scummvm/engines/scumm/he
2008-11-06 17:05:54 +00:00
..
animation_he.cpp
animation_he.h
cup_player_he.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
cup_player_he.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
floodfill_he.cpp
floodfill_he.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
intern_he.h Switched various Engine APIs to use Common::Error 2008-11-06 17:05:54 +00:00
logic_he.cpp
logic_he.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
palette_he.cpp
resource_he.cpp Pushed down some header deps 2008-10-23 07:59:10 +00:00
resource_he.h SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though) 2008-09-30 09:09:39 +00:00
script_v60he.cpp Pushed down some header deps 2008-10-23 07:59:10 +00:00
script_v70he.cpp SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE 2008-09-25 08:19:51 +00:00
script_v71he.cpp cleanup 2008-09-25 10:14:50 +00:00
script_v72he.cpp SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE 2008-09-25 08:19:51 +00:00
script_v80he.cpp SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE 2008-09-25 08:19:51 +00:00
script_v90he.cpp SCUMM: Moved more stuf from class Actor to ActorHE 2008-09-25 10:11:06 +00:00
script_v100he.cpp SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE 2008-09-25 08:19:51 +00:00
sound_he.cpp
sound_he.h
sprite_he.cpp
sprite_he.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
wiz_he.cpp Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing 2008-07-29 16:09:10 +00:00
wiz_he.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00