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anim.cpp
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
anim.h
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
bg_list.cpp
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
bg_list.h
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
bg.cpp
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CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.
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2010-12-31 09:14:49 +00:00 |
bg.h
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Added loading of temporary Operation Stealth savegames. Needs testing!
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2008-07-28 16:02:40 +00:00 |
cine.cpp
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JANITORIAL: Suppress some useless includes
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2011-01-02 14:06:42 +00:00 |
cine.h
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CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.
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2010-12-31 09:14:49 +00:00 |
console.cpp
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CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting.
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2011-01-09 18:12:30 +00:00 |
console.h
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CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting.
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2011-01-09 18:12:30 +00:00 |
detection_tables.h
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Split out detection tables for Cine engine
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2010-06-15 10:14:04 +00:00 |
detection.cpp
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CINE: Get rid of g_saveFileMan
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2010-07-16 21:56:30 +00:00 |
gfx.cpp
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CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze.
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2011-01-11 16:50:26 +00:00 |
gfx.h
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CINE: Fix bug #2812694.
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2010-06-15 10:17:18 +00:00 |
main_loop.cpp
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CINE: Added basic debugging console to engine
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2010-11-07 15:02:41 +00:00 |
main_loop.h
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Implemented game speed changing by pressing - or + to e.g. ease testing.
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2008-08-07 21:46:56 +00:00 |
module.mk
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CINE: Added basic debugging console to engine
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2010-11-07 15:02:41 +00:00 |
msg.cpp
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
msg.h
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
object.cpp
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CINE: Added fix for Operation Stealth Loss of Inventory after Scene 6 Labyrinth Maze.
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2011-01-09 22:54:04 +00:00 |
object.h
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
pal.cpp
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CINE: Adapt to setPalette RGBA->RGB change.
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2011-02-14 17:08:32 +01:00 |
pal.h
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COMMON: OSystem now has a PaletteManager
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2011-02-07 17:52:38 +00:00 |
part.cpp
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JANITORIAL: Removed most punctuation at end of warning() and error()
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2010-09-18 10:55:16 +00:00 |
part.h
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
prc.cpp
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
prc.h
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
rel.cpp
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
rel.h
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
saveload.cpp
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
saveload.h
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CINE: Fix bug #2812694.
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2010-06-15 10:17:18 +00:00 |
script_fw.cpp
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CINE: Extend "labyrinthCheat" console command to cover Operation Stealth Scene 8 (Rats' Maze).
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2011-01-11 01:35:38 +00:00 |
script_os.cpp
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
script.h
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
sound.cpp
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sound.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
texte.cpp
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CINE: Add FIXME about Operation Stealth Memory Leak.
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2011-01-09 15:53:03 +00:00 |
texte.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
unpack.cpp
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Fix for bug #2057637: FW: Spaceship glitches in demo (regression).
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2008-08-19 11:55:20 +00:00 |
unpack.h
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Change doxygen inline comments from "//!" to "///" as proposed on -devel
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2009-10-08 21:28:57 +00:00 |
various.cpp
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ALL: Fix whitespaces / indention
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2011-02-07 23:01:06 +00:00 |
various.h
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
xref.txt
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |