scummvm/po/nn_NO.po
Thierry Crozat e5f4f8f575 I18N: Regenerate translations template from source code
This adds strings related to automatic update checks and to an
engine option added for COMI.
2016-04-07 08:58:51 +01:00

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# Norwegian (Nynorsk) translation for ScummVM.
# Copyright (C) 2010-2016 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. Sømåen <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-04-07 08:55+0100\n"
"PO-Revision-Date: 2016-02-26 00:37+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
"Language: Norsk (nynorsk)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 1.8.7\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(bygd den %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Funksjonar innkompilert:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Tilgjengelege motorar:"
#: gui/browser.cpp:68 gui/browser_osx.mm:104
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "Syn filer markert med skjult-attributten"
#: gui/browser.cpp:72
msgid "Go up"
msgstr "Opp eit nivå"
#: gui/browser.cpp:72 gui/browser.cpp:74
msgid "Go to previous directory level"
msgstr "Gå til forrige mappenivå"
#: gui/browser.cpp:74
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editrecorddialog.cpp:67
#: gui/filebrowser-dialog.cpp:64 gui/fluidsynth-dialog.cpp:152
#: gui/KeysDialog.cpp:43 gui/launcher.cpp:351 gui/massadd.cpp:95
#: gui/options.cpp:1255 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:70
#: gui/recorderdialog.cpp:156 gui/saveload-dialog.cpp:216
#: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547
#: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55
#: gui/updates-dialog.cpp:113 engines/engine.cpp:546
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:274 engines/scumm/dialogs.cpp:191
#: engines/sword1/control.cpp:865
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:65 gui/themebrowser.cpp:56
msgid "Choose"
msgstr "Vel"
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Forfattar:"
#: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204
msgid "Name:"
msgstr "Namn:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notatar:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:49
msgid "Choose file for loading"
msgstr "Vel fil for lasting"
#: gui/filebrowser-dialog.cpp:49
msgid "Enter filename for saving"
msgstr "Skriv inn filnamn for lagring"
#: gui/filebrowser-dialog.cpp:132
msgid "Do you really want to overwrite the file?"
msgstr "Vil du verkeleg overskrive fila?"
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:795 gui/launcher.cpp:943 gui/launcher.cpp:1002
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:795 gui/launcher.cpp:943 gui/launcher.cpp:1002
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nei"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Nivå:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr ""
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "Triangel"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1170
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Ingen (raskast)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Linjær"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar"
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:352
#: gui/launcher.cpp:1050 gui/launcher.cpp:1054 gui/massadd.cpp:92
#: gui/options.cpp:1256 gui/saveload-dialog.cpp:932 engines/engine.cpp:465
#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du verkeleg sette alle FluidSynth-innstillingar til standardverdiar?"
#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Steng"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Musklikk"
#: gui/gui-manager.cpp:126 base/main.cpp:325
msgid "Display keyboard"
msgstr "Syn Tastatur"
#: gui/gui-manager.cpp:130 base/main.cpp:329
msgid "Remap keys"
msgstr "Omkople tastar"
#: gui/gui-manager.cpp:133 base/main.cpp:332 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Kople"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Vel ei handling, og klikk 'Kople'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Kopla tast : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "Kopla tast: ingen"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Vel ei handling"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Trykk tasten du vil kople"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Vel ei handling for kopling:"
#: gui/launcher.cpp:193
msgid "Game"
msgstr "Spel"
#: gui/launcher.cpp:197
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spelidentifikator nytta for å referere til lagra spel, og å køyre "
"spelet frå kommandolinja"
#: gui/launcher.cpp:199
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207
msgid "Full title of the game"
msgstr "Full speltittel:"
#: gui/launcher.cpp:206
msgctxt "lowres"
msgid "Name:"
msgstr "Namn:"
#: gui/launcher.cpp:210
msgid "Language:"
msgstr "Språk:"
#: gui/launcher.cpp:210 gui/launcher.cpp:211
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spelets språk. Dette vil ikkje gjere den spanske versjonen av spelet til ein "
"engelsk versjon"
#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:89
#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210
#: audio/null.cpp:41
msgid "<default>"
msgstr "<standard>"
#: gui/launcher.cpp:222
msgid "Platform:"
msgstr "Plattform:"
#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225
msgid "Platform the game was originally designed for"
msgstr "Plattform spelet opprineleg vart designa for"
#: gui/launcher.cpp:224
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/launcher.cpp:237
msgid "Engine"
msgstr "Motor"
#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090
msgid "Graphics"
msgstr "Grafikk"
#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090
msgid "GFX"
msgstr "GFX"
#: gui/launcher.cpp:248
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/launcher.cpp:250
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/launcher.cpp:257 gui/options.cpp:1096
msgid "Audio"
msgstr "Lyd"
#: gui/launcher.cpp:260
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/launcher.cpp:262
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/launcher.cpp:271 gui/options.cpp:1101
msgid "Volume"
msgstr "Volum"
#: gui/launcher.cpp:273 gui/options.cpp:1103
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/launcher.cpp:276
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/launcher.cpp:278
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/launcher.cpp:286 gui/options.cpp:1111
msgid "MIDI"
msgstr "MIDI"
#: gui/launcher.cpp:289
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/launcher.cpp:291
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/launcher.cpp:300 gui/options.cpp:1117
msgid "MT-32"
msgstr "MT-32"
#: gui/launcher.cpp:303
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/launcher.cpp:305
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/launcher.cpp:314 gui/options.cpp:1124
msgid "Paths"
msgstr "Stiar"
#: gui/launcher.cpp:316 gui/options.cpp:1126
msgctxt "lowres"
msgid "Paths"
msgstr "Stiar"
#: gui/launcher.cpp:323
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/launcher.cpp:325
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/launcher.cpp:330 gui/options.cpp:1150
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
msgid "Specifies path to additional data used by the game"
msgstr "Veljer sti til tilleggsdata nytta av spelet"
#: gui/launcher.cpp:332 gui/options.cpp:1152
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/launcher.cpp:339 gui/options.cpp:1134
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342
#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137
msgid "Specifies where your saved games are put"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/launcher.cpp:341 gui/options.cpp:1136
msgctxt "lowres"
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517
#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153
#: gui/options.cpp:1162 gui/options.cpp:1293 gui/options.cpp:1299
#: gui/options.cpp:1307 gui/options.cpp:1337 gui/options.cpp:1343
#: gui/options.cpp:1350 gui/options.cpp:1456 gui/options.cpp:1459
#: gui/options.cpp:1471
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575
#: gui/options.cpp:1287 gui/options.cpp:1331 gui/options.cpp:1462
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/launcher.cpp:510 gui/options.cpp:1465
msgid "Select SoundFont"
msgstr "Vel SoundFont"
#: gui/launcher.cpp:529 gui/launcher.cpp:682
msgid "Select directory with game data"
msgstr "Vel mappe med speldata"
#: gui/launcher.cpp:547
msgid "Select additional game directory"
msgstr "Vel mappe med tileggsdata for spelet"
#: gui/launcher.cpp:559 gui/options.cpp:1408
msgid "Select directory for saved games"
msgstr "Vel mappe for lagra spel"
#: gui/launcher.cpp:586
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spel-IDen er allerede teken. Vær vennleg og vel ein anna."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:106
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#: gui/launcher.cpp:627
msgid "A~b~out..."
msgstr "~O~m..."
#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:80
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:628
msgid "~O~ptions..."
msgstr "~V~al..."
#: gui/launcher.cpp:628
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-instillingar"
#: gui/launcher.cpp:630
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:630
msgid "Start selected game"
msgstr "Start det velde spelet"
#: gui/launcher.cpp:633
msgid "~L~oad..."
msgstr "~Å~pne..."
#: gui/launcher.cpp:633
msgid "Load saved game for selected game"
msgstr "Åpne eit lagra spel for the velde spelet"
#: gui/launcher.cpp:638
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:638 gui/launcher.cpp:645
msgid "Hold Shift for Mass Add"
msgstr "Hold Shift nede for å legge til fleire"
#: gui/launcher.cpp:640
msgid "~E~dit Game..."
msgstr "~R~ediger spel..."
#: gui/launcher.cpp:640 gui/launcher.cpp:647
msgid "Change game options"
msgstr "Endre spelinstillingar"
#: gui/launcher.cpp:642
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:642 gui/launcher.cpp:649
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spel frå lista. Speldataene forblir intakte"
#: gui/launcher.cpp:645
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:647
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~R~ediger spel..."
#: gui/launcher.cpp:649
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:657
msgid "Search in game list"
msgstr "Søk i spelliste"
#: gui/launcher.cpp:661 gui/launcher.cpp:1224
msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Åpne spel:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Åpne"
#: gui/launcher.cpp:794
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
#: gui/launcher.cpp:843
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
#: gui/launcher.cpp:855
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!"
#: gui/launcher.cpp:869
msgid "Pick the game:"
msgstr "Vel spelet:"
#: gui/launcher.cpp:943
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?"
#: gui/launcher.cpp:1001
msgid "Do you want to load saved game?"
msgstr "Vil du laste det lagra spelet?"
#: gui/launcher.cpp:1050
msgid "This game does not support loading games from the launcher."
msgstr "Dette spelet støttar ikkje åpning av lagra spel frå oppstartaren."
#: gui/launcher.cpp:1054
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikkje finne nokon motor som var i stand til å køyre det velde "
"spelet!"
#: gui/launcher.cpp:1161
msgid "Mass Add..."
msgstr "Legg til fleire..."
#: gui/launcher.cpp:1163
msgid "Record..."
msgstr ""
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "Søk fullført!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "Søkt i %d mappar ..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Oppdaga %d nye spel, ignorerte %d spel som har vorte lagt til tidlegare..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Bytt til spel"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr ""
#: gui/options.cpp:87 common/updates.cpp:56
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:87
msgid "every 5 mins"
msgstr "kvart 5. min"
#: gui/options.cpp:87
msgid "every 10 mins"
msgstr "kvart 10. min"
#: gui/options.cpp:87
msgid "every 15 mins"
msgstr "kvart 15. min"
#: gui/options.cpp:87
msgid "every 30 mins"
msgstr "kvart 30. min"
#: gui/options.cpp:89
msgid "8 kHz"
msgstr "8 kHz"
#: gui/options.cpp:89
msgid "11 kHz"
msgstr "11 kHz"
#: gui/options.cpp:89
msgid "22 kHz"
msgstr "22 kHz"
#: gui/options.cpp:89
msgid "44 kHz"
msgstr "44 kHz"
#: gui/options.cpp:89
msgid "48 kHz"
msgstr "48 kHz"
#: gui/options.cpp:257 gui/options.cpp:481 gui/options.cpp:582
#: gui/options.cpp:651 gui/options.cpp:859
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:391
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikkje å aktivere nokre av grafikkvalendringane:"
#: gui/options.cpp:403
msgid "the video mode could not be changed."
msgstr "Kunne ikkje endre videomodus."
#: gui/options.cpp:409
msgid "the fullscreen setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
#: gui/options.cpp:415
msgid "the aspect ratio setting could not be changed"
msgstr "aspektrate-innstillinga kunne ikkje endrast"
#: gui/options.cpp:734
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:748
msgid "Render mode:"
msgstr "Teiknemodus:"
#: gui/options.cpp:748 gui/options.cpp:749
msgid "Special dithering modes supported by some games"
msgstr "Spesielle dithering-modus som støttast av nokre spel"
#: gui/options.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:763
msgid "Aspect ratio correction"
msgstr "Aspekt-korrigering"
#: gui/options.cpp:763
msgid "Correct aspect ratio for 320x200 games"
msgstr "Rett opp aspekt for 320x200 spel"
#: gui/options.cpp:771
msgid "Preferred Device:"
msgstr "Føretrukken eining:"
#: gui/options.cpp:771
msgid "Music Device:"
msgstr "Musikkeining:"
#: gui/options.cpp:771 gui/options.cpp:773
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774
msgid "Specifies output sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:773
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr ""
#: gui/options.cpp:773
msgctxt "lowres"
msgid "Music Device:"
msgstr "Musikkeining:"
#: gui/options.cpp:800
msgid "AdLib emulator:"
msgstr "AdLib emulator:"
#: gui/options.cpp:800 gui/options.cpp:801
msgid "AdLib is used for music in many games"
msgstr "AdLib nyttast til musikk i mange spel"
#: gui/options.cpp:811
msgid "Output rate:"
msgstr ""
#: gui/options.cpp:811 gui/options.cpp:812
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"Høgare verdier gir betre lydkvalitet, men støttast kanskje ikkje av "
"lydkortet ditt"
#: gui/options.cpp:822
msgid "GM Device:"
msgstr "GM Eining:"
#: gui/options.cpp:822
msgid "Specifies default sound device for General MIDI output"
msgstr "Veljer standard lydeining for General MIDI avspeling"
#: gui/options.cpp:833
msgid "Don't use General MIDI music"
msgstr "Ikkje nytt General MIDI musikk"
#: gui/options.cpp:844 gui/options.cpp:910
msgid "Use first available device"
msgstr "Nytt første tilgjengelege eining"
#: gui/options.cpp:856
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont støttast av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:858
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:864
msgid "Mixed AdLib/MIDI mode"
msgstr "Blanda AdLib/MIDI-modus"
#: gui/options.cpp:864
msgid "Use both MIDI and AdLib sound generation"
msgstr "Nytt båe MIDI og AdLib lydskaping"
#: gui/options.cpp:867
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:874
msgid "FluidSynth Settings"
msgstr "FluidSynth instillingar"
#: gui/options.cpp:881
msgid "MT-32 Device:"
msgstr "MT-32 Eining:"
#: gui/options.cpp:881
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Veljer standard lydeining for Roland MT-32/LAPC1/CM32l/CM64 avspeling"
#: gui/options.cpp:886
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:886 gui/options.cpp:888
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Vel om du vil nytte din Roland-kompatible lydeining som du har tilkopla "
"datamaskina di."
#: gui/options.cpp:888
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (ingen GS-emulering)"
#: gui/options.cpp:891
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr ""
#: gui/options.cpp:891
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:900
msgid "Don't use Roland MT-32 music"
msgstr "Ikkje nytt Roland MT-32 musikk"
#: gui/options.cpp:927
msgid "Text and Speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:931 gui/options.cpp:941
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:932 gui/options.cpp:942
msgid "Subtitles"
msgstr "Teksting"
#: gui/options.cpp:933
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:935
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:937
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:941
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:942
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:943
msgctxt "lowres"
msgid "Both"
msgstr "Båe"
#: gui/options.cpp:943
msgid "Show subtitles and play speech"
msgstr "Vis teksting og spel av tale"
#: gui/options.cpp:945
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:961
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:963
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:970
msgid "Mute All"
msgstr "Demp alle"
#: gui/options.cpp:973
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976
msgid "Special sound effects volume"
msgstr "Spesiallydeffekt volum"
#: gui/options.cpp:975
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:983
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:985
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1142
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1144
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
#: gui/options.cpp:1159
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1161
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1172
msgctxt "lowres"
msgid "Misc"
msgstr "Div"
#: gui/options.cpp:1174
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1178
msgid "GUI Renderer:"
msgstr "GUI-teiknar:"
#: gui/options.cpp:1190
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1192
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1200
msgid "Keys"
msgstr "Tastar"
#: gui/options.cpp:1207
msgid "GUI Language:"
msgstr "GUI-språk:"
#: gui/options.cpp:1207
msgid "Language of ScummVM GUI"
msgstr "Språk i ScummVM-GUIet"
#: gui/options.cpp:1235
msgid "Update check:"
msgstr ""
#: gui/options.cpp:1235
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:1247
msgid "Check now"
msgstr ""
#: gui/options.cpp:1382
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "Du må starte ScummVM på nytt for at endringane skal tre i kraft."
#: gui/options.cpp:1415
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan."
#: gui/options.cpp:1424
msgid "Select directory for GUI themes"
msgstr "Vel ei mappe for GUI-tema:"
#: gui/options.cpp:1434
msgid "Select directory for extra files"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:1445
msgid "Select directory for plugins"
msgstr "Vel ei mappe for plugins"
#: gui/options.cpp:1498
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"Temaet du har valt støttar ikkje det aktive språket. Om du vil nytte dette "
"temaet må du bytte til eit anna språk først."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:164
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:168
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:572
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:575
msgid "* Num"
msgstr "* Tal"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:578
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:64
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:69 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:71
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:72
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:74
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Author: "
msgstr "Forfattar: "
#: gui/recorderdialog.cpp:87 gui/recorderdialog.cpp:244
#: gui/recorderdialog.cpp:254
msgid "Notes: "
msgstr "Notatar: "
#: gui/recorderdialog.cpp:155
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:174
msgid "Unknown Author"
msgstr "Ukjend Forfattar"
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Listevisning"
#: gui/saveload-dialog.cpp:168
msgid "Grid view"
msgstr "Rutenettvisning"
#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360
msgid "No date saved"
msgstr "Ingen dato lagra"
#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361
msgid "No time saved"
msgstr "Inga tid lagra"
#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362
msgid "No playtime saved"
msgstr "Inga speletid lagra"
#: gui/saveload-dialog.cpp:275
msgid "Do you really want to delete this saved game?"
msgstr "Vil du verkeleg slette det lagra spelet?"
#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898
msgid "Playtime: "
msgstr "Speletid: "
#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496
msgid "Untitled savestate"
msgstr "Ikkje navngjeven speltilstand"
#: gui/saveload-dialog.cpp:548
msgid "Next"
msgstr "Neste"
#: gui/saveload-dialog.cpp:551
msgid "Prev"
msgstr "Forrige"
#: gui/saveload-dialog.cpp:748
msgid "New Save"
msgstr "Ny Lagring"
#: gui/saveload-dialog.cpp:748
msgid "Create a new save game"
msgstr "Lag eit nytt lagra spel"
#: gui/saveload-dialog.cpp:877
msgid "Name: "
msgstr "Namn:"
#: gui/saveload-dialog.cpp:949
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Vel eit tema"
#: gui/ThemeEngine.cpp:347
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:347
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:348
msgid "Standard Renderer"
msgstr "Standardteiknar"
#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:663
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:350
msgid "Antialiased Renderer"
msgstr "Kantutjevna teiknar"
#: gui/ThemeEngine.cpp:350
msgid "Antialiased"
msgstr "Kantutjevna"
#: gui/updates-dialog.cpp:51
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet.\n"
"\n"
"Would you like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:55
msgid "(You can always enable it in the options dialog on the Misc tab)"
msgstr ""
#: gui/updates-dialog.cpp:92
#, fuzzy
msgid "Check for updates automatically"
msgstr "SJå etter oppdateringar..."
#: gui/updates-dialog.cpp:111
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:327 gui/widget.cpp:329 gui/widget.cpp:335 gui/widget.cpp:337
msgid "Clear value"
msgstr "Tøm verdi"
#: base/main.cpp:240
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Motoren støttar ikkje debug-nivå '%s'"
#: base/main.cpp:312
msgid "Menu"
msgstr "Meny"
#: base/main.cpp:315 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Hopp over"
#: base/main.cpp:318 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pause"
#: base/main.cpp:321
msgid "Skip line"
msgstr "Hopp over linje"
#: base/main.cpp:520
msgid "Error running game:"
msgstr "Feil under køyring av spel:"
#: base/main.cpp:567
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikkje finne nokon motor som kunne køyre det velde spelet."
#: common/error.cpp:38
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Fant ikkje speldata"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spel ID ikkje støtta"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Ustøtta fargemodus"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "Lesetilgang nekta"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Skrivetilgang nekta"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Stien eksisterar ikkje"
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Stien er ikkje ei mappe"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "Stien er ikkje ei fil"
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Kan ikkje lage fil"
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "Lesing av data feila"
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Dataskriving feila"
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikkje finne ein passande spelmotor-plugin"
#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
#: common/error.cpp:71
msgid "User canceled"
msgstr "Brukar avbraut"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "Ukjend feil"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Fargar)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Fargar)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
#, fuzzy
msgid "<Bad value>"
msgstr "Tøm verdi"
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spelet i '%s' ser ut til å vere ukjend."
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Vennlegst rapporter følgjande data til ScummVM-teamet, saman med namnet"
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "på spelet du prøvde å leggje til, samt versjon/språk/etc.:"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~V~al"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Lagra spel:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Orsak, men denne spelmotoren støtter for augeblikket ikkje hjelp i spelet. "
"Vennlegst se i README-fila for grunnlegjande informasjon, og for "
"instruksjonar om korleis du kan få ytterlegare hjelp."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslagring feila (%s)!. Vennligst sjå i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~astar"
#: engines/engine.cpp:339
msgid "Could not initialize color format."
msgstr "Høgkvalitetslyd (treigare) (omstart)"
#: engines/engine.cpp:347
msgid "Could not switch to video mode: '"
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:356
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikkje slå på aspekt-korrigering"
#: engines/engine.cpp:361
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:461
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Det ser ut til at du speler dette spelet rett frå\n"
"CD. Dette er kjend for å skape problemar,\n"
"og det er derfor tilråda at du kopierar\n"
"datafilane til harddisken din istaden. \n"
"Sjå README-fila for detaljar."
#: engines/engine.cpp:472
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:530
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslasting feila (%s)!. Vennligst sjå i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
#: engines/engine.cpp:543
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
"ÅTVARING: Spelet du forsøker å starte er ikkje fullt ut støtta av ScummVM "
"ennå. Derfor er det sannsynleg at det er ustabilt, og det er mogleg at lagra "
"spel ikkje vil fungere med fremtidige versjonar av ScummVM."
#: engines/engine.cpp:546
msgid "Start anyway"
msgstr "Start allikevel"
#: audio/adlib.cpp:2291
msgid "AdLib Emulator"
msgstr "AdLib Emulator"
#: audio/fmopl.cpp:62
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:64
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:67
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valde lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått eller "
"fråkopla)"
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Prøver å nytte den neste tilgjengelege eininga..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir "
"informasjon."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått "
"eller fråkopla)"
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir "
"informasjon."
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "Amiga Lydemulator"
#: audio/null.h:44
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System Emulator"
msgstr "Creative Music System Emulator"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "FM-Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 Emulator"
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulator"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "PC Speaker Emulator"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "IBM PCjr Emulator"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "C64 Lydemulator"
#: backends/events/default/default-events.cpp:196
msgid "Do you really want to return to the Launcher?"
msgstr "Vil du verkeleg gå tilbake til oppstartaren?"
#: backends/events/default/default-events.cpp:196
msgid "Launcher"
msgstr "Oppstartar"
#: backends/events/default/default-events.cpp:218
msgid "Do you really want to quit?"
msgstr "Vil du verkeleg avslutte?"
#: backends/events/default/default-events.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Avslutt"
#: backends/events/gph/gph-events.cpp:385
#: backends/events/gph/gph-events.cpp:428
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:387
#: backends/events/gph/gph-events.cpp:430
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - Høgreklikk"
#: backends/events/gph/gph-events.cpp:389
#: backends/events/gph/gph-events.cpp:432
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:409
msgid "Maximum Volume"
msgstr "Maks Volum"
#: backends/events/gph/gph-events.cpp:411
msgid "Increasing Volume"
msgstr "Auker Volum"
#: backends/events/gph/gph-events.cpp:417
msgid "Minimal Volume"
msgstr "Minste Volum"
#: backends/events/gph/gph-events.cpp:419
msgid "Decreasing Volume"
msgstr "Senkar Volum"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Klikking Deaktivert"
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
msgid "Do you want to quit ?"
msgstr "Vil du avslutte?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:308
msgid "Trackpad mode is now"
msgstr "Trackpadmodus er no"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "ON"
msgstr "PÅ"
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "OFF"
msgstr "AV"
#: backends/events/webossdl/webossdl-events.cpp:315
msgid "Swipe two fingers to the right to toggle."
msgstr ""
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:335
msgid "Auto-drag mode is now"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:342
msgid "Swipe three fingers to the right to toggle."
msgstr "Sveip tre fingre til høgre for å veksle"
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Ingen filtrering)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:47
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Tastkopling:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr ""
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Aktivt)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (Blokkert)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (Global)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Spel)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:291
msgid "~C~lose"
msgstr "~L~ukk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "ScummVM Hovudmeny"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~V~enstrehendt modus"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~I~ndy-kampkontrollar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Vis muspeikar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Hopp til kantar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Gå til X-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Gå til Y-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Tap for venstre-klikk, dobbelt-tap for høgre-klikk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensitivitet"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Hovudskjermsskalering:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men treigare)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Uskalert (du må scrolle til venstre og høgre)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Lysstyrke:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Deaktiver strømsparing"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Touchpadmodus påslått."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Touchpadmodus avslått."
#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:275
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Venstreklikk"
#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr "Midtklikk"
#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "Høgreklikk"
#: backends/platform/sdl/macosx/appmenu_osx.mm:88
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:93
msgid "Hide Others"
msgstr "Skjul Andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:98
msgid "Show All"
msgstr "Syn alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
#: backends/platform/sdl/macosx/appmenu_osx.mm:131
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:125
msgid "Minimize"
msgstr "Minimer"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Opp"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Ned"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Venstre"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Høgre"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Sone"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunksjon"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Bytt karakter"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Hopp over tekst"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Rask modus"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Globalmeny"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtuelt tastatur"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Tastkopler"
#: backends/platform/tizen/form.cpp:263
msgid "Right Click Once"
msgstr "Høgreklikk ein gong"
#: backends/platform/tizen/form.cpp:271
msgid "Move Only"
msgstr ""
#: backends/platform/tizen/form.cpp:294
msgid "Escape Key"
msgstr "Escape Tast"
#: backends/platform/tizen/form.cpp:299
msgid "Game Menu"
msgstr "Spelmeny"
#: backends/platform/tizen/form.cpp:304
msgid "Show Keypad"
msgstr "Syn taltastatur"
#: backends/platform/tizen/form.cpp:309
msgid "Control Mouse"
msgstr ""
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Data ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Ressursar ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ SDKort ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Media ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Delt ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Gjeldende videomodus:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC Pad Sensitivitet"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Ukjend"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Løs ut DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Teinar:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Delt:"
#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Brukarnamn:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Avmonter SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD-montering fullført"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ikkje montert"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", feil under montering av delt ressurs"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", delt ressurs ikkje montert"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialiserar nettverk"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikkje initialisert (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Skjul verktøylinje"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Syn tastatur"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Lyd av/på"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Høgreklikk"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Vis/Skjul Peikar"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Frikikking"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Zoom opp"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Zoom ned"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Kople tastar"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Peikar opp"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Peikar ned"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Peikar venstre"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Peikar høgre"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Vil du åpne eller lagre spelet?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr "Er du sikker på at du vil avslutte?"
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Tastatur"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Roter"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Nyttar SDL-drivar"
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Skjerm"
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Vil du utføre eit automatisk søk?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "Kople høgreklikkshandling"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Du må kople ein tast til 'Høgreklikk'-handlinga for å spele dette spelet"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "Kople skjul-verktøylinje-handlinga"
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "Du må kople ein tast til 'Skjul verktøylinje' for å spele dette spelet"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "Kople Zoom Opp-handling (valfri)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "Kople Zoom Ned-handling (valfri)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Ikkje gløym å kople ein tast til 'Skjul verktøylinje' for å se heile "
"inventaret"
#: backends/updates/macosx/macosx-updates.mm:68
msgid "Check for Updates..."
msgstr "SJå etter oppdateringar..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Nytt ein alternativ palett"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Musstøtte"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Grønn"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Gjenopprett spel:"
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr "Slå på fargeblindmodus som standard"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere "
"i stand til å laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste "
"gong du startar spelet.\n"
#: engines/dreamweb/detection.cpp:57
msgid "Use bright palette mode"
msgstr "Nytt lys palett-modus"
#: engines/dreamweb/detection.cpp:58
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Klarte ikkje slette fil."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Rask filmfart"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Spel filmar med auka hastighet"
#: engines/groovie/script.cpp:408
msgid "Failed to save game"
msgstr "Klarte ikkje lagre spel"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Gørrmodus"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Slå på gørrmodus når tilgjengeleg"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Hopp over-støtte"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og cutscenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Heliummodus"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Slå på heliummodus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Mjuk rulling"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Slå på mjuk rulling under gåing"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Flytande peikarar"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Slå på flytande peikarar"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr ""
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "Åtak 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "Åtak 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "Åtak 3"
#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Beveg Framover"
#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "Skli til Venstre"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "Skli til Høyre"
#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509
msgid "Turn Left"
msgstr "Snu til Venstre"
#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510
msgid "Turn Right"
msgstr "Snu til Høyre"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Kvil"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Val"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr ""
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original save game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this save game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A save game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original save game files have been successfully imported into\n"
"ScummVM. If you want to manually import original save game files later you "
"will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/mohawk/detection.cpp:168
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:169
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~O~vergangar aktivert"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~S~yn Kart"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/neverhood/detection.cpp:167
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:168
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:174
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:175
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/parallaction/saveload.cpp:197
msgid "Load file"
msgstr "Last fil:"
#: engines/parallaction/saveload.cpp:204
msgid "Loading game..."
msgstr "Lastar spel..."
#: engines/parallaction/saveload.cpp:212
msgid "Save file"
msgstr "Lagra fil:"
#: engines/parallaction/saveload.cpp:219
msgid "Saving game..."
msgstr "Lagrar spel..."
#: engines/parallaction/saveload.cpp:272
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:319
msgid "ScummVM successfully converted all your savefiles."
msgstr ""
#: engines/parallaction/saveload.cpp:321
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:714
msgid "Invalid save file name"
msgstr "Ugyldig namn for lagra spel"
#: engines/pegasus/pegasus.cpp:2507
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2508
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2513
msgid "Action/Select"
msgstr "Handling/Vel"
#: engines/pegasus/pegasus.cpp:2514
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2515
msgid "Display/Hide Info Screen"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Pause Menu"
msgstr "Skjul/Vis pausemeny"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spillåpning (Kun CD-versjon)"
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Nytt høgoppløyseleg grafikk/innhald"
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
"MIDI avspeling"
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Nytt sølvpeikarar"
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne"
#: engines/scumm/detection.cpp:1335
#, fuzzy
msgid "Show Object Line"
msgstr "Syn objektmerkelappar"
#: engines/scumm/detection.cpp:1336
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:176
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Sett inn disk %c og trykk på knappen for å fortsette."
#: engines/scumm/dialogs.cpp:177
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:178
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:179
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:183
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Er du sikker på at du vil starte på nytt (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:185
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Er du sikker på at du vil avslutte (J/N)J"
#: engines/scumm/dialogs.cpp:190
msgid "Play"
msgstr "Spel"
#: engines/scumm/dialogs.cpp:194
msgid "Insert save/load game disk"
msgstr "Sett in lagre/laste speldisk"
#: engines/scumm/dialogs.cpp:195
msgid "You must enter a name"
msgstr "Du må skrive eit namn"
#: engines/scumm/dialogs.cpp:196
msgid "The game was NOT saved (disk full?)"
msgstr "Spelet vart IKKJE lagra (full disk?)"
#: engines/scumm/dialogs.cpp:197
msgid "The game was NOT loaded"
msgstr "Spelet vart IKKJE lasta"
#: engines/scumm/dialogs.cpp:198
#, c-format
msgid "Saving '%s'"
msgstr "Lagrar '%s'"
#: engines/scumm/dialogs.cpp:199
#, c-format
msgid "Loading '%s'"
msgstr "Lastar '%s'"
#: engines/scumm/dialogs.cpp:200
msgid "Name your SAVE game"
msgstr "Namngi det LAGRA spelet"
#: engines/scumm/dialogs.cpp:201
msgid "Select a game to LOAD"
msgstr "Vel eit spel for LASTING"
#: engines/scumm/dialogs.cpp:202
msgid "Game title)"
msgstr "Speltittel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:288
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:290
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:602
msgid "Speech Only"
msgstr "Berre Tale"
#: engines/scumm/dialogs.cpp:603
msgid "Speech and Subtitles"
msgstr "Tale og undertekstar"
#: engines/scumm/dialogs.cpp:604
msgid "Subtitles Only"
msgstr "Berre undertekstar"
#: engines/scumm/dialogs.cpp:612
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:658
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:660
msgid "Refer to your Loom(TM) manual for help."
msgstr "Sjå i Loom(TM)-manualen for hjelp."
#: engines/scumm/dialogs.cpp:664
msgid "Practice"
msgstr "Øving"
#: engines/scumm/dialogs.cpp:665
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Vanlege tastaturkommandoar:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Åpne- / Lagre-dialog"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Hopp over cutscene"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Opprom"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pause spel"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load game state 1-10"
msgstr "Åpne speltilstand 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game state 1-10"
msgstr "Lagre speltilstand 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Musikkvolum opp / ned"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Tekstfart saktare / fortare"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simuler venstre musknapp"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simuler høgre musknapp"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoar:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Vis / Skjul konsoll"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Start debuggaren"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Køyr i rask modus (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Køyr i verkeleg rask modus (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Veksle grafikkfiltre"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Øk/Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Veksle aspekt-korrigering"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* Merk at å bruke ctrl-f og"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g er ikkje anbefalt då"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " dei kan forårsake kræsj og"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " eller feilaktig speloppførsel."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts på tastaturet:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Hovedkontrollar for spel:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Åpne"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Gå til"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Få"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Nytt"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Slå på"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Slå av"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Gå til"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Kva er"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Lås opp"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Ta på (klede)"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Ta av (klede)"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "spel C moll på distaffen "
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "spel D på distaffen"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "spel E på distaffen"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "spel F på distaffen"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "spel G på distaffen"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "spel A på distaffen"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "spel H på distaffen"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "spel C dur på distaffen"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Se på"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Slå på"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Slå av"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Gå"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventar"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objekt"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Svart-Kvitt / Fargar"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Auger"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Slå"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Undersøk"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Vanleg peikar"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Åpne / Lagre / Val"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Andre spelkontrollar:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "Øvre venstre gjenstand"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "Øvre høgre gjenstand"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Nedre høgre gjenstand"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Midtre høgre gjenstand"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Veksle karakterar:"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Kampkontrollar (taltastatur)"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Høg blokk"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Midt blokk"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Høgt slag"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Midtslag"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Lavt slag"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "Gjeld Indy på Venstre side."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Med Indy på høgre side,"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "byttast 7, 4, og 1 med"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "9, 6, og 3, henhaldsvis."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Flykontrollar (taltastatur)"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Fly til øvre venstre"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Fly til øvre høgre"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Fly til høgre"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Fly til nedre høgre"
#: engines/scumm/input.cpp:580
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:582
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:595
msgid "Music volume: "
msgstr "Musikkvolum:"
#: engines/scumm/input.cpp:612
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Opprinneleg, skulle Maniac Mansion ha starta no. Men for at det skal virke "
"må du ha datafilane til Maniac Mansion i «Maniac»-mappa inni «Tentacle»-"
"spelmappa, og spelet må vere lagt til i ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Loom» for å lese\n"
"instrumenter frå den. Musikk vert deaktivert."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumentar frå den. Musikk vert deaktivert."
#: engines/sherlock/detection.cpp:71
msgid "Use original savegame dialog"
msgstr "Nytt opprinnelege skjerm for lagring/lasting"
#: engines/sherlock/detection.cpp:72
msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneovergangar"
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr "Syn karakterportrettar"
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr "Gjennomsiktige vindauge"
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"Kunne ikkje finne fila \"sky.cpt\"!\n"
"Venlegst last den ned frå www.scummvm.org"
#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Diskettintro"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Nytt diskettversjonens åpning (Kun CD-versjon)"
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX strømme cutscene '%s' kan ikkje avspelast i pallettmodus"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA cutscenar funne, men ScummVM vart bygd utan zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG-2 cutscenar funne, men ScummVM er bygd utan MPEG-2 støtte"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Cutscene '%s' ikkje funne"
#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle lagra speltilstandar for Broken Sword 1 som "
"vi kan konvertere.\n"
"Det gamle formatet for lagra speltilstandar støttast ikkje lengre, så du vil "
"ikkje kunne laste dei utan å konvertere dei.\n"
"\n"
"Trykk OK for å konvertere dei no, ellers vil du bli spurt igjen neste gong "
"du starter spelet.\n"
#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"Målet for den lagrede speltilstanden finst!\n"
"Vil du ta vare på den gamle tilstanden (%s) eller den nye (%s)?\n"
" \n"
#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "Ta vare på den gamle"
#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "Ta vare på den nye"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten på Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "PSX cutscenar vart funne, men ScummVM er bygd utan RGB fargestøtte"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Syn objektmerkelappar"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Syn merkelappar for objekt når musa er over dei"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
#: engines/teenagent/resources.cpp:116
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Fila teenagent.dat er komprimert og zlib er ikkje inkludert i binærfila, "
"vennlegs dekomprimer den."
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr "Syn FPS-teller"
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldande antall bilete per sekund i øvre venstre hjørne av skjermen"
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"
msgstr ""
"Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
"grensesnittet"
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Auk bilderate frå 30 til 60 FPS"
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Slå på Venus"
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Slå på Venus-hjelpesystemet"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Slå av animasjonar under snuing"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Slå av animasjonar under snuing i panoramamodus"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Nytt høgoppløyseleg MPEG-video"
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version, instead of lower resolution AVI"
msgstr ""
"Nytt MPEG video frå DVD-versjonen, framfor AVI-versjonen med lågare "
"oppløysning"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Legg til fleire..."
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Slår av General MIDI-kopling for spel med Roland MT-32 lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "OpenGL Normal"
#~ msgstr "OpenGL Normal"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#, fuzzy
#~ msgid "Current display mode"
#~ msgstr "Gjeldende videomodus:"
#~ msgid "Enable Roland GS Mode"
#~ msgstr "Aktiver Roland GS-modus"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaga %d nye spel."
#~ msgid "Invalid Path"
#~ msgstr "Ugyldig sti"