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agi
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Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving them
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2010-01-03 21:09:26 +00:00 |
agos
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
cine
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
cruise
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
draci
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drascula
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gob
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Fix a buffer overflow (thanks to syke) and modify the way the instruments are loaded (bytes instead of uint16). This (sadly) doesn't fix the MDY player.
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2010-01-03 18:04:52 +00:00 |
groovie
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
kyra
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- Add a new SeekableAudioStream interface. Soon to be used to replace audio stream specific looping code by generic code in Mixer...
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2010-01-05 02:27:24 +00:00 |
lure
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Added a new LureLanguage enumeration of supported languages, and changed game code to use it
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2010-01-05 08:24:27 +00:00 |
m4
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
made
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
mohawk
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Minor cleanup; remove GF_10TH, it's not used or needed anywhere.
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2010-01-04 17:37:25 +00:00 |
parallaction
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
queen
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saga
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Implement FR #2827944: "SAGA: Hide in-game GUI on thumbnails"
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2010-01-02 11:03:12 +00:00 |
sci
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Some initial work on SCI1.1 view scaling (not working yet)
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2010-01-05 14:19:53 +00:00 |
scumm
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
sky
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
sword1
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Change BS 1 & 2 to I & II (see discussion on -devel)
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2010-01-03 21:20:05 +00:00 |
sword2
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Change BS 1 & 2 to I & II (see discussion on -devel)
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2010-01-03 21:20:05 +00:00 |
teenagent
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original code uses exclusive random intervals
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2010-01-04 18:10:45 +00:00 |
tinsel
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LordHoto spotted the same kind of overlapping strcpy() call in one more place.
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2010-01-03 20:47:04 +00:00 |
touche
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- Add a new SeekableAudioStream interface. Soon to be used to replace audio stream specific looping code by generic code in Mixer...
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2010-01-05 02:27:24 +00:00 |
tucker
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- Add a new SeekableAudioStream interface. Soon to be used to replace audio stream specific looping code by generic code in Mixer...
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2010-01-05 02:27:24 +00:00 |
advancedDetector.cpp
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Introduced new ADGF flag ADGF_USEEXTRAASTITLE.
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2010-01-03 21:07:40 +00:00 |
advancedDetector.h
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Introduced new ADGF flag ADGF_USEEXTRAASTITLE.
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2010-01-03 21:07:40 +00:00 |
dialogs.cpp
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dialogs.h
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engine.cpp
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engine.h
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engines.mk
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game.cpp
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game.h
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metaengine.h
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module.mk
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