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https://github.com/libretro/scummvm.git
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The major contributors provided their consent: DrMcCoy, Strangerke, sdelamarre, sev. The goal is to allow the re-release of this code under Switch, which is incompatible with pure GPL
106 lines
2.9 KiB
C++
106 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, this code is also
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* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
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* full text of the license.
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*
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*/
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#ifndef GOB_CMPFILE_H
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#define GOB_CMPFILE_H
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#include "common/system.h"
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#include "common/array.h"
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namespace Common {
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class String;
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class SeekableReadStream;
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}
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namespace Gob {
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class GobEngine;
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class Surface;
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class RXYFile;
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/** A CMP file, containing a sprite.
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*
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* Used in hardcoded "actiony" parts of gob games.
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*/
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class CMPFile {
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public:
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CMPFile(GobEngine *vm, const Common::String &baseName,
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uint16 width, uint16 height, uint8 bpp = 1);
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CMPFile(GobEngine *vm, const Common::String &cmpFile, const Common::String &rxyFile,
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uint16 width, uint16 height, uint8 bpp = 1);
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CMPFile(GobEngine *vm, Common::SeekableReadStream &cmp, Common::SeekableReadStream &rxy,
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uint16 width, uint16 height, uint8 bpp = 1);
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CMPFile(GobEngine *vm, Common::SeekableReadStream &cmp,
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uint16 width, uint16 height, uint8 bpp = 1);
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~CMPFile();
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bool empty() const;
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uint16 getSpriteCount() const;
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bool getCoordinates(uint16 sprite, uint16 &left, uint16 &top, uint16 &right, uint16 &bottom) const;
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uint16 getWidth (uint16 sprite) const;
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uint16 getHeight(uint16 sprite) const;
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void getMaxSize(uint16 &width, uint16 &height) const;
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void draw(Surface &dest, uint16 sprite, uint16 x, uint16 y, int32 transp = -1) const;
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void draw(Surface &dest, uint16 left, uint16 top, uint16 right, uint16 bottom,
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uint16 x, uint16 y, int32 transp = -1) const;
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uint16 addSprite(uint16 left, uint16 top, uint16 right, uint16 bottom);
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void recolor(uint8 from, uint8 to);
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private:
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GobEngine *_vm;
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uint16 _width;
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uint16 _height;
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uint16 _bpp;
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uint16 _maxWidth;
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uint16 _maxHeight;
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Surface *_surface;
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RXYFile *_coordinates;
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void loadCMP(const Common::String &cmp);
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void loadRXY(const Common::String &rxy);
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void loadCMP(Common::SeekableReadStream &cmp);
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void loadRXY(Common::SeekableReadStream &rxy);
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void createRXY();
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void createSurface();
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};
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} // End of namespace Gob
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#endif // GOB_CMPFILE_H
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