scummvm/dists/msvc9/m4.vcproj
Filippos Karapetis 84b97066a3 Some more unification of options:
- AdditionalIncludeDirectories is set to "../../;../../engines"
- InlineFunctionExpansion is set to "0" for debug and "2" for release builds
- DisableLanguageExtensions is set to "false" (disabling language extensions leads to some very weird errors)
- Detect64BitPortabilityProblems is set to "false", as setting it to "true" throws loads of warnings too (mainly related to strlen, when trying to store its result in an integer)

svn-id: r34448
2008-09-08 13:00:43 +00:00

406 lines
7.5 KiB
XML

<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="m4"
ProjectGUID="{6D576A24-B9CE-11DC-BC77-8D2856D89593}"
RootNamespace="m4"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="m4_Debug"
IntermediateDirectory="m4_Debug"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
MinimalRebuild="true"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
DisableLanguageExtensions="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
SuppressStartupBanner="false"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/m4.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="m4_Release"
IntermediateDirectory="m4_Release"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="false"
DisableLanguageExtensions="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/m4.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\engines\m4\actor.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\actor.h"
>
</File>
<File
RelativePath="..\..\engines\m4\animation.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\animation.h"
>
</File>
<File
RelativePath="..\..\engines\m4\assets.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\assets.h"
>
</File>
<File
RelativePath="..\..\engines\m4\burger_data.h"
>
</File>
<File
RelativePath="..\..\engines\m4\compression.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\compression.h"
>
</File>
<File
RelativePath="..\..\engines\m4\console.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\console.h"
>
</File>
<File
RelativePath="..\..\engines\m4\converse.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\converse.h"
>
</File>
<File
RelativePath="..\..\engines\m4\detection.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\events.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\events.h"
>
</File>
<File
RelativePath="..\..\engines\m4\font.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\font.h"
>
</File>
<File
RelativePath="..\..\engines\m4\globals.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\globals.h"
>
</File>
<File
RelativePath="..\..\engines\m4\graphics.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\graphics.h"
>
</File>
<File
RelativePath="..\..\engines\m4\gui.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\gui.h"
>
</File>
<File
RelativePath="..\..\engines\m4\hotspot.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\hotspot.h"
>
</File>
<File
RelativePath="..\..\engines\m4\m4.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\m4.h"
>
</File>
<File
RelativePath="..\..\engines\m4\m4_menus.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\m4_menus.h"
>
</File>
<File
RelativePath="..\..\engines\m4\m4_views.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\m4_views.h"
>
</File>
<File
RelativePath="..\..\engines\m4\mads_anim.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\mads_anim.h"
>
</File>
<File
RelativePath="..\..\engines\m4\mads_menus.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\mads_menus.h"
>
</File>
<File
RelativePath="..\..\engines\m4\midi.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\midi.h"
>
</File>
<File
RelativePath="..\..\engines\m4\rails.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\rails.h"
>
</File>
<File
RelativePath="..\..\engines\m4\resource.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\resource.h"
>
</File>
<File
RelativePath="..\..\engines\m4\saveload.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\saveload.h"
>
</File>
<File
RelativePath="..\..\engines\m4\scene.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\scene.h"
>
</File>
<File
RelativePath="..\..\engines\m4\script.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\script.h"
>
</File>
<File
RelativePath="..\..\engines\m4\sound.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\sound.h"
>
</File>
<File
RelativePath="..\..\engines\m4\sprite.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\sprite.h"
>
</File>
<File
RelativePath="..\..\engines\m4\viewmgr.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\viewmgr.h"
>
</File>
<File
RelativePath="..\..\engines\m4\woodscript.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\woodscript.h"
>
</File>
<File
RelativePath="..\..\engines\m4\ws_machine.cpp"
>
</File>
<File
RelativePath="..\..\engines\m4\ws_sequence.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>