mirror of
https://github.com/libretro/scummvm.git
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b9a93f354b
This reverts commit 0599145ecf92aeabf5bd4221a91761237f970323. This mapping was incorrect, 503 is the outro.
182 lines
5.1 KiB
C++
182 lines
5.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "sky/music/musicbase.h"
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#include "sky/disk.h"
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#include "common/util.h"
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#include "common/endian.h"
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#include "common/textconsole.h"
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#include "audio/audiostream.h"
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namespace Sky {
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MusicBase::MusicBase(Audio::Mixer *pMixer, Disk *pDisk) {
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_musicData = NULL;
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_mixer = pMixer;
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_skyDisk = pDisk;
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_currentMusic = 0;
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_musicVolume = 127;
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_numberOfChannels = _currentMusic = 0;
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}
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MusicBase::~MusicBase() {
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stopMusic();
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free(_musicData);
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}
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void MusicBase::loadSection(uint8 pSection) {
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Common::StackLock lock(_mutex);
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if (_currentMusic)
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stopMusicInternal();
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free(_musicData);
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_currentSection = pSection;
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_musicData = _skyDisk->loadFile(_driverFileBase + FILES_PER_SECTION * pSection);
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_musicTempo0 = 0x78; // init constants taken from idb file, area ~0x1060
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_musicTempo1 = 0xC0;
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_onNextPoll.musicToProcess = 0;
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_tempo = _aktTime = 0x10001;
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_numberOfChannels = _currentMusic = 0;
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setupPointers();
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startDriver();
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}
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bool MusicBase::musicIsPlaying() {
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if (_mixer->isSoundHandleActive(_musicHandle))
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return true;
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for (uint8 cnt = 0; cnt < _numberOfChannels; cnt++)
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if (_channels[cnt]->isActive())
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return true;
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return false;
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}
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void MusicBase::stopMusic() {
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Common::StackLock lock(_mutex);
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stopMusicInternal();
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}
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void MusicBase::stopMusicInternal() {
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_mixer->stopHandle(_musicHandle);
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for (uint8 cnt = 0; cnt < _numberOfChannels; cnt++)
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delete _channels[cnt];
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_numberOfChannels = 0;
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}
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void MusicBase::updateTempo() {
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uint16 tempoMul = _musicTempo0 * _musicTempo1;
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uint16 divisor = 0x4446390/ 23864;
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_tempo = (tempoMul / divisor) << 16;
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_tempo |= (((tempoMul % divisor) << 16) | (tempoMul / divisor)) / divisor;
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}
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void MusicBase::loadNewMusic() {
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uint16 musicPos;
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if (_onNextPoll.musicToProcess > _musicData[_musicDataLoc]) {
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error("Music %d requested but doesn't exist in file.", _onNextPoll.musicToProcess);
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return;
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}
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if (_currentMusic != 0)
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stopMusicInternal();
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_currentMusic = _onNextPoll.musicToProcess;
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if (_currentMusic == 0)
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return;
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// Try playing digital audio first (from the Music Enhancement Project).
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// TODO: This always prefers digital music over the MIDI music types!
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uint8 section = _currentSection;
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uint8 song = _currentMusic;
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// handle duplicates
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if ((section == 2 && song == 1) || (section == 5 && song == 1)) {
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section = 1;
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song = 1;
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} else if ((section == 2 && song == 4) || (section == 5 && song == 4)) {
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section = 1;
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song = 4;
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} else if (section == 5 && song == 6) {
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section = 4;
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song = 4;
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}
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Common::String trackName = Common::String::format("music_%d%02d", section, song);
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Audio::SeekableAudioStream *stream = Audio::SeekableAudioStream::openStreamFile(trackName);
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if (stream) {
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// not all tracks should loop
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bool loops = true;
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if ((section == 0 && song == 1)
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|| (section == 1 && song == 1) || (section == 1 && song == 4)
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|| (section == 2 && song == 1) || (section == 2 && song == 4)
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|| (section == 4 && song == 2) || (section == 4 && song == 3)
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|| (section == 4 && song == 5) || (section == 4 && song == 6)
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|| (section == 4 && song == 11) || (section == 5 && song == 1)
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|| (section == 5 && song == 3) || (section == 5 && song == 4))
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loops = false;
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_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, Audio::makeLoopingAudioStream(stream, loops ? 0 : 1));
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return;
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}
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// no digital audio, resort to MIDI playback
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musicPos = READ_LE_UINT16(_musicData + _musicDataLoc + 1);
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musicPos += _musicDataLoc + ((_currentMusic - 1) << 1);
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musicPos = READ_LE_UINT16(_musicData + musicPos) + _musicDataLoc;
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_musicTempo0 = _musicData[musicPos];
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_musicTempo1 = _musicData[musicPos+1];
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setupChannels(_musicData + musicPos + 2);
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updateTempo();
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}
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void MusicBase::pollMusic() {
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Common::StackLock lock(_mutex);
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uint8 newTempo;
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if (_onNextPoll.musicToProcess != _currentMusic)
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loadNewMusic();
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_aktTime += _tempo;
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for (uint8 cnt = 0; cnt < _numberOfChannels; cnt++) {
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newTempo = _channels[cnt]->process((uint16)(_aktTime >> 16));
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if (newTempo) {
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_musicTempo1 = newTempo;
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updateTempo();
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}
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}
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_aktTime &= 0xFFFF;
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}
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void MusicBase::startMusic(uint16 param) {
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_onNextPoll.musicToProcess = param & 0xF;
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}
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uint8 MusicBase::giveVolume() {
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return (uint8)_musicVolume;
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}
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uint8 MusicBase::giveCurrentMusic() {
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return _currentMusic;
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}
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} // End of namespace Sky
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