scummvm/engines/hopkins/files.h

53 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef HOPKINS_FILES_H
#define HOPKINS_FILES_H
#include "common/scummsys.h"
#include "common/hash-str.h"
#include "common/str.h"
#include "common/stream.h"
namespace Hopkins {
class HopkinsEngine;
class FileManager {
public:
HopkinsEngine *_vm;
FileManager();
void setParent(HopkinsEngine *vm);
bool fileExists(const Common::String &file);
byte *loadFile(const Common::String &file);
int readStream(Common::ReadStream &stream, void *buf, size_t nbytes);
void initCensorship();
byte *searchCat(const Common::String &file, int a2);
uint32 fileSize(const Common::String &filename);
};
} // End of namespace Hopkins
#endif /* HOPKINS_GLOBALS_H */