mirror of
https://github.com/libretro/scummvm.git
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184 lines
5.4 KiB
C++
184 lines
5.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "cryo/sound.h"
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "audio/decoders/raw.h"
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namespace Cryo {
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CSoundChannel::CSoundChannel(Audio::Mixer *mixer, unsigned int sampleRate, bool stereo, bool is16bits) : _mixer(mixer), _sampleRate(sampleRate), _stereo(stereo) {
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_bufferFlags = is16bits ? (Audio::FLAG_LITTLE_ENDIAN | Audio::FLAG_16BITS) : Audio::FLAG_UNSIGNED;
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if (stereo)
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_bufferFlags |= Audio::FLAG_STEREO;
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_audioStream = nullptr;
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_volumeLeft = _volumeRight = Audio::Mixer::kMaxChannelVolume;
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}
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CSoundChannel::~CSoundChannel() {
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stop();
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if (_audioStream)
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delete _audioStream;
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}
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void CSoundChannel::queueBuffer(byte *buffer, unsigned int size, bool playNow, bool playQueue) {
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if (playNow)
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stop();
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if (!_audioStream)
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_audioStream = Audio::makeQueuingAudioStream(_sampleRate, _stereo);
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_audioStream->queueBuffer(buffer, size, DisposeAfterUse::NO, _bufferFlags);
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if (playNow || playQueue)
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play();
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}
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void CSoundChannel::play() {
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if (!_audioStream)
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return;
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if (!_mixer->isSoundHandleActive(_soundHandle)) {
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
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applyVolumeChange();
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}
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}
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void CSoundChannel::stop() {
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if (_mixer->isSoundHandleActive(_soundHandle))
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_mixer->stopHandle(_soundHandle);
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if (_audioStream) {
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_audioStream->finish();
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delete _audioStream;
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_audioStream = nullptr;
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}
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}
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unsigned int CSoundChannel::numQueued() {
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return _audioStream ? _audioStream->numQueuedStreams() : 0;
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}
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unsigned int CSoundChannel::getVolume() {
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return (_volumeRight + _volumeLeft) / 2;
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}
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void CSoundChannel::setVolume(unsigned int volumeLeft, unsigned int volumeRight) {
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_volumeLeft = volumeLeft;
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_volumeRight = volumeRight;
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applyVolumeChange();
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}
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void CSoundChannel::setVolumeLeft(unsigned int volume) {
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setVolume(volume, _volumeRight);
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}
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void CSoundChannel::setVolumeRight(unsigned int volume) {
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setVolume(_volumeLeft, volume);
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}
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void CSoundChannel::applyVolumeChange() {
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unsigned int volume = (_volumeRight + _volumeLeft) / 2;
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int balance = (signed int)(_volumeRight - _volumeLeft) / 2;
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_mixer->setChannelVolume(_soundHandle, volume);
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_mixer->setChannelBalance(_soundHandle, balance);
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}
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/****************************************************************/
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SoundGroup::SoundGroup(CryoEngine *vm, int16 numSounds, int16 length, int16 sampleSize, float rate, int16 mode) : _vm(vm) {
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if (numSounds < kCryoMaxClSounds)
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_numSounds = numSounds;
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else
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error("SoundGroup - numSounds >= kCryoMaxClSounds");
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for (int i = 0; i < _numSounds; i++) {
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_sounds[i] = new Sound(length, rate, sampleSize, mode);
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_sounds[i]->_maxLength = length;
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}
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_soundIndex = 0;
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_playIndex = 0;
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}
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// Original name: CLSoundGroup_Free
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SoundGroup::~SoundGroup() {
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for (int16 i = 0; i < _numSounds; i++)
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delete(_sounds[i]);
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}
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// Original name: CLSoundGroup_GetNextBuffer
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void *SoundGroup::getNextBuffer() {
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Sound *sound = _sounds[_soundIndex];
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return sound->_sndHandle + sound->_headerLen;
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}
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// Original name: CLSoundGroup_AssignDatas
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bool SoundGroup::assignDatas(void *buffer, int length, bool isSigned) {
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Sound *sound = _sounds[_soundIndex];
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sound->_buffer = (char *)buffer;
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sound->setLength(length);
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sound->_length = length;
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// if(sound->reversed && sound->sampleSize == 16)
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// ReverseBlock16(buffer, length);
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// if(isSigned)
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// CLSound_Signed2NonSigned(buffer, length);
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if (_soundIndex == _numSounds - 1)
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_soundIndex = 0;
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else
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_soundIndex++;
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return true;
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}
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// Original name: CLSoundGroup_SetDatas
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bool SoundGroup::setDatas(void *data, int length, bool isSigned) {
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Sound *sound = _sounds[_soundIndex];
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if (length >= sound->_maxLength)
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error("CLSoundGroup_SetDatas - Unexpected length");
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void *buffer = sound->_sndHandle + sound->_headerLen;
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sound->_buffer = (char *)buffer;
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memcpy(buffer, data, length);
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sound->setLength(length);
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sound->_length = length;
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// if(sound->reversed && sound->sampleSize == 16)
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// ReverseBlock16(buffer, length);
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// if(isSigned)
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// CLSound_Signed2NonSigned(buffer, length);
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if (_soundIndex == _numSounds - 1)
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_soundIndex = 0;
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else
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_soundIndex++;
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return true;
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}
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// Original name: CLSoundGroup_PlayNextSample
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void SoundGroup::playNextSample(SoundChannel *ch) {
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ch->play(_sounds[_playIndex]);
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if (_playIndex == _numSounds - 1)
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_playIndex = 0;
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else
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_playIndex++;
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}
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}
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