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65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef COMMON_LOG_H
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#define COMMON_LOG_H
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#include "common/scummsys.h"
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namespace LogMessageType {
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/**
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* Enumeration for log message types.
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* @ingroup common_system
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*
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*/
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enum Type {
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kInfo, /**< Info logs. */
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kError, /**< Error logs. */
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kWarning, /**< Warning logs. */
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kDebug /**< Debug logs. */
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};
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} // End of namespace LogMessageType
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namespace Common {
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/**
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* A callback that is invoked by debug, warning and error methods.
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*
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* A typical example would be a function that shows a debug
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* console and displays the given message in it.
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*/
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typedef void (*LogWatcher)(LogMessageType::Type type, int level, uint32 debugChannels, const char *message);
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/**
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* Set the watcher used by debug, error and warning methods.
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*/
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void setLogWatcher(LogWatcher f);
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/**
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* Get the watcher used by debug, error and warning methods.
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*/
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LogWatcher getLogWatcher();
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} // namespace Common
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#endif
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