint32 len);
void initWithCStr(const char *str, uint32 len);
void encodeUTF8(String &dst) const;
void encodeOneByte(String &dst, CodePage page) const;
};
U32String operator+(const U32String &x, const U32String &y);
} // End of namespace Common
#endif