mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-10 03:40:25 +00:00
00e59a3122
This commit introduces the following changes: 1. Graphics::loadThumbnail() Now returns a boolean and takes a new argument skipThumbnail which defaults to false. In case of true, loadThumbnail() reads past the thumbnail data in the input stream instead of actually loading the thumbnail. This simplifies savegame handling where, up until now, many engines always read the whole savegame metadata (including the thumbnail) and then threw away the thumbnail when not needed (which is in almost all cases, the most common exception being MetaEngine::querySaveMetaInfos() which is responsible for loading savegame metadata for displaying it in the GUI launcher. 2. readSavegameHeader() Engines which already implement such a method (name varies) now take a new argument skipThumbnail (default: true) which is passed through to loadThumbnail(). This means that the default case for readSavegameHeader() is now _not_ loading the thumbnail from a savegame and just reading past it. In those cases, e.g. querySaveMetaInfos(), where we actually are interested in loading the thumbnail readSavegameHeader() needs to explicitely be called with skipThumbnail == false. Engines whose readSavegameHeader() (name varies) already takes an argument loadThumbnail have been adapted to have a similar prototype and semantics. I.e. readSaveHeader(in, loadThumbnail, header) now is readSaveHeader(in, header, skipThumbnail). 3. Error handling Engines which previously did not check the return value of readSavegameHeader() (name varies) now do so ensuring that possibly broken savegames (be it a broken thumbnail or something else) don't make it into the GUI launcher list in the first place.
181 lines
6.0 KiB
C++
181 lines
6.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "base/plugins.h"
|
|
|
|
#include "engines/advancedDetector.h"
|
|
#include "common/system.h"
|
|
|
|
#include "macventure/macventure.h"
|
|
|
|
namespace MacVenture {
|
|
|
|
#define ADGF_DEFAULT (ADGF_DROPLANGUAGE|ADGF_DROPPLATFORM|ADGF_MACRESFORK)
|
|
|
|
#define BASEGAME(n, v, f, md5, s) {n, v, AD_ENTRY1s(f, md5, s), Common::EN_ANY, Common::kPlatformMacintosh, ADGF_DEFAULT, GUIO0()}
|
|
|
|
static const ADGameDescription gameDescriptions[] = {
|
|
BASEGAME("shadowgate", "Zojoi Rerelease", "Shadowgate.bin", "ebbfbcbf93938bd2900cb0c0213b19ad", 68974), // Zojoi Rerelease
|
|
BASEGAME("deja_vu", "Zojoi Rerelease", "Deja Vu.bin", "5e9f5a8e3c8eb29ed02b34ae5937354f", 69034), // Zojoi Rerelease
|
|
BASEGAME("deja_vu2", "Zojoi Rerelease", "Lost in Las Vegas.bin", "8f8e1d8d41f577ee0fbc03847969af0d", 66520), // Zojoi Rerelease
|
|
AD_TABLE_END_MARKER
|
|
};
|
|
|
|
const char *MacVentureEngine::getGameFileName() const {
|
|
return _gameDescription->filesDescriptions[0].fileName;
|
|
}
|
|
} // End of namespace MacVenture
|
|
|
|
static const PlainGameDescriptor macventureGames[] = {
|
|
{ "shadowgate", "Shadowgate" },
|
|
{ "deja_vu", "Deja Vu"},
|
|
{ "deja_vu2", "Deja Vu II"},
|
|
{ 0, 0 }
|
|
};
|
|
|
|
namespace MacVenture {
|
|
|
|
SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot, bool skipThumbnail = true);
|
|
|
|
class MacVentureMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
MacVentureMetaEngine() : AdvancedMetaEngine(MacVenture::gameDescriptions, sizeof(ADGameDescription), macventureGames) {
|
|
_guiOptions = GUIO0();
|
|
_md5Bytes = 5000000; // TODO: Upper limit, adjust it once all games are added
|
|
}
|
|
|
|
const char *getName() const {
|
|
return "MacVenture";
|
|
}
|
|
const char *getOriginalCopyright() const {
|
|
return "(C) ICOM Simulations";
|
|
}
|
|
|
|
protected:
|
|
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
|
bool hasFeature(MetaEngineFeature f) const;
|
|
SaveStateList listSaves(const char *target) const;
|
|
int getMaximumSaveSlot() const;
|
|
void removeSaveState(const char *target, int slot) const;
|
|
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
|
};
|
|
|
|
bool MacVentureMetaEngine::hasFeature(MetaEngineFeature f) const {
|
|
return
|
|
(f == kSupportsListSaves) ||
|
|
(f == kSupportsLoadingDuringStartup) ||
|
|
(f == kSupportsDeleteSave) ||
|
|
(f == kSavesSupportMetaInfo) ||
|
|
(f == kSavesSupportThumbnail) ||
|
|
(f == kSavesSupportCreationDate) ||
|
|
(f == kSavesSupportPlayTime);
|
|
}
|
|
|
|
bool MacVentureEngine::hasFeature(EngineFeature f) const {
|
|
return
|
|
(f == kSupportsRTL) ||
|
|
(f == kSupportsLoadingDuringRuntime) ||
|
|
(f == kSupportsSavingDuringRuntime);
|
|
}
|
|
|
|
SaveStateList MacVentureMetaEngine::listSaves(const char *target) const {
|
|
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
|
Common::StringArray filenames;
|
|
Common::String pattern = target;
|
|
pattern += ".###";
|
|
|
|
filenames = saveFileMan->listSavefiles(pattern);
|
|
|
|
SaveStateList saveList;
|
|
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
|
|
int slotNum = atoi(file->c_str() + file->size() - 3);
|
|
SaveStateDescriptor desc;
|
|
// Do not allow save slot 0 (used for auto-saving) to be deleted or
|
|
// overwritten.
|
|
desc.setDeletableFlag(slotNum != 0);
|
|
desc.setWriteProtectedFlag(slotNum == 0);
|
|
|
|
if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
|
|
Common::InSaveFile *in = saveFileMan->openForLoading(*file);
|
|
if (in) {
|
|
desc = loadMetaData(in, slotNum);
|
|
if (desc.getSaveSlot() != slotNum) {
|
|
// invalid
|
|
delete in;
|
|
continue;
|
|
}
|
|
saveList.push_back(desc);
|
|
delete in;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Sort saves based on slot number.
|
|
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
|
|
return saveList;
|
|
}
|
|
|
|
int MacVentureMetaEngine::getMaximumSaveSlot() const { return 999; }
|
|
|
|
bool MacVentureMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *game) const {
|
|
if (game) {
|
|
*engine = new MacVenture::MacVentureEngine(syst, game);
|
|
}
|
|
return game != 0;
|
|
}
|
|
|
|
void MacVentureMetaEngine::removeSaveState(const char *target, int slot) const {
|
|
g_system->getSavefileManager()->removeSavefile(Common::String::format("%s.%03d", target, slot));
|
|
}
|
|
|
|
|
|
SaveStateDescriptor MacVentureMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
|
|
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
|
SaveStateDescriptor desc;
|
|
Common::String saveFileName;
|
|
Common::String pattern = target;
|
|
pattern += ".###";
|
|
Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
|
|
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
|
|
int slotNum = atoi(file->c_str() + file->size() - 3);
|
|
if (slotNum == slot) {
|
|
saveFileName = *file;
|
|
}
|
|
}
|
|
|
|
Common::InSaveFile *in = saveFileMan->openForLoading(saveFileName);
|
|
if (in) {
|
|
desc = loadMetaData(in, slot, false);
|
|
delete in;
|
|
return desc;
|
|
}
|
|
return SaveStateDescriptor(-1, "");
|
|
}
|
|
|
|
} // End of namespace MacVenture
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(MACVENTURE)
|
|
REGISTER_PLUGIN_DYNAMIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine);
|
|
#endif
|