scummvm/engines
2010-01-05 14:19:53 +00:00
..
agi Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving them 2010-01-03 21:09:26 +00:00
agos Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
cine Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
cruise Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
draci
drascula
gob Fix a buffer overflow (thanks to syke) and modify the way the instruments are loaded (bytes instead of uint16). This (sadly) doesn't fix the MDY player. 2010-01-03 18:04:52 +00:00
groovie Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
kyra - Add a new SeekableAudioStream interface. Soon to be used to replace audio stream specific looping code by generic code in Mixer... 2010-01-05 02:27:24 +00:00
lure Added a new LureLanguage enumeration of supported languages, and changed game code to use it 2010-01-05 08:24:27 +00:00
m4 Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
made Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
mohawk Minor cleanup; remove GF_10TH, it's not used or needed anywhere. 2010-01-04 17:37:25 +00:00
parallaction Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
queen
saga Implement FR #2827944: "SAGA: Hide in-game GUI on thumbnails" 2010-01-02 11:03:12 +00:00
sci Some initial work on SCI1.1 view scaling (not working yet) 2010-01-05 14:19:53 +00:00
scumm Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
sky Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
sword1 Change BS 1 & 2 to I & II (see discussion on -devel) 2010-01-03 21:20:05 +00:00
sword2 Change BS 1 & 2 to I & II (see discussion on -devel) 2010-01-03 21:20:05 +00:00
teenagent original code uses exclusive random intervals 2010-01-04 18:10:45 +00:00
tinsel LordHoto spotted the same kind of overlapping strcpy() call in one more place. 2010-01-03 20:47:04 +00:00
touche - Add a new SeekableAudioStream interface. Soon to be used to replace audio stream specific looping code by generic code in Mixer... 2010-01-05 02:27:24 +00:00
tucker - Add a new SeekableAudioStream interface. Soon to be used to replace audio stream specific looping code by generic code in Mixer... 2010-01-05 02:27:24 +00:00
advancedDetector.cpp Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
advancedDetector.h Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
dialogs.cpp
dialogs.h
engine.cpp
engine.h
engines.mk
game.cpp
game.h
metaengine.h
module.mk