mirror of
https://github.com/libretro/scummvm.git
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201 lines
5.0 KiB
C++
201 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#include "crab/XMLDoc.h"
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#include "crab/loaders.h"
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namespace Crab {
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bool nodeValid(rapidxml::xml_node<char> *node, const bool &echo) {
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if (node == nullptr) {
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if (echo)
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warning("XML: node not found");
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return false;
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}
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return true;
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}
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bool nodeValid(const Common::String &name, rapidxml::xml_node<char> *parentNode, const bool &echo) {
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if (parentNode == nullptr) {
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if (echo)
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warning("XML: parent node of %s not found", name.c_str());
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return false;
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} else if (parentNode->first_node(name.c_str()) == nullptr) {
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if (echo)
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warning("XML: child node %s of parent node %s not found", name.c_str(), parentNode->name());
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return false;
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}
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return true;
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}
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bool loadStr(Common::String &val, const Common::String &name, rapidxml::xml_node<char> *node, const bool &echo) {
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if (node->first_attribute(name.c_str()) != nullptr)
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val = node->first_attribute(name.c_str())->value();
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else {
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if (echo)
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warning("XML: string %s not found in %s", name.c_str(), node->name());
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return false;
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}
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return true;
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}
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bool loadPath(Common::Path &val, const Common::String &name, rapidxml::xml_node<char> *node, const bool &echo) {
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Common::String str;
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if (!loadStr(str, name, node, echo)) {
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return false;
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}
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val = Common::Path(str, '/');
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return true;
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}
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bool loadColor(Color &col, rapidxml::xml_node<char> *node, const bool &echo,
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const Common::String &rName, const Common::String &gName, const Common::String &bName) {
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int r = 0, g = 0, b = 0;
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if (loadNum(r, rName, node, echo) && loadNum(g, gName, node, echo) && loadNum(b, bName, node, echo)) {
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col.r = r;
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col.g = g;
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col.b = b;
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return true;
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}
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return false;
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}
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bool loadColor(int &col, rapidxml::xml_node<char> *node, const bool &echo) {
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return loadNum(col, "color", node, echo);
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}
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bool loadBool(bool &var, const Common::String &name, rapidxml::xml_node<char> *node, const bool &echo) {
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Common::String str;
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if (loadStr(str, name, node, echo)) {
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if (str == "true")
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var = true;
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else
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var = false;
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return true;
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}
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return false;
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}
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void saveBool(const bool &var, const char *name, rapidxml::xml_document<> &doc, rapidxml::xml_node<char> *root) {
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if (var)
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root->append_attribute(doc.allocate_attribute(name, "true"));
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else
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root->append_attribute(doc.allocate_attribute(name, "false"));
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}
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bool loadStatType(pyrodactyl::stat::StatType &type, rapidxml::xml_node<char> *node, const bool &echo) {
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using namespace pyrodactyl::stat;
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Common::String str;
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if (loadStr(str, "type", node, echo)) {
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if (str == STATNAME_HEALTH)
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type = STAT_HEALTH;
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else if (str == STATNAME_ATTACK)
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type = STAT_ATTACK;
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else if (str == STATNAME_DEFENSE)
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type = STAT_DEFENSE;
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else if (str == STATNAME_SPEED)
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type = STAT_SPEED;
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/*else if (str == STATNAME_CHARISMA) type = STAT_CHARISMA;
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else if (str == STATNAME_INTELLIGENCE) type = STAT_INTELLIGENCE;*/
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else
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return false;
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return true;
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}
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return false;
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}
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bool loadAlign(Align &align, rapidxml::xml_node<char> *node, const bool &echo, const Common::String &name) {
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int num = 0;
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if (loadNum(num, name, node, echo)) {
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align = static_cast<Align>(num);
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return true;
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}
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return false;
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}
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bool loadDirection(Direction &dir, rapidxml::xml_node<char> *node, const bool &echo, const Common::String &name) {
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Common::String str;
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if (loadStr(str, name, node, echo)) {
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if (str == "left")
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dir = DIRECTION_LEFT;
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else if (str == "right")
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dir = DIRECTION_RIGHT;
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else if (str == "up")
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dir = DIRECTION_UP;
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else
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dir = DIRECTION_DOWN;
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return true;
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}
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return false;
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}
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bool loadTextureFlipType(TextureFlipType &flip, rapidxml::xml_node<char> *node, const bool &echo) {
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Common::String str;
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if (loadStr(str, "flip", node, echo)) {
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if (str == "x")
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flip = FLIP_X;
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else if (str == "y")
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flip = FLIP_Y;
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else if (str == "xy")
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flip = FLIP_XY;
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else
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flip = FLIP_NONE;
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return true;
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}
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return false;
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}
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uint version(const Common::Path &filename) {
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uint version = 0;
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XMLDoc doc(filename);
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if (doc.ready()) {
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rapidxml::xml_node<char> *node = doc.doc()->first_node();
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if (nodeValid(node))
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loadNum(version, "version", node);
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}
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return version;
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}
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} // End of namespace Crab
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